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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "tools/gpu/gl/angle/GLTestContext_angle.h"
9 
10 #define EGL_EGL_PROTOTYPES 1
11 
12 #include <EGL/egl.h>
13 #include <EGL/eglext.h>
14 
15 #include "src/gpu/gl/GrGLDefines.h"
16 #include "src/gpu/gl/GrGLUtil.h"
17 
18 #include "include/core/SkTime.h"
19 #include "include/gpu/gl/GrGLAssembleInterface.h"
20 #include "include/gpu/gl/GrGLInterface.h"
21 #include "src/core/SkTraceEvent.h"
22 #include "src/ports/SkOSLibrary.h"
23 #include "third_party/externals/angle2/include/platform/Platform.h"
24 
25 #include <EGL/egl.h>
26 
27 #define EGL_PLATFORM_ANGLE_ANGLE                0x3202
28 #define EGL_PLATFORM_ANGLE_TYPE_ANGLE           0x3203
29 #define EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE      0x3207
30 #define EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE     0x3208
31 #define EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE    0x320D
32 
33 using sk_gpu_test::ANGLEBackend;
34 using sk_gpu_test::ANGLEContextVersion;
35 
36 namespace {
37 struct Libs {
38     void* fGLLib;
39     void* fEGLLib;
40 };
41 
context_restorer()42 std::function<void()> context_restorer() {
43     auto display = eglGetCurrentDisplay();
44     auto dsurface = eglGetCurrentSurface(EGL_DRAW);
45     auto rsurface = eglGetCurrentSurface(EGL_READ);
46     auto context = eglGetCurrentContext();
47     return [display, dsurface, rsurface, context] {
48         eglMakeCurrent(display, dsurface, rsurface, context);
49     };
50 }
51 
angle_get_gl_proc(void * ctx,const char name[])52 static GrGLFuncPtr angle_get_gl_proc(void* ctx, const char name[]) {
53     const Libs* libs = reinterpret_cast<const Libs*>(ctx);
54     GrGLFuncPtr proc = (GrGLFuncPtr) GetProcedureAddress(libs->fGLLib, name);
55     if (proc) {
56         return proc;
57     }
58     proc = (GrGLFuncPtr) GetProcedureAddress(libs->fEGLLib, name);
59     if (proc) {
60         return proc;
61     }
62     return eglGetProcAddress(name);
63 }
64 
get_angle_egl_display(void * nativeDisplay,ANGLEBackend type)65 void* get_angle_egl_display(void* nativeDisplay, ANGLEBackend type) {
66     PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT;
67     eglGetPlatformDisplayEXT =
68         (PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
69 
70     // We expect ANGLE to support this extension
71     if (!eglGetPlatformDisplayEXT) {
72         return EGL_NO_DISPLAY;
73     }
74 
75     EGLint typeNum = 0;
76     switch (type) {
77         case ANGLEBackend::kD3D9:
78             typeNum = EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE;
79             break;
80         case ANGLEBackend::kD3D11:
81             typeNum = EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE;
82             break;
83         case ANGLEBackend::kOpenGL:
84             typeNum = EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
85             break;
86     }
87     const EGLint attribs[] = { EGL_PLATFORM_ANGLE_TYPE_ANGLE, typeNum, EGL_NONE };
88     return eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, nativeDisplay, attribs);
89 }
90 
91 class ANGLEGLContext : public sk_gpu_test::GLTestContext {
92 public:
93     ANGLEGLContext(ANGLEBackend, ANGLEContextVersion, ANGLEGLContext* shareContext, void* display);
94     ~ANGLEGLContext() override;
95 
96     GrEGLImage texture2DToEGLImage(GrGLuint texID) const override;
97     void destroyEGLImage(GrEGLImage) const override;
98     GrGLuint eglImageToExternalTexture(GrEGLImage) const override;
99     std::unique_ptr<sk_gpu_test::GLTestContext> makeNew() const override;
100 
101 private:
102     void destroyGLContext();
103 
104     void onPlatformMakeNotCurrent() const override;
105     void onPlatformMakeCurrent() const override;
106     std::function<void()> onPlatformGetAutoContextRestore() const override;
107     void onPlatformSwapBuffers() const override;
108     GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override;
109 
110     void*                       fContext;
111     void*                       fDisplay;
112     void*                       fSurface;
113     ANGLEBackend                fType;
114     ANGLEContextVersion         fVersion;
115 
116     angle::ResetDisplayPlatformFunc fResetPlatform = nullptr;
117 
118     PFNEGLCREATEIMAGEKHRPROC    fCreateImage = nullptr;
119     PFNEGLDESTROYIMAGEKHRPROC   fDestroyImage = nullptr;
120 
121 #ifdef SK_BUILD_FOR_WIN
122     HWND                        fWindow;
123     HDC                         fDeviceContext;
124     static ATOM                 gWC;
125 #endif
126 };
127 
128 #ifdef SK_BUILD_FOR_WIN
129 ATOM ANGLEGLContext::gWC = 0;
130 
131 enum class IsWine { kUnknown, kNo, kYes };
132 
is_wine()133 static IsWine is_wine() {
134     HMODULE ntdll = GetModuleHandle("ntdll.dll");
135     if (!ntdll) {
136         SkDebugf("No ntdll.dll on Windows?!\n");
137         return IsWine::kUnknown;
138     }
139     return GetProcAddress(ntdll, "wine_get_version") == nullptr ? IsWine::kNo : IsWine::kYes;
140 }
141 
142 #endif
143 
ANGLE_getTraceCategoryEnabledFlag(angle::PlatformMethods * platform,const char * category_group)144 static const unsigned char* ANGLE_getTraceCategoryEnabledFlag(angle::PlatformMethods* platform,
145                                                               const char* category_group) {
146     return SkEventTracer::GetInstance()->getCategoryGroupEnabled(category_group);
147 }
148 
ANGLE_addTraceEvent(angle::PlatformMethods * platform,char phase,const unsigned char * category_group_enabled,const char * name,unsigned long long id,double timestamp,int num_args,const char ** arg_names,const unsigned char * arg_types,const unsigned long long * arg_values,unsigned char flags)149 static angle::TraceEventHandle ANGLE_addTraceEvent(angle::PlatformMethods* platform,
150                                                    char phase,
151                                                    const unsigned char* category_group_enabled,
152                                                    const char* name,
153                                                    unsigned long long id,
154                                                    double timestamp,
155                                                    int num_args,
156                                                    const char** arg_names,
157                                                    const unsigned char* arg_types,
158                                                    const unsigned long long* arg_values,
159                                                    unsigned char flags) {
160     static_assert(sizeof(unsigned long long) == sizeof(uint64_t), "Non-64-bit trace event args!");
161     return SkEventTracer::GetInstance()->addTraceEvent(
162             phase, category_group_enabled, name, id, num_args, arg_names, arg_types,
163             reinterpret_cast<const uint64_t*>(arg_values), flags);
164 }
165 
ANGLE_updateTraceEventDuration(angle::PlatformMethods * platform,const unsigned char * category_group_enabled,const char * name,angle::TraceEventHandle handle)166 static void ANGLE_updateTraceEventDuration(angle::PlatformMethods* platform,
167                                            const unsigned char* category_group_enabled,
168                                            const char* name,
169                                            angle::TraceEventHandle handle) {
170     SkEventTracer::GetInstance()->updateTraceEventDuration(category_group_enabled, name, handle);
171 }
172 
ANGLE_monotonicallyIncreasingTime(angle::PlatformMethods * platform)173 static double ANGLE_monotonicallyIncreasingTime(angle::PlatformMethods* platform) {
174     return SkTime::GetSecs();
175 }
176 
ANGLEGLContext(ANGLEBackend type,ANGLEContextVersion version,ANGLEGLContext * shareContext,void * display)177 ANGLEGLContext::ANGLEGLContext(ANGLEBackend type, ANGLEContextVersion version,
178                                ANGLEGLContext* shareContext, void* display)
179     : fContext(EGL_NO_CONTEXT)
180     , fDisplay(display)
181     , fSurface(EGL_NO_SURFACE)
182     , fType(type)
183     , fVersion(version) {
184 #ifdef SK_BUILD_FOR_WIN
185     fWindow = nullptr;
186     fDeviceContext = nullptr;
187 
188     static IsWine gIsWine = is_wine();
189     if (gIsWine == IsWine::kYes && type != ANGLEBackend::kOpenGL) {
190         // D3D backends of ANGLE don't really work well under Wine with our tests and are likely to
191         // crash. This makes it easier to test using the GL ANGLE backend under Wine on Linux
192         // without lots of spurious Wine debug spew and crashes.
193         return;
194     }
195 
196     if (EGL_NO_DISPLAY == fDisplay) {
197         HINSTANCE hInstance = (HINSTANCE)GetModuleHandle(nullptr);
198 
199         if (!gWC) {
200             WNDCLASS wc;
201             wc.cbClsExtra = 0;
202             wc.cbWndExtra = 0;
203             wc.hbrBackground = nullptr;
204             wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
205             wc.hIcon = LoadIcon(nullptr, IDI_APPLICATION);
206             wc.hInstance = hInstance;
207             wc.lpfnWndProc = (WNDPROC) DefWindowProc;
208             wc.lpszClassName = TEXT("ANGLE-win");
209             wc.lpszMenuName = nullptr;
210             wc.style = CS_HREDRAW | CS_VREDRAW | CS_OWNDC;
211 
212             gWC = RegisterClass(&wc);
213             if (!gWC) {
214                 SkDebugf("Could not register window class.\n");
215                 return;
216             }
217         }
218         if (!(fWindow = CreateWindow(TEXT("ANGLE-win"),
219                                         TEXT("The Invisible Man"),
220                                         WS_OVERLAPPEDWINDOW,
221                                         0, 0, 1, 1,
222                                         nullptr, nullptr,
223                                         hInstance, nullptr))) {
224             SkDebugf("Could not create window.\n");
225             return;
226         }
227 
228         if (!(fDeviceContext = GetDC(fWindow))) {
229             SkDebugf("Could not get device context.\n");
230             this->destroyGLContext();
231             return;
232         }
233 
234         fDisplay = get_angle_egl_display(fDeviceContext, type);
235     }
236 #else
237     SkASSERT(EGL_NO_DISPLAY == fDisplay);
238     fDisplay = get_angle_egl_display(EGL_DEFAULT_DISPLAY, type);
239 #endif
240     if (EGL_NO_DISPLAY == fDisplay) {
241         SkDebugf("Could not create EGL display!");
242         return;
243     }
244 
245     // Add ANGLE platform hooks to connect to Skia's tracing implementation
246     angle::GetDisplayPlatformFunc getPlatform = reinterpret_cast<angle::GetDisplayPlatformFunc>(
247             eglGetProcAddress("ANGLEGetDisplayPlatform"));
248     if (getPlatform) {
249         fResetPlatform = reinterpret_cast<angle::ResetDisplayPlatformFunc>(
250                 eglGetProcAddress("ANGLEResetDisplayPlatform"));
251         SkASSERT(fResetPlatform);
252 
253         angle::PlatformMethods* platformMethods = nullptr;
254         if (getPlatform(fDisplay, angle::g_PlatformMethodNames, angle::g_NumPlatformMethods,
255                         nullptr, &platformMethods)) {
256             platformMethods->addTraceEvent               = ANGLE_addTraceEvent;
257             platformMethods->getTraceCategoryEnabledFlag = ANGLE_getTraceCategoryEnabledFlag;
258             platformMethods->updateTraceEventDuration    = ANGLE_updateTraceEventDuration;
259             platformMethods->monotonicallyIncreasingTime = ANGLE_monotonicallyIncreasingTime;
260         }
261     }
262 
263     EGLint majorVersion;
264     EGLint minorVersion;
265     if (!eglInitialize(fDisplay, &majorVersion, &minorVersion)) {
266         SkDebugf("Could not initialize display!");
267         this->destroyGLContext();
268         return;
269     }
270 
271     EGLint numConfigs;
272     static const EGLint configAttribs[] = {
273         EGL_SURFACE_TYPE, EGL_PBUFFER_BIT,
274         EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
275         EGL_RED_SIZE, 8,
276         EGL_GREEN_SIZE, 8,
277         EGL_BLUE_SIZE, 8,
278         EGL_ALPHA_SIZE, 8,
279         EGL_NONE
280     };
281 
282     EGLConfig surfaceConfig;
283     if (!eglChooseConfig(fDisplay, configAttribs, &surfaceConfig, 1, &numConfigs)) {
284         SkDebugf("Could not create choose config!");
285         this->destroyGLContext();
286         return;
287     }
288 
289     int versionNum = ANGLEContextVersion::kES2 == version ? 2 : 3;
290     const EGLint contextAttribs[] = {
291         EGL_CONTEXT_CLIENT_VERSION, versionNum,
292         EGL_NONE
293     };
294     EGLContext eglShareContext = shareContext ? shareContext->fContext : nullptr;
295     fContext = eglCreateContext(fDisplay, surfaceConfig, eglShareContext, contextAttribs);
296     if (EGL_NO_CONTEXT == fContext) {
297         SkDebugf("Could not create context!");
298         this->destroyGLContext();
299         return;
300     }
301 
302     static const EGLint surfaceAttribs[] = {
303         EGL_WIDTH, 1,
304         EGL_HEIGHT, 1,
305         EGL_NONE
306     };
307 
308     fSurface = eglCreatePbufferSurface(fDisplay, surfaceConfig, surfaceAttribs);
309 
310     SkScopeExit restorer(context_restorer());
311     if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
312         SkDebugf("Could not set the context.");
313         this->destroyGLContext();
314         return;
315     }
316 
317     sk_sp<const GrGLInterface> gl = sk_gpu_test::CreateANGLEGLInterface();
318     if (nullptr == gl.get()) {
319         SkDebugf("Could not create ANGLE GL interface!\n");
320         this->destroyGLContext();
321         return;
322     }
323     if (!gl->validate()) {
324         SkDebugf("Could not validate ANGLE GL interface!\n");
325         this->destroyGLContext();
326         return;
327     }
328 
329 #ifdef SK_DEBUG
330     // Verify that the interface we requested was actually returned to us
331     const GrGLubyte* rendererUByte;
332     GR_GL_CALL_RET(gl.get(), rendererUByte, GetString(GR_GL_RENDERER));
333     const char* renderer = reinterpret_cast<const char*>(rendererUByte);
334     switch (type) {
335     case ANGLEBackend::kD3D9:
336         SkASSERT(strstr(renderer, "Direct3D9"));
337         break;
338     case ANGLEBackend::kD3D11:
339         SkASSERT(strstr(renderer, "Direct3D11"));
340         break;
341     case ANGLEBackend::kOpenGL:
342         SkASSERT(strstr(renderer, "OpenGL"));
343         break;
344     }
345 #endif
346     const char* extensions = eglQueryString(fDisplay, EGL_EXTENSIONS);
347     if (strstr(extensions, "EGL_KHR_image")) {
348         fCreateImage = (PFNEGLCREATEIMAGEKHRPROC)eglGetProcAddress("eglCreateImageKHR");
349         fDestroyImage = (PFNEGLDESTROYIMAGEKHRPROC)eglGetProcAddress("eglDestroyImageKHR");
350     }
351 
352     this->init(std::move(gl));
353 }
354 
~ANGLEGLContext()355 ANGLEGLContext::~ANGLEGLContext() {
356     this->teardown();
357     this->destroyGLContext();
358 }
359 
texture2DToEGLImage(GrGLuint texID) const360 GrEGLImage ANGLEGLContext::texture2DToEGLImage(GrGLuint texID) const {
361     if (!this->gl()->hasExtension("EGL_KHR_gl_texture_2D_image")) {
362         return GR_EGL_NO_IMAGE;
363     }
364     EGLint attribs[] = { GR_EGL_GL_TEXTURE_LEVEL, 0,
365                          GR_EGL_IMAGE_PRESERVED, GR_EGL_TRUE,
366                          GR_EGL_NONE };
367     // 64 bit cast is to shut Visual C++ up about casting 32 bit value to a pointer.
368     GrEGLClientBuffer clientBuffer = reinterpret_cast<GrEGLClientBuffer>((uint64_t)texID);
369     return fCreateImage(fDisplay, fContext, GR_EGL_GL_TEXTURE_2D, clientBuffer, attribs);
370 }
371 
destroyEGLImage(GrEGLImage image) const372 void ANGLEGLContext::destroyEGLImage(GrEGLImage image) const { fDestroyImage(fDisplay, image); }
373 
eglImageToExternalTexture(GrEGLImage image) const374 GrGLuint ANGLEGLContext::eglImageToExternalTexture(GrEGLImage image) const {
375     GrGLClearErr(this->gl());
376     if (!this->gl()->hasExtension("GL_OES_EGL_image_external")) {
377         return 0;
378     }
379     typedef GrGLvoid (EGLAPIENTRY *EGLImageTargetTexture2DProc)(GrGLenum, GrGLeglImage);
380     EGLImageTargetTexture2DProc glEGLImageTargetTexture2D =
381         (EGLImageTargetTexture2DProc)eglGetProcAddress("glEGLImageTargetTexture2DOES");
382     if (!glEGLImageTargetTexture2D) {
383         return 0;
384     }
385     GrGLuint texID;
386     GR_GL_CALL(this->gl(), GenTextures(1, &texID));
387     if (!texID) {
388         return 0;
389     }
390     GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
391     if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) {
392         GR_GL_CALL(this->gl(), DeleteTextures(1, &texID));
393         return 0;
394     }
395     glEGLImageTargetTexture2D(GR_GL_TEXTURE_EXTERNAL, image);
396     if (GR_GL_GET_ERROR(this->gl()) != GR_GL_NO_ERROR) {
397         GR_GL_CALL(this->gl(), DeleteTextures(1, &texID));
398         return 0;
399     }
400     return texID;
401 }
402 
makeNew() const403 std::unique_ptr<sk_gpu_test::GLTestContext> ANGLEGLContext::makeNew() const {
404     // For EGLImage sharing between contexts to work in ANGLE the two contexts
405     // need to share the same display
406     std::unique_ptr<sk_gpu_test::GLTestContext> ctx =
407         sk_gpu_test::MakeANGLETestContext(fType, fVersion, nullptr, fDisplay);
408     if (ctx) {
409         ctx->makeCurrent();
410     }
411     return ctx;
412 }
413 
destroyGLContext()414 void ANGLEGLContext::destroyGLContext() {
415     if (EGL_NO_DISPLAY != fDisplay) {
416         if (eglGetCurrentContext() == fContext) {
417             // This will ensure that the context is immediately deleted.
418             eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
419         }
420 
421         if (EGL_NO_CONTEXT != fContext) {
422             eglDestroyContext(fDisplay, fContext);
423             fContext = EGL_NO_CONTEXT;
424         }
425 
426         if (EGL_NO_SURFACE != fSurface) {
427             eglDestroySurface(fDisplay, fSurface);
428             fSurface = EGL_NO_SURFACE;
429         }
430 
431         if (fResetPlatform) {
432             fResetPlatform(fDisplay);
433         }
434 
435         eglTerminate(fDisplay);
436         fDisplay = EGL_NO_DISPLAY;
437     }
438 
439 #ifdef SK_BUILD_FOR_WIN
440     if (fWindow) {
441         if (fDeviceContext) {
442             ReleaseDC(fWindow, fDeviceContext);
443             fDeviceContext = 0;
444         }
445 
446         DestroyWindow(fWindow);
447         fWindow = 0;
448     }
449 #endif
450 }
451 
onPlatformMakeNotCurrent() const452 void ANGLEGLContext::onPlatformMakeNotCurrent() const {
453     if (!eglMakeCurrent(fDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) {
454         SkDebugf("Could not reset the context 0x%x.\n", eglGetError());
455     }
456 }
457 
onPlatformMakeCurrent() const458 void ANGLEGLContext::onPlatformMakeCurrent() const {
459     if (!eglMakeCurrent(fDisplay, fSurface, fSurface, fContext)) {
460         SkDebugf("Could not set the context 0x%x.\n", eglGetError());
461     }
462 }
463 
onPlatformGetAutoContextRestore() const464 std::function<void()> ANGLEGLContext::onPlatformGetAutoContextRestore() const {
465     if (eglGetCurrentContext() == fContext) {
466         return nullptr;
467     }
468     return context_restorer();
469 }
470 
onPlatformSwapBuffers() const471 void ANGLEGLContext::onPlatformSwapBuffers() const {
472     if (!eglSwapBuffers(fDisplay, fSurface)) {
473         SkDebugf("Could not complete eglSwapBuffers.\n");
474     }
475 }
476 
onPlatformGetProcAddress(const char * name) const477 GrGLFuncPtr ANGLEGLContext::onPlatformGetProcAddress(const char* name) const {
478     return eglGetProcAddress(name);
479 }
480 }  // anonymous namespace
481 
482 namespace sk_gpu_test {
CreateANGLEGLInterface()483 sk_sp<const GrGLInterface> CreateANGLEGLInterface() {
484     static Libs gLibs = { nullptr, nullptr };
485 
486     if (nullptr == gLibs.fGLLib) {
487         // We load the ANGLE library and never let it go
488 #if defined _WIN32
489         gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dll");
490         gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dll");
491 #elif defined SK_BUILD_FOR_MAC
492         gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.dylib");
493         gLibs.fEGLLib = DynamicLoadLibrary("libEGL.dylib");
494 #else
495         gLibs.fGLLib = DynamicLoadLibrary("libGLESv2.so");
496         gLibs.fEGLLib = DynamicLoadLibrary("libEGL.so");
497 #endif
498     }
499 
500     if (nullptr == gLibs.fGLLib || nullptr == gLibs.fEGLLib) {
501         // We can't setup the interface correctly w/o the so
502         return nullptr;
503     }
504 
505     return GrGLMakeAssembledGLESInterface(&gLibs, angle_get_gl_proc);
506 }
507 
MakeANGLETestContext(ANGLEBackend type,ANGLEContextVersion version,GLTestContext * shareContext,void * display)508 std::unique_ptr<GLTestContext> MakeANGLETestContext(ANGLEBackend type, ANGLEContextVersion version,
509                                                     GLTestContext* shareContext, void* display) {
510 #if defined(SK_BUILD_FOR_WIN) && defined(_M_ARM64)
511     // Windows-on-ARM only has D3D11. This will fail correctly, but it produces huge amounts of
512     // debug output for every unit test from both ANGLE and our context factory.
513     if (ANGLEBackend::kD3D11 != type) {
514         return nullptr;
515     }
516 #endif
517 
518     ANGLEGLContext* angleShareContext = reinterpret_cast<ANGLEGLContext*>(shareContext);
519     std::unique_ptr<GLTestContext> ctx(new ANGLEGLContext(type, version,
520                                                           angleShareContext, display));
521     if (!ctx->isValid()) {
522         return nullptr;
523     }
524     return ctx;
525 }
526 }  // namespace sk_gpu_test
527