1 // Copyright 2019 Google LLC. 2 // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. 3 #ifndef SkPDFGraphicStackState_DEFINED 4 #define SkPDFGraphicStackState_DEFINED 5 6 #include "include/core/SkColor.h" 7 #include "include/core/SkMatrix.h" 8 #include "include/core/SkScalar.h" 9 #include "src/core/SkClipStack.h" 10 11 class SkDynamicMemoryWStream; 12 13 // It is important to not confuse SkPDFGraphicStackState with SkPDFGraphicState, the 14 // later being our representation of an object in the PDF file. 15 struct SkPDFGraphicStackState { 16 struct Entry { 17 SkMatrix fMatrix = SkMatrix::I(); 18 uint32_t fClipStackGenID = SkClipStack::kWideOpenGenID; 19 SkColor4f fColor = {0, 0, 0, 1}; 20 SkScalar fTextScaleX = 1; // Zero means we don't care what the value is. 21 int fShaderIndex = -1; 22 int fGraphicStateIndex = -1; 23 }; 24 // Must use stack for matrix, and for clip, plus one for no matrix or clip. 25 static constexpr int kMaxStackDepth = 2; 26 Entry fEntries[kMaxStackDepth + 1]; 27 int fStackDepth = 0; 28 SkDynamicMemoryWStream* fContentStream; 29 fContentStreamSkPDFGraphicStackState30 SkPDFGraphicStackState(SkDynamicMemoryWStream* s = nullptr) : fContentStream(s) {} 31 void updateClip(const SkClipStack* clipStack, const SkIRect& bounds); 32 void updateMatrix(const SkMatrix& matrix); 33 void updateDrawingState(const Entry& state); 34 void push(); 35 void pop(); 36 void drainStack(); currentEntrySkPDFGraphicStackState37 Entry* currentEntry() { return &fEntries[fStackDepth]; } 38 }; 39 40 #endif // SkPDFGraphicStackState_DEFINED 41