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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef sw_Rasterizer_hpp
16 #define sw_Rasterizer_hpp
17 
18 #include "Context.hpp"
19 #include "PixelProcessor.hpp"
20 #include "Device/Config.hpp"
21 
22 namespace sw {
23 
24 class Rasterizer : public RasterizerFunction
25 {
26 public:
Rasterizer()27 	Rasterizer()
28 	    : primitive(Arg<0>())
29 	    , count(Arg<1>())
30 	    , cluster(Arg<2>())
31 	    , clusterCount(Arg<3>())
32 	    , data(Arg<4>())
33 	{}
~Rasterizer()34 	virtual ~Rasterizer() {}
35 
36 protected:
37 	Pointer<Byte> primitive;
38 	Int count;
39 	Int cluster;
40 	Int clusterCount;
41 	Pointer<Byte> data;
42 };
43 
44 }  // namespace sw
45 
46 #endif  // sw_Rasterizer_hpp
47