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1 // Copyright 2018 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef VK_DESCRIPTOR_SET_LAYOUT_HPP_
16 #define VK_DESCRIPTOR_SET_LAYOUT_HPP_
17 
18 #include "VkObject.hpp"
19 
20 #include "Device/Sampler.hpp"
21 #include "Vulkan/VkImageView.hpp"
22 #include "Vulkan/VkSampler.hpp"
23 
24 namespace vk {
25 
26 class DescriptorSet;
27 class Device;
28 
29 // TODO(b/129523279): Move to the Device or Pipeline layer.
30 struct alignas(16) SampledImageDescriptor
31 {
32 	~SampledImageDescriptor() = delete;
33 
34 	void updateSampler(VkSampler sampler);
35 
36 	// TODO(b/129523279): Minimize to the data actually needed.
37 	vk::Sampler sampler;
38 	vk::Device *device;
39 
40 	uint32_t imageViewId;
41 	VkImageViewType type;
42 	VkFormat format;
43 	VkComponentMapping swizzle;
44 	alignas(16) sw::Texture texture;
45 	VkExtent3D extent;  // Of base mip-level.
46 	int arrayLayers;
47 	int mipLevels;
48 	int sampleCount;
49 };
50 
51 struct alignas(16) StorageImageDescriptor
52 {
53 	~StorageImageDescriptor() = delete;
54 
55 	void *ptr;
56 	VkExtent3D extent;
57 	int rowPitchBytes;
58 	int slicePitchBytes;
59 	int samplePitchBytes;
60 	int arrayLayers;
61 	int sampleCount;
62 	int sizeInBytes;
63 
64 	void *stencilPtr;
65 	int stencilRowPitchBytes;
66 	int stencilSlicePitchBytes;
67 	int stencilSamplePitchBytes;
68 };
69 
70 struct alignas(16) BufferDescriptor
71 {
72 	~BufferDescriptor() = delete;
73 
74 	void *ptr;
75 	int sizeInBytes;     // intended size of the bound region -- slides along with dynamic offsets
76 	int robustnessSize;  // total accessible size from static offset -- does not move with dynamic offset
77 };
78 
79 class DescriptorSetLayout : public Object<DescriptorSetLayout, VkDescriptorSetLayout>
80 {
81 public:
82 	DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo *pCreateInfo, void *mem);
83 	void destroy(const VkAllocationCallbacks *pAllocator);
84 
85 	static size_t ComputeRequiredAllocationSize(const VkDescriptorSetLayoutCreateInfo *pCreateInfo);
86 
87 	static size_t GetDescriptorSize(VkDescriptorType type);
88 	static void WriteDescriptorSet(Device *device, const VkWriteDescriptorSet &descriptorWrites);
89 	static void CopyDescriptorSet(const VkCopyDescriptorSet &descriptorCopies);
90 
91 	static void WriteDescriptorSet(Device *device, DescriptorSet *dstSet, VkDescriptorUpdateTemplateEntry const &entry, char const *src);
92 	static void WriteTextureLevelInfo(sw::Texture *texture, int level, int width, int height, int depth, int pitchP, int sliceP, int samplePitchP, int sampleMax);
93 
94 	void initialize(DescriptorSet *descriptorSet);
95 
96 	// Returns the total size of the descriptor set in bytes.
97 	size_t getDescriptorSetAllocationSize() const;
98 
99 	// Returns the number of bindings in the descriptor set.
100 	size_t getBindingCount() const;
101 
102 	// Returns true iff the given binding exists.
103 	bool hasBinding(uint32_t binding) const;
104 
105 	// Returns the byte offset from the base address of the descriptor set for
106 	// the given binding and array element within that binding.
107 	size_t getBindingOffset(uint32_t binding, size_t arrayElement) const;
108 
109 	// Returns the stride of an array of descriptors
110 	size_t getBindingStride(uint32_t binding) const;
111 
112 	// Returns the number of descriptors across all bindings that are dynamic
113 	// (see isBindingDynamic).
114 	uint32_t getDynamicDescriptorCount() const;
115 
116 	// Returns the relative offset into the pipeline's dynamic offsets array for
117 	// the given binding. This offset should be added to the base offset
118 	// returned by PipelineLayout::getDynamicOffsetBase() to produce the
119 	// starting index for dynamic descriptors.
120 	uint32_t getDynamicDescriptorOffset(uint32_t binding) const;
121 
122 	// Returns true if the given binding is of type:
123 	//  VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC or
124 	//  VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC
125 	bool isBindingDynamic(uint32_t binding) const;
126 
127 	// Returns the VkDescriptorSetLayoutBinding for the given binding.
128 	VkDescriptorSetLayoutBinding const &getBindingLayout(uint32_t binding) const;
129 
130 	uint8_t *getOffsetPointer(DescriptorSet *descriptorSet, uint32_t binding, uint32_t arrayElement, uint32_t count, size_t *typeSize) const;
131 
132 private:
133 	size_t getDescriptorSetDataSize() const;
134 	uint32_t getBindingIndex(uint32_t binding) const;
135 	static bool isDynamic(VkDescriptorType type);
136 
137 	VkDescriptorSetLayoutCreateFlags flags;
138 	uint32_t bindingCount;
139 	VkDescriptorSetLayoutBinding *bindings;
140 	size_t *bindingOffsets;
141 };
142 
Cast(VkDescriptorSetLayout object)143 static inline DescriptorSetLayout *Cast(VkDescriptorSetLayout object)
144 {
145 	return DescriptorSetLayout::Cast(object);
146 }
147 
148 }  // namespace vk
149 
150 #endif  // VK_DESCRIPTOR_SET_LAYOUT_HPP_
151