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1; Show that we know how to translate LDR/LDRH (register) instructions.
2
3; NOTE: We use -O2 to get rid of memory stores.
4
5; REQUIRES: allow_dump
6
7; Compile using standalone assembler.
8; RUN: %lc2i --filetype=asm -i %s --target=arm32 --args -O2 \
9; RUN:   | FileCheck %s --check-prefix=ASM
10
11; Show bytes in assembled standalone code.
12; RUN: %lc2i --filetype=asm -i %s --target=arm32 --assemble --disassemble \
13; RUN:   --args -O2 | FileCheck %s --check-prefix=DIS
14
15; Compile using integrated assembler.
16; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --args -O2 \
17; RUN:   | FileCheck %s --check-prefix=IASM
18
19; Show bytes in assembled integrated code.
20; RUN: %lc2i --filetype=iasm -i %s --target=arm32 --assemble --disassemble \
21; RUN:   --args -O2 | FileCheck %s --check-prefix=DIS
22
23; Define some global arrays to access.
24@ArrayInitPartial = internal global [40 x i8] c"<\00\00\00F\00\00\00P\00\00\00Z\00\00\00d\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00\00", align 4
25
26@Arrays = internal constant <{ i32, [4 x i8] }> <{ i32 ptrtoint ([40 x i8]* @ArrayInitPartial to i32), [4 x i8] c"\14\00\00\00" }>, align 4
27
28; Index elements of an array.
29define internal i32 @IndexArray(i32 %WhichArray, i32 %Len) {
30; ASM-LABEL:IndexArray:
31; DIS-LABEL:00000000 <IndexArray>:
32; IASM-LABEL:IndexArray:
33
34entry:
35; ASM-NEXT:.LIndexArray$entry:
36; IASM-NEXT:.LIndexArray$entry:
37
38  %gep_array = mul i32 %WhichArray, 8
39
40; ASM-NEXT:     push    {r4}
41; DIS-NEXT:   0:        e52d4004
42; IASM-NEXT:    .byte 0x4
43; IASM-NEXT:    .byte 0x40
44; IASM-NEXT:    .byte 0x2d
45; IASM-NEXT:    .byte 0xe5
46
47; ASM-NEXT:     lsl     r2, r0, #3
48; DIS-NEXT:   4:        e1a02180
49; IASM-NEXT:    .byte 0x80
50; IASM-NEXT:    .byte 0x21
51; IASM-NEXT:    .byte 0xa0
52; IASM-NEXT:    .byte 0xe1
53
54  %expanded1 = ptrtoint <{ i32, [4 x i8] }>* @Arrays to i32
55  %gep = add i32 %expanded1, %gep_array
56
57; ASM-NEXT:     movw    r3, #:lower16:Arrays
58; DIS-NEXT:   8:        e3003000
59; IASM-NEXT:    movw    r3, #:lower16:Arrays    @ .word e3003000
60
61; ASM-NEXT:     movt    r3, #:upper16:Arrays
62; DIS-NEXT:   c:        e3403000
63; IASM-NEXT:    movt    r3, #:upper16:Arrays    @ .word e3403000
64
65  %gep3 = add i32 %gep, 4
66
67; ASM-NEXT:     add     r4, r3, #4
68; DIS-NEXT:  10:        e2834004
69; IASM-NEXT:    .byte 0x4
70; IASM-NEXT:    .byte 0x40
71; IASM-NEXT:    .byte 0x83
72; IASM-NEXT:    .byte 0xe2
73
74; ***** Here is the use of a LDR (register) instruction.
75  %gep3.asptr = inttoptr i32 %gep3 to i32*
76  %v1 = load i32, i32* %gep3.asptr, align 1
77
78; ASM-NEXT:     ldr     r4, [r4, r0, lsl #3]
79; DIS-NEXT:  14:        e7944180
80; IASM-NEXT:    .byte 0x80
81; IASM-NEXT:    .byte 0x41
82; IASM-NEXT:    .byte 0x94
83; IASM-NEXT:    .byte 0xe7
84
85  %Len.asptr3 = inttoptr i32 %Len to i32*
86  store i32 %v1, i32* %Len.asptr3, align 1
87
88; ASM-NEXT:     str     r4, [r1]
89; DIS-NEXT:  18:        e5814000
90; IASM-NEXT:    .byte 0x0
91; IASM-NEXT:    .byte 0x40
92; IASM-NEXT:    .byte 0x81
93; IASM-NEXT:    .byte 0xe5
94
95  ; Now read the value as an i16 to test ldrh (register).
96  %gep3.i16ptr = inttoptr i32 %gep3 to i16*
97  %v16 = load i16, i16* %gep3.i16ptr, align 1
98
99; ASM-NEXT:     add     r3, r3, #4
100; DIS-NEXT:  1c:        e2833004
101; IASM-NEXT:    .byte 0x4
102; IASM-NEXT:    .byte 0x30
103; IASM-NEXT:    .byte 0x83
104; IASM-NEXT:    .byte 0xe2
105
106; ***** Here is the use of a LDRH (register) instruction.
107; ASM-NEXT:     ldrh    r3, [r3, r2]
108; DIS-NEXT:  20:        e19330b2
109; IASM-NEXT:    .byte 0xb2
110; IASM-NEXT:    .byte 0x30
111; IASM-NEXT:    .byte 0x93
112; IASM-NEXT:    .byte 0xe1
113
114  %ret = sext i16 %v16 to i32
115  ret i32 %ret
116}
117