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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/gpu/GrBackendSurface.h"
9 #include "include/gpu/GrContextOptions.h"
10 #include "include/gpu/GrSurface.h"
11 #include "include/private/GrTypesPriv.h"
12 #include "src/gpu/GrCaps.h"
13 #include "src/gpu/GrSurfaceProxy.h"
14 #include "src/gpu/GrWindowRectangles.h"
15 #include "src/utils/SkJSONWriter.h"
16 
GrCaps(const GrContextOptions & options)17 GrCaps::GrCaps(const GrContextOptions& options) {
18     fMipMapSupport = false;
19     fNPOTTextureTileSupport = false;
20     fReuseScratchTextures = true;
21     fReuseScratchBuffers = true;
22     fGpuTracingSupport = false;
23     fOversizedStencilSupport = false;
24     fTextureBarrierSupport = false;
25     fSampleLocationsSupport = false;
26     fMultisampleDisableSupport = false;
27     fInstanceAttribSupport = false;
28     fMixedSamplesSupport = false;
29     fConservativeRasterSupport = false;
30     fWireframeSupport = false;
31     fMSAAResolvesAutomatically = false;
32     fUsePrimitiveRestart = false;
33     fPreferClientSideDynamicBuffers = false;
34     fPreferFullscreenClears = false;
35     fMustClearUploadedBufferData = false;
36     fShouldInitializeTextures = false;
37     fSupportsAHardwareBufferImages = false;
38     fFenceSyncSupport = false;
39     fSemaphoreSupport = false;
40     fCrossContextTextureSupport = false;
41     fHalfFloatVertexAttributeSupport = false;
42     fDynamicStateArrayGeometryProcessorTextureSupport = false;
43     fPerformPartialClearsAsDraws = false;
44     fPerformColorClearsAsDraws = false;
45     fAvoidLargeIndexBufferDraws = false;
46     fPerformStencilClearsAsDraws = false;
47     fAllowCoverageCounting = false;
48     fTransferFromBufferToTextureSupport = false;
49     fTransferFromSurfaceToBufferSupport = false;
50     fWritePixelsRowBytesSupport = false;
51     fReadPixelsRowBytesSupport = false;
52     fShouldCollapseSrcOverToSrcWhenAble = false;
53     fDriverBlacklistCCPR = false;
54     fDriverBlacklistMSAACCPR = false;
55 
56     fBlendEquationSupport = kBasic_BlendEquationSupport;
57     fAdvBlendEqBlacklist = 0;
58 
59     fMapBufferFlags = kNone_MapFlags;
60 
61     fMaxVertexAttributes = 0;
62     fMaxRenderTargetSize = 1;
63     fMaxPreferredRenderTargetSize = 1;
64     fMaxTextureSize = 1;
65     fMaxWindowRectangles = 0;
66     fInternalMultisampleCount = 0;
67 
68     fSuppressPrints = options.fSuppressPrints;
69 #if GR_TEST_UTILS
70     fWireframeMode = options.fWireframeMode;
71 #else
72     fWireframeMode = false;
73 #endif
74     fBufferMapThreshold = options.fBufferMapThreshold;
75     fAvoidStencilBuffers = false;
76     fAvoidWritePixelsFastPath = false;
77     fRequiresManualFBBarrierAfterTessellatedStencilDraw = false;
78 
79     fPreferVRAMUseOverFlushes = true;
80 
81     fPreferTrianglesOverSampleMask = false;
82 
83     // Default to true, allow older versions of OpenGL to disable explicitly
84     fClampToBorderSupport = true;
85 
86     fDriverBugWorkarounds = options.fDriverBugWorkarounds;
87 }
88 
finishInitialization(const GrContextOptions & options)89 void GrCaps::finishInitialization(const GrContextOptions& options) {
90     if (fMixedSamplesSupport) {
91         // We need multisample disable and dual source blending in order to support mixed samples.
92         fMixedSamplesSupport = this->multisampleDisableSupport() &&
93                                this->shaderCaps()->dualSourceBlendingSupport();
94     }
95 
96     // Overrides happen last.
97     this->applyOptionsOverrides(options);
98 }
99 
applyOptionsOverrides(const GrContextOptions & options)100 void GrCaps::applyOptionsOverrides(const GrContextOptions& options) {
101     fShaderCaps->applyOptionsOverrides(options);
102     this->onApplyOptionsOverrides(options);
103     if (options.fDisableDriverCorrectnessWorkarounds) {
104         SkASSERT(!fDriverBlacklistCCPR);
105         SkASSERT(!fDriverBlacklistMSAACCPR);
106         SkASSERT(!fAvoidStencilBuffers);
107         SkASSERT(!fAdvBlendEqBlacklist);
108         SkASSERT(!fPerformColorClearsAsDraws);
109         SkASSERT(!fPerformStencilClearsAsDraws);
110         // Don't check the partial-clear workaround, since that is a backend limitation, not a
111         // driver workaround (it just so happens the fallbacks are the same).
112     }
113     if (GrContextOptions::Enable::kNo == options.fUseDrawInsteadOfClear) {
114         fPerformColorClearsAsDraws = false;
115         fPerformStencilClearsAsDraws = false;
116     } else if (GrContextOptions::Enable::kYes == options.fUseDrawInsteadOfClear) {
117         fPerformColorClearsAsDraws = true;
118         fPerformStencilClearsAsDraws = true;
119     }
120 
121     fAllowCoverageCounting = !options.fDisableCoverageCountingPaths;
122 
123     fMaxTextureSize = std::min(fMaxTextureSize, options.fMaxTextureSizeOverride);
124     fMaxTileSize = fMaxTextureSize;
125 #if GR_TEST_UTILS
126     // If the max tile override is zero, it means we should use the max texture size.
127     if (options.fMaxTileSizeOverride && options.fMaxTileSizeOverride < fMaxTextureSize) {
128         fMaxTileSize = options.fMaxTileSizeOverride;
129     }
130     if (options.fSuppressDualSourceBlending) {
131         // GrShaderCaps::applyOptionsOverrides already handled the rest; here we just need to make
132         // sure mixed samples gets disabled if dual source blending is suppressed.
133         fMixedSamplesSupport = false;
134     }
135     if (options.fClearAllTextures) {
136         fShouldInitializeTextures = true;
137     }
138 #endif
139 
140     if (fMaxWindowRectangles > GrWindowRectangles::kMaxWindows) {
141         SkDebugf("WARNING: capping window rectangles at %i. HW advertises support for %i.\n",
142                  GrWindowRectangles::kMaxWindows, fMaxWindowRectangles);
143         fMaxWindowRectangles = GrWindowRectangles::kMaxWindows;
144     }
145 
146     fInternalMultisampleCount = options.fInternalMultisampleCount;
147 
148     fAvoidStencilBuffers = options.fAvoidStencilBuffers;
149 
150     fDriverBugWorkarounds.applyOverrides(options.fDriverBugWorkarounds);
151 }
152 
153 
154 #ifdef SK_ENABLE_DUMP_GPU
155 #include "src/gpu/GrTestUtils.h"
156 
map_flags_to_string(uint32_t flags)157 static SkString map_flags_to_string(uint32_t flags) {
158     SkString str;
159     if (GrCaps::kNone_MapFlags == flags) {
160         str = "none";
161     } else {
162         SkASSERT(GrCaps::kCanMap_MapFlag & flags);
163         SkDEBUGCODE(flags &= ~GrCaps::kCanMap_MapFlag);
164         str = "can_map";
165 
166         if (GrCaps::kSubset_MapFlag & flags) {
167             str.append(" partial");
168         } else {
169             str.append(" full");
170         }
171         SkDEBUGCODE(flags &= ~GrCaps::kSubset_MapFlag);
172         if (GrCaps::kAsyncRead_MapFlag & flags) {
173             str.append(" async_read");
174         } else {
175             str.append(" sync_read");
176         }
177         SkDEBUGCODE(flags &= ~GrCaps::kAsyncRead_MapFlag);
178     }
179     SkASSERT(0 == flags); // Make sure we handled all the flags.
180     return str;
181 }
182 
dumpJSON(SkJSONWriter * writer) const183 void GrCaps::dumpJSON(SkJSONWriter* writer) const {
184     writer->beginObject();
185 
186     writer->appendBool("MIP Map Support", fMipMapSupport);
187     writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport);
188     writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures);
189     writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers);
190     writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
191     writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
192     writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
193     writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
194     writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
195     writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
196     writer->appendBool("Mixed Samples Support", fMixedSamplesSupport);
197     writer->appendBool("Conservative Raster Support", fConservativeRasterSupport);
198     writer->appendBool("Wireframe Support", fWireframeSupport);
199     writer->appendBool("MSAA Resolves Automatically", fMSAAResolvesAutomatically);
200     writer->appendBool("Use primitive restart", fUsePrimitiveRestart);
201     writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);
202     writer->appendBool("Prefer fullscreen clears (and stencil discard)", fPreferFullscreenClears);
203     writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData);
204     writer->appendBool("Should initialize textures", fShouldInitializeTextures);
205     writer->appendBool("Supports importing AHardwareBuffers", fSupportsAHardwareBufferImages);
206     writer->appendBool("Fence sync support", fFenceSyncSupport);
207     writer->appendBool("Semaphore support", fSemaphoreSupport);
208     writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
209     writer->appendBool("Half float vertex attribute support", fHalfFloatVertexAttributeSupport);
210     writer->appendBool("Specify GeometryProcessor textures as a dynamic state array",
211                        fDynamicStateArrayGeometryProcessorTextureSupport);
212     writer->appendBool("Use draws for partial clears", fPerformPartialClearsAsDraws);
213     writer->appendBool("Use draws for color clears", fPerformColorClearsAsDraws);
214     writer->appendBool("Avoid Large IndexBuffer Draws", fAvoidLargeIndexBufferDraws);
215     writer->appendBool("Use draws for stencil clip clears", fPerformStencilClearsAsDraws);
216     writer->appendBool("Allow coverage counting shortcuts", fAllowCoverageCounting);
217     writer->appendBool("Supports transfers from buffers to textures",
218                        fTransferFromBufferToTextureSupport);
219     writer->appendBool("Supports transfers from textures to buffers",
220                        fTransferFromSurfaceToBufferSupport);
221     writer->appendBool("Write pixels row bytes support", fWritePixelsRowBytesSupport);
222     writer->appendBool("Read pixels row bytes support", fReadPixelsRowBytesSupport);
223     writer->appendBool("Blacklist CCPR on current driver [workaround]", fDriverBlacklistCCPR);
224     writer->appendBool("Blacklist MSAA version of CCPR on current driver [workaround]",
225                        fDriverBlacklistMSAACCPR);
226     writer->appendBool("Clamp-to-border", fClampToBorderSupport);
227 
228     writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
229     writer->appendBool("Prefer more triangles over sample mask [MSAA only]",
230                        fPreferTrianglesOverSampleMask);
231     writer->appendBool("Avoid stencil buffers [workaround]", fAvoidStencilBuffers);
232 
233     if (this->advancedBlendEquationSupport()) {
234         writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist);
235     }
236 
237     writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes);
238     writer->appendS32("Max Texture Size", fMaxTextureSize);
239     writer->appendS32("Max Render Target Size", fMaxRenderTargetSize);
240     writer->appendS32("Max Preferred Render Target Size", fMaxPreferredRenderTargetSize);
241     writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
242     writer->appendS32("Preferred Sample Count for Internal MSAA and Mixed Samples",
243                       fInternalMultisampleCount);
244 
245     static const char* kBlendEquationSupportNames[] = {
246         "Basic",
247         "Advanced",
248         "Advanced Coherent",
249     };
250     static_assert(0 == kBasic_BlendEquationSupport);
251     static_assert(1 == kAdvanced_BlendEquationSupport);
252     static_assert(2 == kAdvancedCoherent_BlendEquationSupport);
253     static_assert(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
254 
255     writer->appendString("Blend Equation Support",
256                          kBlendEquationSupportNames[fBlendEquationSupport]);
257     writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str());
258 
259     this->onDumpJSON(writer);
260 
261     writer->appendName("shaderCaps");
262     this->shaderCaps()->dumpJSON(writer);
263 
264     writer->endObject();
265 }
266 #else
dumpJSON(SkJSONWriter * writer) const267 void GrCaps::dumpJSON(SkJSONWriter* writer) const { }
268 #endif
269 
surfaceSupportsWritePixels(const GrSurface * surface) const270 bool GrCaps::surfaceSupportsWritePixels(const GrSurface* surface) const {
271     return surface->readOnly() ? false : this->onSurfaceSupportsWritePixels(surface);
272 }
273 
canCopySurface(const GrSurfaceProxy * dst,const GrSurfaceProxy * src,const SkIRect & srcRect,const SkIPoint & dstPoint) const274 bool GrCaps::canCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
275                             const SkIRect& srcRect, const SkIPoint& dstPoint) const {
276     if (dst->readOnly()) {
277         return false;
278     }
279 
280     if (dst->backendFormat() != src->backendFormat()) {
281         return false;
282     }
283     return this->onCanCopySurface(dst, src, srcRect, dstPoint);
284 }
285 
validateSurfaceParams(const SkISize & dimensions,const GrBackendFormat & format,GrRenderable renderable,int renderTargetSampleCnt,GrMipMapped mipped) const286 bool GrCaps::validateSurfaceParams(const SkISize& dimensions, const GrBackendFormat& format,
287                                    GrRenderable renderable, int renderTargetSampleCnt,
288                                    GrMipMapped mipped) const {
289     if (!this->isFormatTexturable(format)) {
290         return false;
291     }
292 
293     if (GrMipMapped::kYes == mipped && !this->mipMapSupport()) {
294         return false;
295     }
296 
297     if (dimensions.width() < 1 || dimensions.height() < 1) {
298         return false;
299     }
300 
301     if (renderable == GrRenderable::kYes) {
302         if (!this->isFormatRenderable(format, renderTargetSampleCnt)) {
303             return false;
304         }
305         int maxRTSize = this->maxRenderTargetSize();
306         if (dimensions.width() > maxRTSize || dimensions.height() > maxRTSize) {
307             return false;
308         }
309     } else {
310         // We currently do not support multisampled textures
311         if (renderTargetSampleCnt != 1) {
312             return false;
313         }
314         int maxSize = this->maxTextureSize();
315         if (dimensions.width() > maxSize || dimensions.height() > maxSize) {
316             return false;
317         }
318     }
319 
320     return true;
321 }
322 
supportedReadPixelsColorType(GrColorType srcColorType,const GrBackendFormat & srcFormat,GrColorType dstColorType) const323 GrCaps::SupportedRead GrCaps::supportedReadPixelsColorType(GrColorType srcColorType,
324                                                            const GrBackendFormat& srcFormat,
325                                                            GrColorType dstColorType) const {
326     SupportedRead read = this->onSupportedReadPixelsColorType(srcColorType, srcFormat,
327                                                               dstColorType);
328 
329     // There are known problems with 24 vs 32 bit BPP with this color type. Just fail for now if
330     // using a transfer buffer.
331     if (GrColorType::kRGB_888x == read.fColorType) {
332         read.fOffsetAlignmentForTransferBuffer = 0;
333     }
334     // It's very convenient to access 1 byte-per-channel 32 bit color types as uint32_t on the CPU.
335     // Make those aligned reads out of the buffer even if the underlying API doesn't require it.
336     auto componentFlags = GrColorTypeComponentFlags(read.fColorType);
337     if ((componentFlags == kRGBA_SkColorTypeComponentFlags ||
338          componentFlags == kRGB_SkColorTypeComponentFlags  ||
339          componentFlags == kAlpha_SkColorTypeComponentFlag ||
340          componentFlags == kGray_SkColorTypeComponentFlag) &&
341         GrColorTypeBytesPerPixel(read.fColorType) == 4) {
342         switch (read.fOffsetAlignmentForTransferBuffer & 0b11) {
343             // offset alignment already a multiple of 4
344             case 0:
345                 break;
346             // offset alignment is a multiple of 2 but not 4.
347             case 2:
348                 read.fOffsetAlignmentForTransferBuffer *= 2;
349             // offset alignment is not a multiple of 2.
350             default:
351                 read.fOffsetAlignmentForTransferBuffer *= 4;
352         }
353     }
354     return read;
355 }
356 
getDefaultBackendFormat(GrColorType grColorType,GrRenderable renderable) const357 GrBackendFormat GrCaps::getDefaultBackendFormat(GrColorType grColorType,
358                                                 GrRenderable renderable) const {
359     GrBackendFormat format = this->onGetDefaultBackendFormat(grColorType, renderable);
360     if (!this->isFormatTexturableAndUploadable(grColorType, format)) {
361         return {};
362     }
363 
364     if (renderable == GrRenderable::kYes) {
365         if (!this->isFormatAsColorTypeRenderable(grColorType, format)) {
366             return {};
367         }
368     }
369 
370     return format;
371 }
372 
373