1 // Copyright 2019 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef VK_DESCRIPTOR_SET_HPP_ 16 #define VK_DESCRIPTOR_SET_HPP_ 17 18 // Intentionally not including VkObject.hpp here due to b/127920555 19 20 #include <array> 21 #include <memory> 22 23 namespace vk { 24 25 class DescriptorSetLayout; 26 27 struct alignas(16) DescriptorSetHeader 28 { 29 DescriptorSetLayout *layout; 30 }; 31 32 class alignas(16) DescriptorSet 33 { 34 public: Cast(VkDescriptorSet object)35 static inline DescriptorSet *Cast(VkDescriptorSet object) 36 { 37 return static_cast<DescriptorSet *>(static_cast<void *>(object)); 38 } 39 40 using Bindings = std::array<vk::DescriptorSet *, vk::MAX_BOUND_DESCRIPTOR_SETS>; 41 using DynamicOffsets = std::array<uint32_t, vk::MAX_DESCRIPTOR_SET_COMBINED_BUFFERS_DYNAMIC>; 42 43 DescriptorSetHeader header; 44 alignas(16) uint8_t data[1]; 45 }; 46 Cast(VkDescriptorSet object)47inline DescriptorSet *Cast(VkDescriptorSet object) 48 { 49 return DescriptorSet::Cast(object); 50 } 51 52 } // namespace vk 53 54 #endif // VK_DESCRIPTOR_SET_HPP_ 55