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1 // Copyright 2019 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_DESCRIPTOR_SET_HPP_
16 #define VK_DESCRIPTOR_SET_HPP_
17 
18 // Intentionally not including VkObject.hpp here due to b/127920555
19 
20 #include <array>
21 #include <memory>
22 
23 namespace vk {
24 
25 class DescriptorSetLayout;
26 
27 struct alignas(16) DescriptorSetHeader
28 {
29 	DescriptorSetLayout *layout;
30 };
31 
32 class alignas(16) DescriptorSet
33 {
34 public:
Cast(VkDescriptorSet object)35 	static inline DescriptorSet *Cast(VkDescriptorSet object)
36 	{
37 		return static_cast<DescriptorSet *>(static_cast<void *>(object));
38 	}
39 
40 	using Bindings = std::array<vk::DescriptorSet *, vk::MAX_BOUND_DESCRIPTOR_SETS>;
41 	using DynamicOffsets = std::array<uint32_t, vk::MAX_DESCRIPTOR_SET_COMBINED_BUFFERS_DYNAMIC>;
42 
43 	DescriptorSetHeader header;
44 	alignas(16) uint8_t data[1];
45 };
46 
Cast(VkDescriptorSet object)47 inline DescriptorSet *Cast(VkDescriptorSet object)
48 {
49 	return DescriptorSet::Cast(object);
50 }
51 
52 }  // namespace vk
53 
54 #endif  // VK_DESCRIPTOR_SET_HPP_
55