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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef Plane_hpp
16 #define Plane_hpp
17 
18 namespace sw {
19 
20 struct Matrix;
21 
22 struct Plane
23 {
24 	float A;
25 	float B;
26 	float C;
27 	float D;
28 
29 	Plane();
30 	Plane(float A, float B, float C, float D);  // Plane equation
31 	Plane(const float ABCD[4]);
32 };
33 
34 }  // namespace sw
35 
36 #endif  // Plane_hpp
37