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1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the operating system DynamicLibrary concept.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "llvm/Support/DynamicLibrary.h"
15 #include "llvm-c/Support.h"
16 #include "llvm/ADT/DenseSet.h"
17 #include "llvm/ADT/STLExtras.h"
18 #include "llvm/ADT/StringMap.h"
19 #include "llvm/Config/config.h"
20 #include "llvm/Support/ManagedStatic.h"
21 #include "llvm/Support/Mutex.h"
22 #include <cstdio>
23 #include <cstring>
24 #include <vector>
25 
26 using namespace llvm;
27 using namespace llvm::sys;
28 
29 // All methods for HandleSet should be used holding SymbolsMutex.
30 class DynamicLibrary::HandleSet {
31   typedef std::vector<void *> HandleList;
32   HandleList Handles;
33   void *Process;
34 
35 public:
36   static void *DLOpen(const char *Filename, std::string *Err);
37   static void DLClose(void *Handle);
38   static void *DLSym(void *Handle, const char *Symbol);
39 
HandleSet()40   HandleSet() : Process(nullptr) {}
41   ~HandleSet();
42 
Find(void * Handle)43   HandleList::iterator Find(void *Handle) {
44     return std::find(Handles.begin(), Handles.end(), Handle);
45   }
46 
Contains(void * Handle)47   bool Contains(void *Handle) {
48     return Handle == Process || Find(Handle) != Handles.end();
49   }
50 
AddLibrary(void * Handle,bool IsProcess=false,bool CanClose=true)51   bool AddLibrary(void *Handle, bool IsProcess = false, bool CanClose = true) {
52 #ifdef _WIN32
53     assert((Handle == this ? IsProcess : !IsProcess) && "Bad Handle.");
54 #endif
55 
56     if (LLVM_LIKELY(!IsProcess)) {
57       if (Find(Handle) != Handles.end()) {
58         if (CanClose)
59           DLClose(Handle);
60         return false;
61       }
62       Handles.push_back(Handle);
63     } else {
64 #ifndef _WIN32
65       if (Process) {
66         if (CanClose)
67           DLClose(Process);
68         if (Process == Handle)
69           return false;
70       }
71 #endif
72       Process = Handle;
73     }
74     return true;
75   }
76 
LibLookup(const char * Symbol,DynamicLibrary::SearchOrdering Order)77   void *LibLookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
78     if (Order & SO_LoadOrder) {
79       for (void *Handle : Handles) {
80         if (void *Ptr = DLSym(Handle, Symbol))
81           return Ptr;
82       }
83     } else {
84       for (void *Handle : llvm::reverse(Handles)) {
85         if (void *Ptr = DLSym(Handle, Symbol))
86           return Ptr;
87       }
88     }
89     return nullptr;
90   }
91 
Lookup(const char * Symbol,DynamicLibrary::SearchOrdering Order)92   void *Lookup(const char *Symbol, DynamicLibrary::SearchOrdering Order) {
93     assert(!((Order & SO_LoadedFirst) && (Order & SO_LoadedLast)) &&
94            "Invalid Ordering");
95 
96     if (!Process || (Order & SO_LoadedFirst)) {
97       if (void *Ptr = LibLookup(Symbol, Order))
98         return Ptr;
99     }
100     if (Process) {
101       // Use OS facilities to search the current binary and all loaded libs.
102       if (void *Ptr = DLSym(Process, Symbol))
103         return Ptr;
104 
105       // Search any libs that might have been skipped because of RTLD_LOCAL.
106       if (Order & SO_LoadedLast) {
107         if (void *Ptr = LibLookup(Symbol, Order))
108           return Ptr;
109       }
110     }
111     return nullptr;
112   }
113 };
114 
115 namespace {
116 // Collection of symbol name/value pairs to be searched prior to any libraries.
117 static llvm::ManagedStatic<llvm::StringMap<void *>> ExplicitSymbols;
118 // Collection of known library handles.
119 static llvm::ManagedStatic<DynamicLibrary::HandleSet> OpenedHandles;
120 // Lock for ExplicitSymbols and OpenedHandles.
121 static llvm::ManagedStatic<llvm::sys::SmartMutex<true>> SymbolsMutex;
122 }
123 
124 #ifdef _WIN32
125 
126 #include "Windows/DynamicLibrary.inc"
127 
128 #else
129 
130 #include "Unix/DynamicLibrary.inc"
131 
132 #endif
133 
134 char DynamicLibrary::Invalid;
135 DynamicLibrary::SearchOrdering DynamicLibrary::SearchOrder =
136     DynamicLibrary::SO_Linker;
137 
138 namespace llvm {
SearchForAddressOfSpecialSymbol(const char * SymbolName)139 void *SearchForAddressOfSpecialSymbol(const char *SymbolName) {
140   return DoSearch(SymbolName); // DynamicLibrary.inc
141 }
142 }
143 
AddSymbol(StringRef SymbolName,void * SymbolValue)144 void DynamicLibrary::AddSymbol(StringRef SymbolName, void *SymbolValue) {
145   SmartScopedLock<true> Lock(*SymbolsMutex);
146   (*ExplicitSymbols)[SymbolName] = SymbolValue;
147 }
148 
getPermanentLibrary(const char * FileName,std::string * Err)149 DynamicLibrary DynamicLibrary::getPermanentLibrary(const char *FileName,
150                                                    std::string *Err) {
151   // Force OpenedHandles to be added into the ManagedStatic list before any
152   // ManagedStatic can be added from static constructors in HandleSet::DLOpen.
153   HandleSet& HS = *OpenedHandles;
154 
155   void *Handle = HandleSet::DLOpen(FileName, Err);
156   if (Handle != &Invalid) {
157     SmartScopedLock<true> Lock(*SymbolsMutex);
158     HS.AddLibrary(Handle, /*IsProcess*/ FileName == nullptr);
159   }
160 
161   return DynamicLibrary(Handle);
162 }
163 
addPermanentLibrary(void * Handle,std::string * Err)164 DynamicLibrary DynamicLibrary::addPermanentLibrary(void *Handle,
165                                                    std::string *Err) {
166   SmartScopedLock<true> Lock(*SymbolsMutex);
167   // If we've already loaded this library, tell the caller.
168   if (!OpenedHandles->AddLibrary(Handle, /*IsProcess*/false, /*CanClose*/false))
169     *Err = "Library already loaded";
170 
171   return DynamicLibrary(Handle);
172 }
173 
getAddressOfSymbol(const char * SymbolName)174 void *DynamicLibrary::getAddressOfSymbol(const char *SymbolName) {
175   if (!isValid())
176     return nullptr;
177   return HandleSet::DLSym(Data, SymbolName);
178 }
179 
SearchForAddressOfSymbol(const char * SymbolName)180 void *DynamicLibrary::SearchForAddressOfSymbol(const char *SymbolName) {
181   {
182     SmartScopedLock<true> Lock(*SymbolsMutex);
183 
184     // First check symbols added via AddSymbol().
185     if (ExplicitSymbols.isConstructed()) {
186       StringMap<void *>::iterator i = ExplicitSymbols->find(SymbolName);
187 
188       if (i != ExplicitSymbols->end())
189         return i->second;
190     }
191 
192     // Now search the libraries.
193     if (OpenedHandles.isConstructed()) {
194       if (void *Ptr = OpenedHandles->Lookup(SymbolName, SearchOrder))
195         return Ptr;
196     }
197   }
198 
199   return llvm::SearchForAddressOfSpecialSymbol(SymbolName);
200 }
201 
202 //===----------------------------------------------------------------------===//
203 // C API.
204 //===----------------------------------------------------------------------===//
205 
LLVMLoadLibraryPermanently(const char * Filename)206 LLVMBool LLVMLoadLibraryPermanently(const char *Filename) {
207   return llvm::sys::DynamicLibrary::LoadLibraryPermanently(Filename);
208 }
209 
LLVMSearchForAddressOfSymbol(const char * symbolName)210 void *LLVMSearchForAddressOfSymbol(const char *symbolName) {
211   return llvm::sys::DynamicLibrary::SearchForAddressOfSymbol(symbolName);
212 }
213 
LLVMAddSymbol(const char * symbolName,void * symbolValue)214 void LLVMAddSymbol(const char *symbolName, void *symbolValue) {
215   return llvm::sys::DynamicLibrary::AddSymbol(symbolName, symbolValue);
216 }
217