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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrSoftwarePathRenderer_DEFINED
9 #define GrSoftwarePathRenderer_DEFINED
10 
11 #include "src/gpu/GrPathRenderer.h"
12 
13 class GrProxyProvider;
14 class GrTextureProxy;
15 
16 /**
17  * This class uses the software side to render a path to an SkBitmap and
18  * then uploads the result to the gpu
19  */
20 class GrSoftwarePathRenderer : public GrPathRenderer {
21 public:
GrSoftwarePathRenderer(GrProxyProvider * proxyProvider,bool allowCaching)22     GrSoftwarePathRenderer(GrProxyProvider* proxyProvider, bool allowCaching)
23             : fProxyProvider(proxyProvider)
24             , fAllowCaching(allowCaching) {
25     }
26 
27     static bool GetShapeAndClipBounds(GrRenderTargetContext*,
28                                       const GrClip& clip,
29                                       const GrShape& shape,
30                                       const SkMatrix& matrix,
31                                       SkIRect* unclippedDevShapeBounds,
32                                       SkIRect* clippedDevShapeBounds,
33                                       SkIRect* devClipBounds);
34 
35 private:
36     static void DrawNonAARect(GrRenderTargetContext* renderTargetContext,
37                               GrPaint&& paint,
38                               const GrUserStencilSettings& userStencilSettings,
39                               const GrClip& clip,
40                               const SkMatrix& viewMatrix,
41                               const SkRect& rect,
42                               const SkMatrix& localMatrix);
43     static void DrawAroundInvPath(GrRenderTargetContext* renderTargetContext,
44                                   GrPaint&& paint,
45                                   const GrUserStencilSettings& userStencilSettings,
46                                   const GrClip& clip,
47                                   const SkMatrix& viewMatrix,
48                                   const SkIRect& devClipBounds,
49                                   const SkIRect& devPathBounds);
50 
51     // This utility draws a path mask using a provided paint. The rectangle is drawn in device
52     // space. The 'viewMatrix' will be used to ensure the correct local coords are provided to
53     // any fragment processors in the paint.
54     static void DrawToTargetWithShapeMask(GrSurfaceProxyView,
55                                           GrRenderTargetContext* renderTargetContext,
56                                           GrPaint&& paint,
57                                           const GrUserStencilSettings& userStencilSettings,
58                                           const GrClip& clip,
59                                           const SkMatrix& viewMatrix,
60                                           const SkIPoint& textureOriginInDeviceSpace,
61                                           const SkIRect& deviceSpaceRectToDraw);
62 
onGetStencilSupport(const GrShape &)63     StencilSupport onGetStencilSupport(const GrShape&) const override {
64         return GrPathRenderer::kNoSupport_StencilSupport;
65     }
66 
67     CanDrawPath onCanDrawPath(const CanDrawPathArgs&) const override;
68 
69     bool onDrawPath(const DrawPathArgs&) override;
70 
71 private:
72     GrProxyProvider*       fProxyProvider;
73     bool                   fAllowCaching;
74 
75     typedef GrPathRenderer INHERITED;
76 };
77 
78 #endif
79