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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #define LOG_TAG "AAudioServiceEndpointShared"
19 //#define LOG_NDEBUG 0
20 #include <utils/Log.h>
21 
22 #include <iomanip>
23 #include <iostream>
24 #include <sstream>
25 
26 #include "binding/AAudioServiceMessage.h"
27 #include "client/AudioStreamInternal.h"
28 #include "client/AudioStreamInternalPlay.h"
29 #include "core/AudioStreamBuilder.h"
30 
31 #include "AAudioServiceEndpointShared.h"
32 #include "AAudioServiceStreamShared.h"
33 #include "AAudioServiceStreamMMAP.h"
34 #include "AAudioMixer.h"
35 #include "AAudioService.h"
36 
37 using namespace android;
38 using namespace aaudio;
39 
40 // This is the maximum size in frames. The effective size can be tuned smaller at runtime.
41 #define DEFAULT_BUFFER_CAPACITY   (48 * 8)
42 
AAudioServiceEndpointShared(AudioStreamInternal * streamInternal)43 AAudioServiceEndpointShared::AAudioServiceEndpointShared(AudioStreamInternal *streamInternal)
44     : mStreamInternal(streamInternal) {}
45 
dump() const46 std::string AAudioServiceEndpointShared::dump() const {
47     std::stringstream result;
48 
49     result << "  SHARED: sharing exclusive stream with handle = 0x"
50            << std::setfill('0') << std::setw(8)
51            << std::hex << mStreamInternal->getServiceHandle()
52            << std::dec << std::setfill(' ');
53     result << ", XRuns = " << mStreamInternal->getXRunCount();
54     result << "\n";
55     result << "    Running Stream Count: " << mRunningStreamCount << "\n";
56 
57     result << AAudioServiceEndpoint::dump();
58     return result.str();
59 }
60 
61 // Share an AudioStreamInternal.
open(const aaudio::AAudioStreamRequest & request)62 aaudio_result_t AAudioServiceEndpointShared::open(const aaudio::AAudioStreamRequest &request) {
63     aaudio_result_t result = AAUDIO_OK;
64     const AAudioStreamConfiguration &configuration = request.getConstantConfiguration();
65 
66     copyFrom(configuration);
67     mRequestedDeviceId = configuration.getDeviceId();
68 
69     AudioStreamBuilder builder;
70     builder.copyFrom(configuration);
71 
72     builder.setSharingMode(AAUDIO_SHARING_MODE_EXCLUSIVE);
73     // Don't fall back to SHARED because that would cause recursion.
74     builder.setSharingModeMatchRequired(true);
75 
76     builder.setBufferCapacity(DEFAULT_BUFFER_CAPACITY);
77 
78     result = mStreamInternal->open(builder);
79 
80     setSampleRate(mStreamInternal->getSampleRate());
81     setSamplesPerFrame(mStreamInternal->getSamplesPerFrame());
82     setDeviceId(mStreamInternal->getDeviceId());
83     setSessionId(mStreamInternal->getSessionId());
84     setFormat(AUDIO_FORMAT_PCM_FLOAT); // force for mixer
85     mFramesPerBurst = mStreamInternal->getFramesPerBurst();
86 
87     return result;
88 }
89 
close()90 void AAudioServiceEndpointShared::close() {
91     getStreamInternal()->releaseCloseFinal();
92 }
93 
94 // Glue between C and C++ callbacks.
aaudio_endpoint_thread_proc(void * arg)95 static void *aaudio_endpoint_thread_proc(void *arg) {
96     assert(arg != nullptr);
97 
98     // The caller passed in a smart pointer to prevent the endpoint from getting deleted
99     // while the thread was launching.
100     sp<AAudioServiceEndpointShared> *endpointForThread =
101             static_cast<sp<AAudioServiceEndpointShared> *>(arg);
102     sp<AAudioServiceEndpointShared> endpoint = *endpointForThread;
103     delete endpointForThread; // Just use scoped smart pointer. Don't need this anymore.
104     void *result = endpoint->callbackLoop();
105     // Close now so that the HW resource is freed and we can open a new device.
106     if (!endpoint->isConnected()) {
107         endpoint->close();
108     }
109 
110     return result;
111 }
112 
startSharingThread_l()113 aaudio_result_t aaudio::AAudioServiceEndpointShared::startSharingThread_l() {
114     // Launch the callback loop thread.
115     int64_t periodNanos = getStreamInternal()->getFramesPerBurst()
116                           * AAUDIO_NANOS_PER_SECOND
117                           / getSampleRate();
118     mCallbackEnabled.store(true);
119     // Pass a smart pointer so the thread can hold a reference.
120     sp<AAudioServiceEndpointShared> *endpointForThread = new sp<AAudioServiceEndpointShared>(this);
121     aaudio_result_t result = getStreamInternal()->createThread(periodNanos,
122                                                                aaudio_endpoint_thread_proc,
123                                                                endpointForThread);
124     if (result != AAUDIO_OK) {
125         // The thread can't delete it so we have to do it here.
126         delete endpointForThread;
127     }
128     return result;
129 }
130 
stopSharingThread()131 aaudio_result_t aaudio::AAudioServiceEndpointShared::stopSharingThread() {
132     mCallbackEnabled.store(false);
133     aaudio_result_t result = getStreamInternal()->joinThread(NULL);
134     return result;
135 }
136 
startStream(sp<AAudioServiceStreamBase> sharedStream,audio_port_handle_t * clientHandle)137 aaudio_result_t AAudioServiceEndpointShared::startStream(sp<AAudioServiceStreamBase> sharedStream,
138                                                          audio_port_handle_t *clientHandle) {
139     aaudio_result_t result = AAUDIO_OK;
140 
141     {
142         std::lock_guard<std::mutex> lock(mLockStreams);
143         if (++mRunningStreamCount == 1) { // atomic
144             result = getStreamInternal()->requestStart();
145             if (result != AAUDIO_OK) {
146                 --mRunningStreamCount;
147             } else {
148                 result = startSharingThread_l();
149                 if (result != AAUDIO_OK) {
150                     getStreamInternal()->requestStop();
151                     --mRunningStreamCount;
152                 }
153             }
154         }
155     }
156 
157     if (result == AAUDIO_OK) {
158         const audio_attributes_t attr = getAudioAttributesFrom(sharedStream.get());
159         result = getStreamInternal()->startClient(
160                 sharedStream->getAudioClient(), &attr, clientHandle);
161         if (result != AAUDIO_OK) {
162             if (--mRunningStreamCount == 0) { // atomic
163                 stopSharingThread();
164                 getStreamInternal()->requestStop();
165             }
166         }
167     }
168 
169     return result;
170 }
171 
stopStream(sp<AAudioServiceStreamBase> sharedStream,audio_port_handle_t clientHandle)172 aaudio_result_t AAudioServiceEndpointShared::stopStream(sp<AAudioServiceStreamBase> sharedStream,
173                                                         audio_port_handle_t clientHandle) {
174     // Ignore result.
175     (void) getStreamInternal()->stopClient(clientHandle);
176 
177     if (--mRunningStreamCount == 0) { // atomic
178         stopSharingThread(); // the sharing thread locks mLockStreams
179         getStreamInternal()->requestStop();
180     }
181     return AAUDIO_OK;
182 }
183 
184 // Get timestamp that was written by the real-time service thread, eg. mixer.
getFreeRunningPosition(int64_t * positionFrames,int64_t * timeNanos)185 aaudio_result_t AAudioServiceEndpointShared::getFreeRunningPosition(int64_t *positionFrames,
186                                                                   int64_t *timeNanos) {
187     if (mAtomicEndpointTimestamp.isValid()) {
188         Timestamp timestamp = mAtomicEndpointTimestamp.read();
189         *positionFrames = timestamp.getPosition();
190         *timeNanos = timestamp.getNanoseconds();
191         return AAUDIO_OK;
192     } else {
193         return AAUDIO_ERROR_UNAVAILABLE;
194     }
195 }
196 
getTimestamp(int64_t * positionFrames,int64_t * timeNanos)197 aaudio_result_t AAudioServiceEndpointShared::getTimestamp(int64_t *positionFrames,
198                                                           int64_t *timeNanos) {
199     aaudio_result_t result = mStreamInternal->getTimestamp(CLOCK_MONOTONIC, positionFrames, timeNanos);
200     if (result == AAUDIO_ERROR_INVALID_STATE) {
201         // getTimestamp() can return AAUDIO_ERROR_INVALID_STATE if the stream has
202         // not completely started. This can cause a race condition that kills the
203         // timestamp service thread.  So we reduce the error to a less serious one
204         // that allows the timestamp thread to continue.
205         result = AAUDIO_ERROR_UNAVAILABLE;
206     }
207     return result;
208 }
209