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1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 package android.gameperformance;
17 
18 import java.util.ArrayList;
19 import java.util.List;
20 
21 import javax.microedition.khronos.opengles.GL;
22 
23 import android.annotation.NonNull;
24 import android.opengl.GLES20;
25 
26 /**
27  * Tests that verifies maximum fill rate per frame can be used to keep FPS close to the device
28  * refresh rate. It works in two modes, blend disabled and blend enabled. This uses few big simple
29  * quad patches.
30  */
31 public class FillRateOpenGLTest extends RenderPatchOpenGLTest  {
32     private final float[] BLEND_COLOR = new float[] { 1.0f, 1.0f, 1.0f, 0.2f };
33 
34     private final boolean mTestBlend;
35 
FillRateOpenGLTest(@onNull GamePerformanceActivity activity, boolean testBlend)36     public FillRateOpenGLTest(@NonNull GamePerformanceActivity activity, boolean testBlend) {
37         super(activity);
38         mTestBlend = testBlend;
39     }
40 
41     @Override
getName()42     public String getName() {
43         return mTestBlend ? "blend_rate" : "fill_rate";
44     }
45 
46     @Override
getUnitName()47     public String getUnitName() {
48         return "screens";
49     }
50 
51     @Override
getUnitScale()52     public double getUnitScale() {
53         return 0.2;
54     }
55 
56     @Override
initUnits(double screens)57     public void initUnits(double screens) {
58         final CustomOpenGLView view = getView();
59         final int pixelRate = (int)Math.round(screens * view.getHeight() * view.getWidth());
60         final int maxPerPath = view.getHeight() * view.getHeight();
61 
62         final int patchCount = (int)(pixelRate + maxPerPath -1) / maxPerPath;
63         final float patchDimension =
64                 (float)((Math.sqrt(2.0f) * pixelRate / patchCount) / maxPerPath);
65 
66         final List<RenderPatchAnimation> renderPatches = new ArrayList<>();
67         final RenderPatch renderPatch = new RenderPatch(2 /* triangleCount for quad */,
68                                                         patchDimension,
69                                                         RenderPatch.TESSELLATION_BASE);
70         for (int i = 0; i < patchCount; ++i) {
71             renderPatches.add(new RenderPatchAnimation(renderPatch, getView().getRenderRatio()));
72         }
73         setRenderPatches(renderPatches);
74     }
75 
76     @Override
getColor()77     public float[] getColor() {
78         return BLEND_COLOR;
79     }
80 
81     @Override
onBeforeDraw(GL gl)82     public void onBeforeDraw(GL gl) {
83         if (!mTestBlend) {
84             return;
85         }
86 
87         // Enable blend if needed.
88         GLES20.glEnable(GLES20.GL_BLEND);
89         OpenGLUtils.checkGlError("disableBlend");
90         GLES20.glBlendFunc(GLES20.GL_SRC_ALPHA, GLES20.GL_ONE_MINUS_SRC_ALPHA);
91         OpenGLUtils.checkGlError("blendFunction");
92     }
93 }