1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "src/gpu/GrBlurUtils.h"
9
10 #include "include/private/GrRecordingContext.h"
11 #include "src/gpu/GrBitmapTextureMaker.h"
12 #include "src/gpu/GrCaps.h"
13 #include "src/gpu/GrFixedClip.h"
14 #include "src/gpu/GrProxyProvider.h"
15 #include "src/gpu/GrRecordingContextPriv.h"
16 #include "src/gpu/GrRenderTargetContext.h"
17 #include "src/gpu/GrRenderTargetContextPriv.h"
18 #include "src/gpu/GrSoftwarePathRenderer.h"
19 #include "src/gpu/GrStyle.h"
20 #include "src/gpu/GrTextureProxy.h"
21 #include "src/gpu/effects/GrTextureEffect.h"
22 #include "src/gpu/geometry/GrShape.h"
23
24 #include "include/core/SkPaint.h"
25 #include "src/core/SkDraw.h"
26 #include "src/core/SkMaskFilterBase.h"
27 #include "src/core/SkTLazy.h"
28 #include "src/gpu/SkGr.h"
29
clip_bounds_quick_reject(const SkIRect & clipBounds,const SkIRect & rect)30 static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& rect) {
31 return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBounds, rect);
32 }
33
34 // Draw a mask using the supplied paint. Since the coverage/geometry
35 // is already burnt into the mask this boils down to a rect draw.
36 // Return true if the mask was successfully drawn.
draw_mask(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkMatrix & viewMatrix,const SkIRect & maskRect,GrPaint && paint,GrSurfaceProxyView mask)37 static bool draw_mask(GrRenderTargetContext* renderTargetContext,
38 const GrClip& clip,
39 const SkMatrix& viewMatrix,
40 const SkIRect& maskRect,
41 GrPaint&& paint,
42 GrSurfaceProxyView mask) {
43 SkMatrix inverse;
44 if (!viewMatrix.invert(&inverse)) {
45 return false;
46 }
47
48 SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft),
49 -SkIntToScalar(maskRect.fTop));
50 matrix.preConcat(viewMatrix);
51 paint.addCoverageFragmentProcessor(
52 GrTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
53
54 renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
55 SkRect::Make(maskRect), inverse);
56 return true;
57 }
58
mask_release_proc(void * addr,void *)59 static void mask_release_proc(void* addr, void* /*context*/) {
60 SkMask::FreeImage(addr);
61 }
62
sw_draw_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clipData,const SkMatrix & viewMatrix,const GrShape & shape,const SkMaskFilter * filter,const SkIRect & clipBounds,GrPaint && paint,const GrUniqueKey & key)63 static bool sw_draw_with_mask_filter(GrRecordingContext* context,
64 GrRenderTargetContext* renderTargetContext,
65 const GrClip& clipData,
66 const SkMatrix& viewMatrix,
67 const GrShape& shape,
68 const SkMaskFilter* filter,
69 const SkIRect& clipBounds,
70 GrPaint&& paint,
71 const GrUniqueKey& key) {
72 SkASSERT(filter);
73 SkASSERT(!shape.style().applies());
74
75 auto proxyProvider = context->priv().proxyProvider();
76
77 GrSurfaceProxyView filteredMaskView;
78
79 SkStrokeRec::InitStyle fillOrHairline = shape.style().isSimpleHairline()
80 ? SkStrokeRec::kHairline_InitStyle
81 : SkStrokeRec::kFill_InitStyle;
82
83 if (key.isValid()) {
84 // TODO: this cache look up is duplicated in draw_shape_with_mask_filter for gpu
85 static const GrSurfaceOrigin kCacheOrigin = kTopLeft_GrSurfaceOrigin;
86 auto filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(key, GrColorType::kAlpha_8);
87 if (filteredMask) {
88 GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(
89 filteredMask->backendFormat(), GrColorType::kAlpha_8);
90 filteredMaskView = GrSurfaceProxyView(std::move(filteredMask), kCacheOrigin, swizzle);
91 }
92 }
93
94 SkIRect drawRect;
95 if (filteredMaskView.proxy()) {
96 SkRect devBounds = shape.bounds();
97 viewMatrix.mapRect(&devBounds);
98
99 // Here we need to recompute the destination bounds in order to draw the mask correctly
100 SkMask srcM, dstM;
101 if (!SkDraw::ComputeMaskBounds(devBounds, &clipBounds, filter, &viewMatrix,
102 &srcM.fBounds)) {
103 return false;
104 }
105
106 srcM.fFormat = SkMask::kA8_Format;
107
108 if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
109 return false;
110 }
111
112 // Unfortunately, we cannot double check that the computed bounds (i.e., dstM.fBounds)
113 // match the stored bounds of the mask bc the proxy may have been recreated and,
114 // when it is recreated, it just gets the bounds of the underlying GrTexture (which
115 // might be a loose fit).
116 drawRect = dstM.fBounds;
117 } else {
118 // TODO: it seems like we could create an SkDraw here and set its fMatrix field rather
119 // than explicitly transforming the path to device space.
120 SkPath devPath;
121
122 shape.asPath(&devPath);
123
124 devPath.transform(viewMatrix);
125
126 SkMask srcM, dstM;
127 if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
128 SkMask::kComputeBoundsAndRenderImage_CreateMode, fillOrHairline)) {
129 return false;
130 }
131 SkAutoMaskFreeImage autoSrc(srcM.fImage);
132
133 SkASSERT(SkMask::kA8_Format == srcM.fFormat);
134
135 if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
136 return false;
137 }
138 // this will free-up dstM when we're done (allocated in filterMask())
139 SkAutoMaskFreeImage autoDst(dstM.fImage);
140
141 if (clip_bounds_quick_reject(clipBounds, dstM.fBounds)) {
142 return false;
143 }
144
145 // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
146 // the current clip (and identity matrix) and GrPaint settings
147 SkBitmap bm;
148 if (!bm.installPixels(SkImageInfo::MakeA8(dstM.fBounds.width(), dstM.fBounds.height()),
149 autoDst.release(), dstM.fRowBytes, mask_release_proc, nullptr)) {
150 return false;
151 }
152 bm.setImmutable();
153
154 GrBitmapTextureMaker maker(context, bm, GrBitmapTextureMaker::Cached::kNo,
155 SkBackingFit::kApprox);
156 std::tie(filteredMaskView, std::ignore) = maker.view(GrMipMapped::kNo);
157 if (!filteredMaskView.proxy()) {
158 return false;
159 }
160
161 SkASSERT(kTopLeft_GrSurfaceOrigin == filteredMaskView.origin());
162
163 drawRect = dstM.fBounds;
164
165 if (key.isValid()) {
166 proxyProvider->assignUniqueKeyToProxy(key, filteredMaskView.asTextureProxy());
167 }
168 }
169
170 return draw_mask(renderTargetContext, clipData, viewMatrix, drawRect, std::move(paint),
171 std::move(filteredMaskView));
172 }
173
174 // Create a mask of 'shape' and return the resulting renderTargetContext
create_mask_GPU(GrRecordingContext * context,const SkIRect & maskRect,const SkMatrix & origViewMatrix,const GrShape & shape,int sampleCnt)175 static std::unique_ptr<GrRenderTargetContext> create_mask_GPU(GrRecordingContext* context,
176 const SkIRect& maskRect,
177 const SkMatrix& origViewMatrix,
178 const GrShape& shape,
179 int sampleCnt) {
180 // Use GrResourceProvider::MakeApprox to implement our own approximate size matching, but demand
181 // a "SkBackingFit::kExact" size match on the actual render target. We do this because the
182 // filter will reach outside the src bounds, so we need to pre-clear these values to ensure a
183 // "decal" sampling effect (i.e., ensure reads outside the src bounds return alpha=0).
184 //
185 // FIXME: Reads outside the left and top edges will actually clamp to the edge pixel. And in the
186 // event that MakeApprox does not change the size, reads outside the right and/or bottom will do
187 // the same. We should offset our filter within the render target and expand the size as needed
188 // to guarantee at least 1px of padding on all sides.
189 auto approxSize = GrResourceProvider::MakeApprox(maskRect.size());
190 auto rtContext = GrRenderTargetContext::MakeWithFallback(
191 context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kExact, approxSize, sampleCnt,
192 GrMipMapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin);
193 if (!rtContext) {
194 return nullptr;
195 }
196
197 rtContext->clear(SK_PMColor4fTRANSPARENT);
198
199 GrPaint maskPaint;
200 maskPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
201
202 // setup new clip
203 const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height());
204 GrFixedClip clip(clipRect);
205
206 // Draw the mask into maskTexture with the path's integerized top-left at
207 // the origin using maskPaint.
208 SkMatrix viewMatrix = origViewMatrix;
209 viewMatrix.postTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
210 rtContext->drawShape(clip, std::move(maskPaint), GrAA::kYes, viewMatrix, shape);
211 return rtContext;
212 }
213
get_unclipped_shape_dev_bounds(const GrShape & shape,const SkMatrix & matrix,SkIRect * devBounds)214 static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix,
215 SkIRect* devBounds) {
216 SkRect shapeBounds = shape.styledBounds();
217 if (shapeBounds.isEmpty()) {
218 return false;
219 }
220 SkRect shapeDevBounds;
221 matrix.mapRect(&shapeDevBounds, shapeBounds);
222 // Even though these are "unclipped" bounds we still clip to the int32_t range.
223 // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints
224 // would round down to this value when cast to a float, but who really cares.
225 // INT32_MIN is exactly representable.
226 static constexpr int32_t kMaxInt = 2147483520;
227 if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) {
228 return false;
229 }
230 // Make sure that the resulting SkIRect can have representable width and height
231 if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt ||
232 SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) {
233 return false;
234 }
235 shapeDevBounds.roundOut(devBounds);
236 return true;
237 }
238
239 // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there
240 // is no intersection.
get_shape_and_clip_bounds(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,const SkMatrix & matrix,SkIRect * unclippedDevShapeBounds,SkIRect * devClipBounds)241 static bool get_shape_and_clip_bounds(GrRenderTargetContext* renderTargetContext,
242 const GrClip& clip,
243 const GrShape& shape,
244 const SkMatrix& matrix,
245 SkIRect* unclippedDevShapeBounds,
246 SkIRect* devClipBounds) {
247 // compute bounds as intersection of rt size, clip, and path
248 clip.getConservativeBounds(renderTargetContext->width(),
249 renderTargetContext->height(),
250 devClipBounds);
251
252 if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) {
253 *unclippedDevShapeBounds = SkIRect::MakeEmpty();
254 return false;
255 }
256
257 return true;
258 }
259
draw_shape_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilterBase * maskFilter,const GrShape & origShape)260 static void draw_shape_with_mask_filter(GrRecordingContext* context,
261 GrRenderTargetContext* renderTargetContext,
262 const GrClip& clip,
263 GrPaint&& paint,
264 const SkMatrix& viewMatrix,
265 const SkMaskFilterBase* maskFilter,
266 const GrShape& origShape) {
267 SkASSERT(maskFilter);
268
269 const GrShape* shape = &origShape;
270 SkTLazy<GrShape> tmpShape;
271
272 if (origShape.style().applies()) {
273 SkScalar styleScale = GrStyle::MatrixToScaleFactor(viewMatrix);
274 if (0 == styleScale) {
275 return;
276 }
277
278 tmpShape.init(origShape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale));
279 if (tmpShape.get()->isEmpty()) {
280 return;
281 }
282
283 shape = tmpShape.get();
284 }
285
286 if (maskFilter->directFilterMaskGPU(context,
287 renderTargetContext,
288 std::move(paint),
289 clip,
290 viewMatrix,
291 *shape)) {
292 // the mask filter was able to draw itself directly, so there's nothing
293 // left to do.
294 return;
295 }
296 assert_alive(paint);
297
298 // If the path is hairline, ignore inverse fill.
299 bool inverseFilled = shape->inverseFilled() &&
300 !GrPathRenderer::IsStrokeHairlineOrEquivalent(shape->style(),
301 viewMatrix, nullptr);
302
303 SkIRect unclippedDevShapeBounds, devClipBounds;
304 if (!get_shape_and_clip_bounds(renderTargetContext, clip, *shape, viewMatrix,
305 &unclippedDevShapeBounds,
306 &devClipBounds)) {
307 // TODO: just cons up an opaque mask here
308 if (!inverseFilled) {
309 return;
310 }
311 }
312
313 // To prevent overloading the cache with entries during animations we limit the cache of masks
314 // to cases where the matrix preserves axis alignment.
315 #ifdef SK_DISABLE_MASKFILTERED_MASK_CACHING
316 bool useCache = false;
317 #else
318 bool useCache = !inverseFilled && viewMatrix.preservesAxisAlignment() &&
319 shape->hasUnstyledKey() && as_MFB(maskFilter)->asABlur(nullptr);
320 #endif
321
322 const SkIRect* boundsForClip = &devClipBounds;
323 if (useCache) {
324 SkIRect clippedMaskRect, unClippedMaskRect;
325 maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, devClipBounds,
326 viewMatrix, &clippedMaskRect);
327 maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, unclippedDevShapeBounds,
328 viewMatrix, &unClippedMaskRect);
329 if (clippedMaskRect.isEmpty()) {
330 return;
331 }
332
333 // Use the cache only if >50% of the filtered mask is visible.
334 int unclippedWidth = unClippedMaskRect.width();
335 int unclippedHeight = unClippedMaskRect.height();
336 int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight);
337 int64_t clippedArea = sk_64_mul(clippedMaskRect.width(), clippedMaskRect.height());
338 int maxTextureSize = renderTargetContext->caps()->maxTextureSize();
339 if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
340 unclippedHeight > maxTextureSize) {
341 useCache = false;
342 } else {
343 // Make the clip not affect the mask
344 boundsForClip = &unclippedDevShapeBounds;
345 }
346 }
347
348 GrUniqueKey maskKey;
349 if (useCache) {
350 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
351 GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + 2 + shape->unstyledKeySize(),
352 "Mask Filtered Masks");
353
354 // We require the upper left 2x2 of the matrix to match exactly for a cache hit.
355 SkScalar sx = viewMatrix.get(SkMatrix::kMScaleX);
356 SkScalar sy = viewMatrix.get(SkMatrix::kMScaleY);
357 SkScalar kx = viewMatrix.get(SkMatrix::kMSkewX);
358 SkScalar ky = viewMatrix.get(SkMatrix::kMSkewY);
359 SkScalar tx = viewMatrix.get(SkMatrix::kMTransX);
360 SkScalar ty = viewMatrix.get(SkMatrix::kMTransY);
361 // Allow 8 bits each in x and y of subpixel positioning.
362 SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00;
363 SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00;
364
365 builder[0] = SkFloat2Bits(sx);
366 builder[1] = SkFloat2Bits(sy);
367 builder[2] = SkFloat2Bits(kx);
368 builder[3] = SkFloat2Bits(ky);
369 // Distinguish between hairline and filled paths. For hairlines, we also need to include
370 // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that
371 // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers
372 // all cases we might see.
373 uint32_t styleBits = shape->style().isSimpleHairline()
374 ? ((shape->style().strokeRec().getCap() << 1) | 1)
375 : 0;
376 builder[4] = fracX | (fracY >> 8) | (styleBits << 16);
377
378 SkMaskFilterBase::BlurRec rec;
379 SkAssertResult(as_MFB(maskFilter)->asABlur(&rec));
380
381 builder[5] = rec.fStyle; // TODO: we could put this with the other style bits
382 builder[6] = SkFloat2Bits(rec.fSigma);
383 shape->writeUnstyledKey(&builder[7]);
384 }
385
386 SkIRect maskRect;
387 if (maskFilter->canFilterMaskGPU(*shape,
388 unclippedDevShapeBounds,
389 *boundsForClip,
390 viewMatrix,
391 &maskRect)) {
392 if (clip_bounds_quick_reject(*boundsForClip, maskRect)) {
393 // clipped out
394 return;
395 }
396
397 GrSurfaceProxyView filteredMaskView;
398
399 GrProxyProvider* proxyProvider = context->priv().proxyProvider();
400
401 if (maskKey.isValid()) {
402 // TODO: this cache look up is duplicated in sw_draw_with_mask_filter for raster
403 static const GrSurfaceOrigin kCacheOrigin = kTopLeft_GrSurfaceOrigin;
404 auto filteredMask =
405 proxyProvider->findOrCreateProxyByUniqueKey(maskKey, GrColorType::kAlpha_8);
406 if (filteredMask) {
407 GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(
408 filteredMask->backendFormat(), GrColorType::kAlpha_8);
409 filteredMaskView = GrSurfaceProxyView(std::move(filteredMask), kCacheOrigin,
410 swizzle);
411 }
412 }
413
414 if (!filteredMaskView.proxy()) {
415 std::unique_ptr<GrRenderTargetContext> maskRTC(create_mask_GPU(
416 context,
417 maskRect,
418 viewMatrix,
419 *shape,
420 renderTargetContext->numSamples()));
421 if (maskRTC) {
422 filteredMaskView = maskFilter->filterMaskGPU(context,
423 maskRTC->readSurfaceView(),
424 maskRTC->colorInfo().colorType(),
425 maskRTC->colorInfo().alphaType(),
426 viewMatrix,
427 maskRect);
428 if (filteredMaskView.proxy() && maskKey.isValid()) {
429 SkASSERT(filteredMaskView.asTextureProxy());
430 proxyProvider->assignUniqueKeyToProxy(maskKey,
431 filteredMaskView.asTextureProxy());
432 }
433 }
434 }
435
436 if (filteredMaskView.proxy()) {
437 if (draw_mask(renderTargetContext, clip, viewMatrix, maskRect, std::move(paint),
438 std::move(filteredMaskView))) {
439 // This path is completely drawn
440 return;
441 }
442 assert_alive(paint);
443 }
444 }
445
446 sw_draw_with_mask_filter(context, renderTargetContext, clip, viewMatrix, *shape,
447 maskFilter, *boundsForClip, std::move(paint), maskKey);
448 }
449
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilter * mf)450 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
451 GrRenderTargetContext* renderTargetContext,
452 const GrClip& clip,
453 const GrShape& shape,
454 GrPaint&& paint,
455 const SkMatrix& viewMatrix,
456 const SkMaskFilter* mf) {
457 draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(paint),
458 viewMatrix, as_MFB(mf), shape);
459 }
460
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const GrShape & shape)461 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
462 GrRenderTargetContext* renderTargetContext,
463 const GrClip& clip,
464 const SkPaint& paint,
465 const SkMatrix& viewMatrix,
466 const GrShape& shape) {
467 if (context->priv().abandoned()) {
468 return;
469 }
470
471 GrPaint grPaint;
472 if (!SkPaintToGrPaint(context, renderTargetContext->colorInfo(), paint, viewMatrix, &grPaint)) {
473 return;
474 }
475
476 SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter());
477 if (mf && !mf->hasFragmentProcessor()) {
478 // The MaskFilter wasn't already handled in SkPaintToGrPaint
479 draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(grPaint),
480 viewMatrix, mf, shape);
481 } else {
482 GrAA aa = GrAA(paint.isAntiAlias());
483 renderTargetContext->drawShape(clip, std::move(grPaint), aa, viewMatrix, shape);
484 }
485 }
486