1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef sw_Rasterizer_hpp 16 #define sw_Rasterizer_hpp 17 18 #include "Context.hpp" 19 #include "PixelProcessor.hpp" 20 #include "Device/Config.hpp" 21 22 namespace sw { 23 24 class Rasterizer : public RasterizerFunction 25 { 26 public: Rasterizer()27 Rasterizer() 28 : primitive(Arg<0>()) 29 , count(Arg<1>()) 30 , cluster(Arg<2>()) 31 , clusterCount(Arg<3>()) 32 , data(Arg<4>()) 33 {} ~Rasterizer()34 virtual ~Rasterizer() {} 35 36 protected: 37 Pointer<Byte> primitive; 38 Int count; 39 Int cluster; 40 Int clusterCount; 41 Pointer<Byte> data; 42 }; 43 44 } // namespace sw 45 46 #endif // sw_Rasterizer_hpp 47