1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef Plane_hpp 16 #define Plane_hpp 17 18 namespace sw { 19 20 struct Matrix; 21 22 struct Plane 23 { 24 float A; 25 float B; 26 float C; 27 float D; 28 29 Plane(); 30 Plane(float A, float B, float C, float D); // Plane equation 31 Plane(const float ABCD[4]); 32 }; 33 34 } // namespace sw 35 36 #endif // Plane_hpp 37