• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "Config.hpp"
16 
17 #include "System/Timer.hpp"
18 
19 namespace sw {
20 
21 Profiler profiler;
22 
Profiler()23 Profiler::Profiler()
24 {
25 	reset();
26 }
27 
reset()28 void Profiler::reset()
29 {
30 	framesSec = 0;
31 	framesTotal = 0;
32 	FPS = 0;
33 }
34 
nextFrame()35 void Profiler::nextFrame()
36 {
37 	static double fpsTime = sw::Timer::seconds();
38 
39 	double time = sw::Timer::seconds();
40 	double delta = time - fpsTime;
41 	framesSec++;
42 
43 	if(delta > 1.0)
44 	{
45 		FPS = framesSec / delta;
46 
47 		fpsTime = time;
48 		framesTotal += framesSec;
49 		framesSec = 0;
50 	}
51 }
52 
53 }  // namespace sw