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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkRecordDraw.h"
9 #include "SkCanvasPriv.h"
10 #include "SkImage.h"
11 #include "SkPatchUtils.h"
12 
SkRecordDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],SkDrawable * const drawables[],int drawableCount,const SkBBoxHierarchy * bbh,SkPicture::AbortCallback * callback)13 void SkRecordDraw(const SkRecord& record,
14                   SkCanvas* canvas,
15                   SkPicture const* const drawablePicts[],
16                   SkDrawable* const drawables[],
17                   int drawableCount,
18                   const SkBBoxHierarchy* bbh,
19                   SkPicture::AbortCallback* callback) {
20     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
21 
22     if (bbh) {
23         // Draw only ops that affect pixels in the canvas's current clip.
24         // The SkRecord and BBH were recorded in identity space.  This canvas
25         // is not necessarily in that same space.  getLocalClipBounds() returns us
26         // this canvas' clip bounds transformed back into identity space, which
27         // lets us query the BBH.
28         SkRect query = canvas->getLocalClipBounds();
29 
30         SkTDArray<int> ops;
31         bbh->search(query, &ops);
32 
33         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
34         for (int i = 0; i < ops.count(); i++) {
35             if (callback && callback->abort()) {
36                 return;
37             }
38             // This visit call uses the SkRecords::Draw::operator() to call
39             // methods on the |canvas|, wrapped by methods defined with the
40             // DRAW() macro.
41             record.visit(ops[i], draw);
42         }
43     } else {
44         // Draw all ops.
45         SkRecords::Draw draw(canvas, drawablePicts, drawables, drawableCount);
46         for (int i = 0; i < record.count(); i++) {
47             if (callback && callback->abort()) {
48                 return;
49             }
50             // This visit call uses the SkRecords::Draw::operator() to call
51             // methods on the |canvas|, wrapped by methods defined with the
52             // DRAW() macro.
53             record.visit(i, draw);
54         }
55     }
56 }
57 
SkRecordPartialDraw(const SkRecord & record,SkCanvas * canvas,SkPicture const * const drawablePicts[],int drawableCount,int start,int stop,const SkMatrix & initialCTM)58 void SkRecordPartialDraw(const SkRecord& record, SkCanvas* canvas,
59                          SkPicture const* const drawablePicts[], int drawableCount,
60                          int start, int stop,
61                          const SkMatrix& initialCTM) {
62     SkAutoCanvasRestore saveRestore(canvas, true /*save now, restore at exit*/);
63 
64     stop = SkTMin(stop, record.count());
65     SkRecords::Draw draw(canvas, drawablePicts, nullptr, drawableCount, &initialCTM);
66     for (int i = start; i < stop; i++) {
67         record.visit(i, draw);
68     }
69 }
70 
71 namespace SkRecords {
72 
73 // NoOps draw nothing.
draw(const NoOp &)74 template <> void Draw::draw(const NoOp&) {}
75 
76 #define DRAW(T, call) template <> void Draw::draw(const T& r) { fCanvas->call; }
77 DRAW(Flush, flush());
78 DRAW(Restore, restore());
79 DRAW(Save, save());
80 DRAW(SaveLayer, saveLayer(SkCanvas::SaveLayerRec(r.bounds,
81                                                  r.paint,
82                                                  r.backdrop.get(),
83                                                  r.clipMask.get(),
84                                                  r.clipMatrix,
85                                                  r.saveLayerFlags)));
86 
draw(const SaveBehind & r)87 template <> void Draw::draw(const SaveBehind& r) {
88     SkCanvasPriv::SaveBehind(fCanvas, r.subset);
89 }
90 
91 DRAW(SetMatrix, setMatrix(SkMatrix::Concat(fInitialCTM, r.matrix)));
92 DRAW(Concat, concat(r.matrix));
93 DRAW(Translate, translate(r.dx, r.dy));
94 
95 DRAW(ClipPath, clipPath(r.path, r.opAA.op(), r.opAA.aa()));
96 DRAW(ClipRRect, clipRRect(r.rrect, r.opAA.op(), r.opAA.aa()));
97 DRAW(ClipRect, clipRect(r.rect, r.opAA.op(), r.opAA.aa()));
98 DRAW(ClipRegion, clipRegion(r.region, r.op));
99 
100 DRAW(DrawArc, drawArc(r.oval, r.startAngle, r.sweepAngle, r.useCenter, r.paint));
101 DRAW(DrawDRRect, drawDRRect(r.outer, r.inner, r.paint));
102 DRAW(DrawImage, drawImage(r.image.get(), r.left, r.top, r.paint));
103 
draw(const DrawImageLattice & r)104 template <> void Draw::draw(const DrawImageLattice& r) {
105     SkCanvas::Lattice lattice;
106     lattice.fXCount = r.xCount;
107     lattice.fXDivs = r.xDivs;
108     lattice.fYCount = r.yCount;
109     lattice.fYDivs = r.yDivs;
110     lattice.fRectTypes = (0 == r.flagCount) ? nullptr : r.flags;
111     lattice.fColors = (0 == r.flagCount) ? nullptr : r.colors;
112     lattice.fBounds = &r.src;
113     fCanvas->drawImageLattice(r.image.get(), lattice, r.dst, r.paint);
114 }
115 
116 DRAW(DrawImageRect, legacy_drawImageRect(r.image.get(), r.src, r.dst, r.paint, r.constraint));
117 DRAW(DrawImageNine, drawImageNine(r.image.get(), r.center, r.dst, r.paint));
118 DRAW(DrawImageSet, experimental_DrawImageSetV1(r.set.get(), r.count, r.quality, r.mode));
119 DRAW(DrawOval, drawOval(r.oval, r.paint));
120 DRAW(DrawPaint, drawPaint(r.paint));
121 DRAW(DrawPath, drawPath(r.path, r.paint));
122 DRAW(DrawPatch, drawPatch(r.cubics, r.colors, r.texCoords, r.bmode, r.paint));
123 DRAW(DrawPicture, drawPicture(r.picture.get(), &r.matrix, r.paint));
124 DRAW(DrawPoints, drawPoints(r.mode, r.count, r.pts, r.paint));
125 DRAW(DrawRRect, drawRRect(r.rrect, r.paint));
126 DRAW(DrawRect, drawRect(r.rect, r.paint));
127 DRAW(DrawEdgeAARect, experimental_DrawEdgeAARectV1(r.rect, r.aa, r.color, r.mode));
128 DRAW(DrawRegion, drawRegion(r.region, r.paint));
129 DRAW(DrawTextBlob, drawTextBlob(r.blob.get(), r.x, r.y, r.paint));
130 DRAW(DrawAtlas, drawAtlas(r.atlas.get(),
131                           r.xforms, r.texs, r.colors, r.count, r.mode, r.cull, r.paint));
132 DRAW(DrawVertices, drawVertices(r.vertices, r.bones, r.boneCount, r.bmode, r.paint));
133 DRAW(DrawShadowRec, private_draw_shadow_rec(r.path, r.rec));
134 DRAW(DrawAnnotation, drawAnnotation(r.rect, r.key.c_str(), r.value.get()));
135 #undef DRAW
136 
draw(const DrawDrawable & r)137 template <> void Draw::draw(const DrawDrawable& r) {
138     SkASSERT(r.index >= 0);
139     SkASSERT(r.index < fDrawableCount);
140     if (fDrawables) {
141         SkASSERT(nullptr == fDrawablePicts);
142         fCanvas->drawDrawable(fDrawables[r.index], r.matrix);
143     } else {
144         fCanvas->drawPicture(fDrawablePicts[r.index], r.matrix, nullptr);
145     }
146 }
147 
148 // This is an SkRecord visitor that fills an SkBBoxHierarchy.
149 //
150 // The interesting part here is how to calculate bounds for ops which don't
151 // have intrinsic bounds.  What is the bounds of a Save or a Translate?
152 //
153 // We answer this by thinking about a particular definition of bounds: if I
154 // don't execute this op, pixels in this rectangle might draw incorrectly.  So
155 // the bounds of a Save, a Translate, a Restore, etc. are the union of the
156 // bounds of Draw* ops that they might have an effect on.  For any given
157 // Save/Restore block, the bounds of the Save, the Restore, and any other
158 // non-drawing ("control") ops inside are exactly the union of the bounds of
159 // the drawing ops inside that block.
160 //
161 // To implement this, we keep a stack of active Save blocks.  As we consume ops
162 // inside the Save/Restore block, drawing ops are unioned with the bounds of
163 // the block, and control ops are stashed away for later.  When we finish the
164 // block with a Restore, our bounds are complete, and we go back and fill them
165 // in for all the control ops we stashed away.
166 class FillBounds : SkNoncopyable {
167 public:
FillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])168     FillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[])
169         : fNumRecords(record.count())
170         , fCullRect(cullRect)
171         , fBounds(bounds) {
172         fCTM = SkMatrix::I();
173 
174         // We push an extra save block to track the bounds of any top-level control operations.
175         fSaveStack.push_back({ 0, Bounds::MakeEmpty(), nullptr, fCTM });
176     }
177 
cleanUp()178     void cleanUp() {
179         // If we have any lingering unpaired Saves, simulate restores to make
180         // sure all ops in those Save blocks have their bounds calculated.
181         while (!fSaveStack.isEmpty()) {
182             this->popSaveBlock();
183         }
184 
185         // Any control ops not part of any Save/Restore block draw everywhere.
186         while (!fControlIndices.isEmpty()) {
187             this->popControl(fCullRect);
188         }
189     }
190 
setCurrentOp(int currentOp)191     void setCurrentOp(int currentOp) { fCurrentOp = currentOp; }
192 
193 
operator ()(const T & op)194     template <typename T> void operator()(const T& op) {
195         this->updateCTM(op);
196         this->trackBounds(op);
197     }
198 
199     // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
200     typedef SkRect Bounds;
201 
currentOp() const202     int currentOp() const { return fCurrentOp; }
ctm() const203     const SkMatrix& ctm() const { return fCTM; }
getBounds(int index) const204     const Bounds& getBounds(int index) const { return fBounds[index]; }
205 
206     // Adjust rect for all paints that may affect its geometry, then map it to identity space.
adjustAndMap(SkRect rect,const SkPaint * paint) const207     Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
208         // Inverted rectangles really confuse our BBHs.
209         rect.sort();
210 
211         // Adjust the rect for its own paint.
212         if (!AdjustForPaint(paint, &rect)) {
213             // The paint could do anything to our bounds.  The only safe answer is the cull.
214             return fCullRect;
215         }
216 
217         // Adjust rect for all the paints from the SaveLayers we're inside.
218         if (!this->adjustForSaveLayerPaints(&rect)) {
219             // Same deal as above.
220             return fCullRect;
221         }
222 
223         // Map the rect back to identity space.
224         fCTM.mapRect(&rect);
225 
226         // Nothing can draw outside the cull rect.
227         if (!rect.intersect(fCullRect)) {
228             return Bounds::MakeEmpty();
229         }
230 
231         return rect;
232     }
233 
234 private:
235     struct SaveBounds {
236         int controlOps;        // Number of control ops in this Save block, including the Save.
237         Bounds bounds;         // Bounds of everything in the block.
238         const SkPaint* paint;  // Unowned.  If set, adjusts the bounds of all ops in this block.
239         SkMatrix ctm;
240     };
241 
242     // Only Restore, SetMatrix, Concat, and Translate change the CTM.
updateCTM(const T &)243     template <typename T> void updateCTM(const T&) {}
updateCTM(const Restore & op)244     void updateCTM(const Restore& op)   { fCTM = op.matrix; }
updateCTM(const SetMatrix & op)245     void updateCTM(const SetMatrix& op) { fCTM = op.matrix; }
updateCTM(const Concat & op)246     void updateCTM(const Concat& op)    { fCTM.preConcat(op.matrix); }
updateCTM(const Translate & op)247     void updateCTM(const Translate& op) { fCTM.preTranslate(op.dx, op.dy); }
248 
249     // The bounds of these ops must be calculated when we hit the Restore
250     // from the bounds of the ops in the same Save block.
trackBounds(const Save &)251     void trackBounds(const Save&)          { this->pushSaveBlock(nullptr); }
trackBounds(const SaveLayer & op)252     void trackBounds(const SaveLayer& op)  { this->pushSaveBlock(op.paint); }
trackBounds(const SaveBehind &)253     void trackBounds(const SaveBehind&)    { this->pushSaveBlock(nullptr); }
trackBounds(const Restore &)254     void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
255 
trackBounds(const SetMatrix &)256     void trackBounds(const SetMatrix&)         { this->pushControl(); }
trackBounds(const Concat &)257     void trackBounds(const Concat&)            { this->pushControl(); }
trackBounds(const Translate &)258     void trackBounds(const Translate&)         { this->pushControl(); }
trackBounds(const ClipRect &)259     void trackBounds(const ClipRect&)          { this->pushControl(); }
trackBounds(const ClipRRect &)260     void trackBounds(const ClipRRect&)         { this->pushControl(); }
trackBounds(const ClipPath &)261     void trackBounds(const ClipPath&)          { this->pushControl(); }
trackBounds(const ClipRegion &)262     void trackBounds(const ClipRegion&)        { this->pushControl(); }
263 
264 
265     // For all other ops, we can calculate and store the bounds directly now.
trackBounds(const T & op)266     template <typename T> void trackBounds(const T& op) {
267         fBounds[fCurrentOp] = this->bounds(op);
268         this->updateSaveBounds(fBounds[fCurrentOp]);
269     }
270 
pushSaveBlock(const SkPaint * paint)271     void pushSaveBlock(const SkPaint* paint) {
272         // Starting a new Save block.  Push a new entry to represent that.
273         SaveBounds sb;
274         sb.controlOps = 0;
275         // If the paint affects transparent black,
276         // the bound shouldn't be smaller than the cull.
277         sb.bounds =
278             PaintMayAffectTransparentBlack(paint) ? fCullRect : Bounds::MakeEmpty();
279         sb.paint = paint;
280         sb.ctm = this->fCTM;
281 
282         fSaveStack.push_back(sb);
283         this->pushControl();
284     }
285 
PaintMayAffectTransparentBlack(const SkPaint * paint)286     static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
287         if (paint) {
288             // FIXME: this is very conservative
289             if (paint->getImageFilter() || paint->getColorFilter()) {
290                 return true;
291             }
292 
293             // Unusual blendmodes require us to process a saved layer
294             // even with operations outisde the clip.
295             // For example, DstIn is used by masking layers.
296             // https://code.google.com/p/skia/issues/detail?id=1291
297             // https://crbug.com/401593
298             switch (paint->getBlendMode()) {
299                 // For each of the following transfer modes, if the source
300                 // alpha is zero (our transparent black), the resulting
301                 // blended alpha is not necessarily equal to the original
302                 // destination alpha.
303                 case SkBlendMode::kClear:
304                 case SkBlendMode::kSrc:
305                 case SkBlendMode::kSrcIn:
306                 case SkBlendMode::kDstIn:
307                 case SkBlendMode::kSrcOut:
308                 case SkBlendMode::kDstATop:
309                 case SkBlendMode::kModulate:
310                     return true;
311                     break;
312                 default:
313                     break;
314             }
315         }
316         return false;
317     }
318 
popSaveBlock()319     Bounds popSaveBlock() {
320         // We're done the Save block.  Apply the block's bounds to all control ops inside it.
321         SaveBounds sb;
322         fSaveStack.pop(&sb);
323 
324         while (sb.controlOps --> 0) {
325             this->popControl(sb.bounds);
326         }
327 
328         // This whole Save block may be part another Save block.
329         this->updateSaveBounds(sb.bounds);
330 
331         // If called from a real Restore (not a phony one for balance), it'll need the bounds.
332         return sb.bounds;
333     }
334 
pushControl()335     void pushControl() {
336         fControlIndices.push_back(fCurrentOp);
337         if (!fSaveStack.isEmpty()) {
338             fSaveStack.top().controlOps++;
339         }
340     }
341 
popControl(const Bounds & bounds)342     void popControl(const Bounds& bounds) {
343         fBounds[fControlIndices.top()] = bounds;
344         fControlIndices.pop();
345     }
346 
updateSaveBounds(const Bounds & bounds)347     void updateSaveBounds(const Bounds& bounds) {
348         // If we're in a Save block, expand its bounds to cover these bounds too.
349         if (!fSaveStack.isEmpty()) {
350             fSaveStack.top().bounds.join(bounds);
351         }
352     }
353 
bounds(const Flush &) const354     Bounds bounds(const Flush&) const { return fCullRect; }
355 
bounds(const DrawPaint &) const356     Bounds bounds(const DrawPaint&) const { return fCullRect; }
bounds(const NoOp &) const357     Bounds bounds(const NoOp&)  const { return Bounds::MakeEmpty(); }    // NoOps don't draw.
358 
bounds(const DrawRect & op) const359     Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
bounds(const DrawEdgeAARect & op) const360     Bounds bounds(const DrawEdgeAARect& op) const { return this->adjustAndMap(op.rect, nullptr); }
361 
bounds(const DrawRegion & op) const362     Bounds bounds(const DrawRegion& op) const {
363         SkRect rect = SkRect::Make(op.region.getBounds());
364         return this->adjustAndMap(rect, &op.paint);
365     }
bounds(const DrawOval & op) const366     Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
367     // Tighter arc bounds?
bounds(const DrawArc & op) const368     Bounds bounds(const DrawArc& op) const { return this->adjustAndMap(op.oval, &op.paint); }
bounds(const DrawRRect & op) const369     Bounds bounds(const DrawRRect& op) const {
370         return this->adjustAndMap(op.rrect.rect(), &op.paint);
371     }
bounds(const DrawDRRect & op) const372     Bounds bounds(const DrawDRRect& op) const {
373         return this->adjustAndMap(op.outer.rect(), &op.paint);
374     }
bounds(const DrawImage & op) const375     Bounds bounds(const DrawImage& op) const {
376         const SkImage* image = op.image.get();
377         SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height());
378 
379         return this->adjustAndMap(rect, op.paint);
380     }
bounds(const DrawImageLattice & op) const381     Bounds bounds(const DrawImageLattice& op) const {
382         return this->adjustAndMap(op.dst, op.paint);
383     }
bounds(const DrawImageRect & op) const384     Bounds bounds(const DrawImageRect& op) const {
385         return this->adjustAndMap(op.dst, op.paint);
386     }
bounds(const DrawImageNine & op) const387     Bounds bounds(const DrawImageNine& op) const {
388         return this->adjustAndMap(op.dst, op.paint);
389     }
bounds(const DrawImageSet & op) const390     Bounds bounds(const DrawImageSet& op) const {
391         SkRect rect = SkRect::MakeEmpty();
392         for (int i = 0; i < op.count; ++i) {
393             rect.join(this->adjustAndMap(op.set[i].fDstRect, nullptr));
394         }
395         return rect;
396     }
bounds(const DrawPath & op) const397     Bounds bounds(const DrawPath& op) const {
398         return op.path.isInverseFillType() ? fCullRect
399                                            : this->adjustAndMap(op.path.getBounds(), &op.paint);
400     }
bounds(const DrawPoints & op) const401     Bounds bounds(const DrawPoints& op) const {
402         SkRect dst;
403         dst.set(op.pts, op.count);
404 
405         // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
406         SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
407         dst.outset(stroke/2, stroke/2);
408 
409         return this->adjustAndMap(dst, &op.paint);
410     }
bounds(const DrawPatch & op) const411     Bounds bounds(const DrawPatch& op) const {
412         SkRect dst;
413         dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
414         return this->adjustAndMap(dst, &op.paint);
415     }
bounds(const DrawVertices & op) const416     Bounds bounds(const DrawVertices& op) const {
417         return this->adjustAndMap(op.vertices->bounds(), &op.paint);
418     }
419 
bounds(const DrawAtlas & op) const420     Bounds bounds(const DrawAtlas& op) const {
421         if (op.cull) {
422             // TODO: <reed> can we pass nullptr for the paint? Isn't cull already "correct"
423             // for the paint (by the caller)?
424             return this->adjustAndMap(*op.cull, op.paint);
425         } else {
426             return fCullRect;
427         }
428     }
429 
bounds(const DrawShadowRec & op) const430     Bounds bounds(const DrawShadowRec& op) const {
431         SkRect bounds;
432         SkDrawShadowMetrics::GetLocalBounds(op.path, op.rec, fCTM, &bounds);
433         return this->adjustAndMap(bounds, nullptr);
434     }
435 
bounds(const DrawPicture & op) const436     Bounds bounds(const DrawPicture& op) const {
437         SkRect dst = op.picture->cullRect();
438         op.matrix.mapRect(&dst);
439         return this->adjustAndMap(dst, op.paint);
440     }
441 
bounds(const DrawTextBlob & op) const442     Bounds bounds(const DrawTextBlob& op) const {
443         SkRect dst = op.blob->bounds();
444         dst.offset(op.x, op.y);
445         return this->adjustAndMap(dst, &op.paint);
446     }
447 
bounds(const DrawDrawable & op) const448     Bounds bounds(const DrawDrawable& op) const {
449         return this->adjustAndMap(op.worstCaseBounds, nullptr);
450     }
451 
bounds(const DrawAnnotation & op) const452     Bounds bounds(const DrawAnnotation& op) const {
453         return this->adjustAndMap(op.rect, nullptr);
454     }
455 
456     // Returns true if rect was meaningfully adjusted for the effects of paint,
457     // false if the paint could affect the rect in unknown ways.
AdjustForPaint(const SkPaint * paint,SkRect * rect)458     static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
459         if (paint) {
460             if (paint->canComputeFastBounds()) {
461                 *rect = paint->computeFastBounds(*rect, rect);
462                 return true;
463             }
464             return false;
465         }
466         return true;
467     }
468 
adjustForSaveLayerPaints(SkRect * rect,int savesToIgnore=0) const469     bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
470         for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
471             SkMatrix inverse;
472             if (!fSaveStack[i].ctm.invert(&inverse)) {
473                 return false;
474             }
475             inverse.mapRect(rect);
476             if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
477                 return false;
478             }
479             fSaveStack[i].ctm.mapRect(rect);
480         }
481         return true;
482     }
483 
484     const int fNumRecords;
485 
486     // We do not guarantee anything for operations outside of the cull rect
487     const SkRect fCullRect;
488 
489     // Conservative identity-space bounds for each op in the SkRecord.
490     Bounds* fBounds;
491 
492     // We walk fCurrentOp through the SkRecord,
493     // as we go using updateCTM() to maintain the exact CTM (fCTM).
494     int fCurrentOp;
495     SkMatrix fCTM;
496 
497     // Used to track the bounds of Save/Restore blocks and the control ops inside them.
498     SkTDArray<SaveBounds> fSaveStack;
499     SkTDArray<int>   fControlIndices;
500 };
501 
502 }  // namespace SkRecords
503 
SkRecordFillBounds(const SkRect & cullRect,const SkRecord & record,SkRect bounds[])504 void SkRecordFillBounds(const SkRect& cullRect, const SkRecord& record, SkRect bounds[]) {
505     SkRecords::FillBounds visitor(cullRect, record, bounds);
506     for (int curOp = 0; curOp < record.count(); curOp++) {
507         visitor.setCurrentOp(curOp);
508         record.visit(curOp, visitor);
509     }
510     visitor.cleanUp();
511 }
512 
513