1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_GUI_SURFACE_H 18 #define ANDROID_GUI_SURFACE_H 19 20 #include <gui/BufferQueueDefs.h> 21 #include <gui/HdrMetadata.h> 22 #include <gui/IGraphicBufferProducer.h> 23 #include <gui/IProducerListener.h> 24 #include <system/window.h> 25 #include <ui/ANativeObjectBase.h> 26 #include <ui/GraphicTypes.h> 27 #include <ui/Region.h> 28 #include <utils/Condition.h> 29 #include <utils/Mutex.h> 30 #include <utils/RefBase.h> 31 32 #include <shared_mutex> 33 #include <unordered_set> 34 35 namespace android { 36 37 class ISurfaceComposer; 38 39 /* This is the same as ProducerListener except that onBuffersDiscarded is 40 * called with a vector of graphic buffers instead of buffer slots. 41 */ 42 class SurfaceListener : public virtual RefBase 43 { 44 public: 45 SurfaceListener() = default; 46 virtual ~SurfaceListener() = default; 47 48 virtual void onBufferReleased() = 0; 49 virtual bool needsReleaseNotify() = 0; 50 51 virtual void onBuffersDiscarded(const std::vector<sp<GraphicBuffer>>& buffers) = 0; 52 }; 53 54 /* 55 * An implementation of ANativeWindow that feeds graphics buffers into a 56 * BufferQueue. 57 * 58 * This is typically used by programs that want to render frames through 59 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 60 * and have the frames they create forwarded to SurfaceFlinger for 61 * compositing. For example, a video decoder could render a frame and call 62 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 63 * Surface. Surface then forwards the buffers through Binder IPC 64 * to the BufferQueue's producer interface, providing the new frame to a 65 * consumer such as GLConsumer. 66 */ 67 class Surface 68 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 69 { 70 public: 71 72 /* 73 * creates a Surface from the given IGraphicBufferProducer (which concrete 74 * implementation is a BufferQueue). 75 * 76 * Surface is mainly state-less while it's disconnected, it can be 77 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 78 * safe to create other Surfaces from the same IGraphicBufferProducer. 79 * 80 * However, once a Surface is connected, it'll prevent other Surfaces 81 * referring to the same IGraphicBufferProducer to become connected and 82 * therefore prevent them to be used as actual producers of buffers. 83 * 84 * the controlledByApp flag indicates that this Surface (producer) is 85 * controlled by the application. This flag is used at connect time. 86 */ 87 explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, 88 bool controlledByApp = false); 89 90 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 91 * Surface was created with. Usually it's an error to use the 92 * IGraphicBufferProducer while the Surface is connected. 93 */ 94 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 95 96 /* convenience function to check that the given surface is non NULL as 97 * well as its IGraphicBufferProducer */ isValid(const sp<Surface> & surface)98 static bool isValid(const sp<Surface>& surface) { 99 return surface != nullptr && surface->getIGraphicBufferProducer() != nullptr; 100 } 101 102 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 103 * 104 * A sideband stream is a device-specific mechanism for passing buffers 105 * from the producer to the consumer without using dequeueBuffer/ 106 * queueBuffer. If a sideband stream is present, the consumer can choose 107 * whether to acquire buffers from the sideband stream or from the queued 108 * buffers. 109 * 110 * Passing NULL or a different stream handle will detach the previous 111 * handle if any. 112 */ 113 void setSidebandStream(const sp<NativeHandle>& stream); 114 115 /* Allocates buffers based on the current dimensions/format. 116 * 117 * This function will allocate up to the maximum number of buffers 118 * permitted by the current BufferQueue configuration. It will use the 119 * default format and dimensions. This is most useful to avoid an allocation 120 * delay during dequeueBuffer. If there are already the maximum number of 121 * buffers allocated, this function has no effect. 122 */ 123 void allocateBuffers(); 124 125 /* Sets the generation number on the IGraphicBufferProducer and updates the 126 * generation number on any buffers attached to the Surface after this call. 127 * See IGBP::setGenerationNumber for more information. */ 128 status_t setGenerationNumber(uint32_t generationNumber); 129 130 // See IGraphicBufferProducer::getConsumerName 131 String8 getConsumerName() const; 132 133 // See IGraphicBufferProducer::getNextFrameNumber 134 uint64_t getNextFrameNumber() const; 135 136 /* Set the scaling mode to be used with a Surface. 137 * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters 138 * in <system/window.h>. */ 139 int setScalingMode(int mode); 140 141 // See IGraphicBufferProducer::setDequeueTimeout 142 status_t setDequeueTimeout(nsecs_t timeout); 143 144 /* 145 * Wait for frame number to increase past lastFrame for at most 146 * timeoutNs. Useful for one thread to wait for another unknown 147 * thread to queue a buffer. 148 */ 149 bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout); 150 151 // See IGraphicBufferProducer::getLastQueuedBuffer 152 // See GLConsumer::getTransformMatrix for outTransformMatrix format 153 status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 154 sp<Fence>* outFence, float outTransformMatrix[16]); 155 156 status_t getDisplayRefreshCycleDuration(nsecs_t* outRefreshDuration); 157 158 /* Enables or disables frame timestamp tracking. It is disabled by default 159 * to avoid overhead during queue and dequeue for applications that don't 160 * need the feature. If disabled, calls to getFrameTimestamps will fail. 161 */ 162 void enableFrameTimestamps(bool enable); 163 164 status_t getCompositorTiming( 165 nsecs_t* compositeDeadline, nsecs_t* compositeInterval, 166 nsecs_t* compositeToPresentLatency); 167 168 // See IGraphicBufferProducer::getFrameTimestamps 169 status_t getFrameTimestamps(uint64_t frameNumber, 170 nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime, 171 nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime, 172 nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime, 173 nsecs_t* outDisplayPresentTime, nsecs_t* outDequeueReadyTime, 174 nsecs_t* outReleaseTime); 175 176 status_t getWideColorSupport(bool* supported); 177 status_t getHdrSupport(bool* supported); 178 179 status_t getUniqueId(uint64_t* outId) const; 180 status_t getConsumerUsage(uint64_t* outUsage) const; 181 182 status_t setFrameRate(float frameRate, int8_t compatibility); 183 184 protected: 185 virtual ~Surface(); 186 187 // Virtual for testing. 188 virtual sp<ISurfaceComposer> composerService() const; 189 virtual nsecs_t now() const; 190 191 private: 192 // can't be copied 193 Surface& operator = (const Surface& rhs); 194 Surface(const Surface& rhs); 195 196 // ANativeWindow hooks 197 static int hook_cancelBuffer(ANativeWindow* window, 198 ANativeWindowBuffer* buffer, int fenceFd); 199 static int hook_dequeueBuffer(ANativeWindow* window, 200 ANativeWindowBuffer** buffer, int* fenceFd); 201 static int hook_perform(ANativeWindow* window, int operation, ...); 202 static int hook_query(const ANativeWindow* window, int what, int* value); 203 static int hook_queueBuffer(ANativeWindow* window, 204 ANativeWindowBuffer* buffer, int fenceFd); 205 static int hook_setSwapInterval(ANativeWindow* window, int interval); 206 207 static int cancelBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, 208 int fenceFd); 209 static int dequeueBufferInternal(ANativeWindow* window, ANativeWindowBuffer** buffer, 210 int* fenceFd); 211 static int performInternal(ANativeWindow* window, int operation, va_list args); 212 static int queueBufferInternal(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd); 213 static int queryInternal(const ANativeWindow* window, int what, int* value); 214 215 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 216 ANativeWindowBuffer* buffer); 217 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 218 ANativeWindowBuffer** buffer); 219 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 220 ANativeWindowBuffer* buffer); 221 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 222 ANativeWindowBuffer* buffer); 223 224 int dispatchConnect(va_list args); 225 int dispatchDisconnect(va_list args); 226 int dispatchSetBufferCount(va_list args); 227 int dispatchSetBuffersGeometry(va_list args); 228 int dispatchSetBuffersDimensions(va_list args); 229 int dispatchSetBuffersUserDimensions(va_list args); 230 int dispatchSetBuffersFormat(va_list args); 231 int dispatchSetScalingMode(va_list args); 232 int dispatchSetBuffersTransform(va_list args); 233 int dispatchSetBuffersStickyTransform(va_list args); 234 int dispatchSetBuffersTimestamp(va_list args); 235 int dispatchSetCrop(va_list args); 236 int dispatchSetUsage(va_list args); 237 int dispatchSetUsage64(va_list args); 238 int dispatchLock(va_list args); 239 int dispatchUnlockAndPost(va_list args); 240 int dispatchSetSidebandStream(va_list args); 241 int dispatchSetBuffersDataSpace(va_list args); 242 int dispatchSetBuffersSmpte2086Metadata(va_list args); 243 int dispatchSetBuffersCta8613Metadata(va_list args); 244 int dispatchSetBuffersHdr10PlusMetadata(va_list args); 245 int dispatchSetSurfaceDamage(va_list args); 246 int dispatchSetSharedBufferMode(va_list args); 247 int dispatchSetAutoRefresh(va_list args); 248 int dispatchGetDisplayRefreshCycleDuration(va_list args); 249 int dispatchGetNextFrameId(va_list args); 250 int dispatchEnableFrameTimestamps(va_list args); 251 int dispatchGetCompositorTiming(va_list args); 252 int dispatchGetFrameTimestamps(va_list args); 253 int dispatchGetWideColorSupport(va_list args); 254 int dispatchGetHdrSupport(va_list args); 255 int dispatchGetConsumerUsage64(va_list args); 256 int dispatchSetAutoPrerotation(va_list args); 257 int dispatchGetLastDequeueStartTime(va_list args); 258 int dispatchSetDequeueTimeout(va_list args); 259 int dispatchGetLastDequeueDuration(va_list args); 260 int dispatchGetLastQueueDuration(va_list args); 261 int dispatchSetFrameRate(va_list args); 262 int dispatchAddCancelInterceptor(va_list args); 263 int dispatchAddDequeueInterceptor(va_list args); 264 int dispatchAddPerformInterceptor(va_list args); 265 int dispatchAddQueueInterceptor(va_list args); 266 int dispatchAddQueryInterceptor(va_list args); 267 int dispatchGetLastQueuedBuffer(va_list args); 268 bool transformToDisplayInverse(); 269 270 protected: 271 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 272 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 273 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 274 virtual int perform(int operation, va_list args); 275 virtual int setSwapInterval(int interval); 276 277 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 278 279 virtual int connect(int api); 280 virtual int setBufferCount(int bufferCount); 281 virtual int setBuffersUserDimensions(uint32_t width, uint32_t height); 282 virtual int setBuffersFormat(PixelFormat format); 283 virtual int setBuffersTransform(uint32_t transform); 284 virtual int setBuffersStickyTransform(uint32_t transform); 285 virtual int setBuffersTimestamp(int64_t timestamp); 286 virtual int setBuffersDataSpace(ui::Dataspace dataSpace); 287 virtual int setBuffersSmpte2086Metadata(const android_smpte2086_metadata* metadata); 288 virtual int setBuffersCta8613Metadata(const android_cta861_3_metadata* metadata); 289 virtual int setBuffersHdr10PlusMetadata(const size_t size, const uint8_t* metadata); 290 virtual int setCrop(Rect const* rect); 291 virtual int setUsage(uint64_t reqUsage); 292 virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects); 293 294 public: 295 virtual int disconnect(int api, 296 IGraphicBufferProducer::DisconnectMode mode = 297 IGraphicBufferProducer::DisconnectMode::Api); 298 299 virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers); 300 virtual int setAsyncMode(bool async); 301 virtual int setSharedBufferMode(bool sharedBufferMode); 302 virtual int setAutoRefresh(bool autoRefresh); 303 virtual int setAutoPrerotation(bool autoPrerotation); 304 virtual int setBuffersDimensions(uint32_t width, uint32_t height); 305 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 306 virtual int unlockAndPost(); 307 virtual int query(int what, int* value) const; 308 309 virtual int connect(int api, const sp<IProducerListener>& listener); 310 311 // When reportBufferRemoval is true, clients must call getAndFlushRemovedBuffers to fetch 312 // GraphicBuffers removed from this surface after a dequeueBuffer, detachNextBuffer or 313 // attachBuffer call. This allows clients with their own buffer caches to free up buffers no 314 // longer in use by this surface. 315 virtual int connect( 316 int api, const sp<IProducerListener>& listener, 317 bool reportBufferRemoval); 318 virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer, 319 sp<Fence>* outFence); 320 virtual int attachBuffer(ANativeWindowBuffer*); 321 322 virtual int connect( 323 int api, bool reportBufferRemoval, 324 const sp<SurfaceListener>& sListener); 325 326 // When client connects to Surface with reportBufferRemoval set to true, any buffers removed 327 // from this Surface will be collected and returned here. Once this method returns, these 328 // buffers will no longer be referenced by this Surface unless they are attached to this 329 // Surface later. The list of removed buffers will only be stored until the next dequeueBuffer, 330 // detachNextBuffer, or attachBuffer call. 331 status_t getAndFlushRemovedBuffers(std::vector<sp<GraphicBuffer>>* out); 332 333 ui::Dataspace getBuffersDataSpace(); 334 335 static status_t attachAndQueueBufferWithDataspace(Surface* surface, sp<GraphicBuffer> buffer, 336 ui::Dataspace dataspace); 337 338 protected: 339 enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS }; 340 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 341 342 class ProducerListenerProxy : public BnProducerListener { 343 public: ProducerListenerProxy(wp<Surface> parent,sp<SurfaceListener> listener)344 ProducerListenerProxy(wp<Surface> parent, sp<SurfaceListener> listener) 345 : mParent(parent), mSurfaceListener(listener) {} ~ProducerListenerProxy()346 virtual ~ProducerListenerProxy() {} 347 onBufferReleased()348 virtual void onBufferReleased() { 349 mSurfaceListener->onBufferReleased(); 350 } 351 needsReleaseNotify()352 virtual bool needsReleaseNotify() { 353 return mSurfaceListener->needsReleaseNotify(); 354 } 355 356 virtual void onBuffersDiscarded(const std::vector<int32_t>& slots); 357 private: 358 wp<Surface> mParent; 359 sp<SurfaceListener> mSurfaceListener; 360 }; 361 362 void querySupportedTimestampsLocked() const; 363 364 void freeAllBuffers(); 365 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 366 367 struct BufferSlot { 368 sp<GraphicBuffer> buffer; 369 Region dirtyRegion; 370 }; 371 372 // mSurfaceTexture is the interface to the surface texture server. All 373 // operations on the surface texture client ultimately translate into 374 // interactions with the server using this interface. 375 // TODO: rename to mBufferProducer 376 sp<IGraphicBufferProducer> mGraphicBufferProducer; 377 378 // mSlots stores the buffers that have been allocated for each buffer slot. 379 // It is initialized to null pointers, and gets filled in with the result of 380 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 381 // slot that has not yet been used. The buffer allocated to a slot will also 382 // be replaced if the requested buffer usage or geometry differs from that 383 // of the buffer allocated to a slot. 384 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 385 386 // mReqWidth is the buffer width that will be requested at the next dequeue 387 // operation. It is initialized to 1. 388 uint32_t mReqWidth; 389 390 // mReqHeight is the buffer height that will be requested at the next 391 // dequeue operation. It is initialized to 1. 392 uint32_t mReqHeight; 393 394 // mReqFormat is the buffer pixel format that will be requested at the next 395 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 396 PixelFormat mReqFormat; 397 398 // mReqUsage is the set of buffer usage flags that will be requested 399 // at the next deuque operation. It is initialized to 0. 400 uint64_t mReqUsage; 401 402 // mTimestamp is the timestamp that will be used for the next buffer queue 403 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 404 // a timestamp is auto-generated when queueBuffer is called. 405 int64_t mTimestamp; 406 407 // mDataSpace is the buffer dataSpace that will be used for the next buffer 408 // queue operation. It defaults to Dataspace::UNKNOWN, which 409 // means that the buffer contains some type of color data. 410 ui::Dataspace mDataSpace; 411 412 // mHdrMetadata is the HDR metadata that will be used for the next buffer 413 // queue operation. There is no HDR metadata by default. 414 HdrMetadata mHdrMetadata; 415 416 // mCrop is the crop rectangle that will be used for the next buffer 417 // that gets queued. It is set by calling setCrop. 418 Rect mCrop; 419 420 // mScalingMode is the scaling mode that will be used for the next 421 // buffers that get queued. It is set by calling setScalingMode. 422 int mScalingMode; 423 424 // mTransform is the transform identifier that will be used for the next 425 // buffer that gets queued. It is set by calling setTransform. 426 uint32_t mTransform; 427 428 // mStickyTransform is a transform that is applied on top of mTransform 429 // in each buffer that is queued. This is typically used to force the 430 // compositor to apply a transform, and will prevent the transform hint 431 // from being set by the compositor. 432 uint32_t mStickyTransform; 433 434 // mDefaultWidth is default width of the buffers, regardless of the 435 // native_window_set_buffers_dimensions call. 436 uint32_t mDefaultWidth; 437 438 // mDefaultHeight is default height of the buffers, regardless of the 439 // native_window_set_buffers_dimensions call. 440 uint32_t mDefaultHeight; 441 442 // mUserWidth, if non-zero, is an application-specified override 443 // of mDefaultWidth. This is lower priority than the width set by 444 // native_window_set_buffers_dimensions. 445 uint32_t mUserWidth; 446 447 // mUserHeight, if non-zero, is an application-specified override 448 // of mDefaultHeight. This is lower priority than the height set 449 // by native_window_set_buffers_dimensions. 450 uint32_t mUserHeight; 451 452 // mTransformHint is the transform probably applied to buffers of this 453 // window. this is only a hint, actual transform may differ. 454 uint32_t mTransformHint; 455 456 // mProducerControlledByApp whether this buffer producer is controlled 457 // by the application 458 bool mProducerControlledByApp; 459 460 // mSwapIntervalZero set if we should drop buffers at queue() time to 461 // achieve an asynchronous swap interval 462 bool mSwapIntervalZero; 463 464 // mConsumerRunningBehind whether the consumer is running more than 465 // one buffer behind the producer. 466 mutable bool mConsumerRunningBehind; 467 468 // mMutex is the mutex used to prevent concurrent access to the member 469 // variables of Surface objects. It must be locked whenever the 470 // member variables are accessed. 471 mutable Mutex mMutex; 472 473 // mInterceptorMutex is the mutex guarding interceptors. 474 mutable std::shared_mutex mInterceptorMutex; 475 476 ANativeWindow_cancelBufferInterceptor mCancelInterceptor = nullptr; 477 void* mCancelInterceptorData = nullptr; 478 ANativeWindow_dequeueBufferInterceptor mDequeueInterceptor = nullptr; 479 void* mDequeueInterceptorData = nullptr; 480 ANativeWindow_performInterceptor mPerformInterceptor = nullptr; 481 void* mPerformInterceptorData = nullptr; 482 ANativeWindow_queueBufferInterceptor mQueueInterceptor = nullptr; 483 void* mQueueInterceptorData = nullptr; 484 ANativeWindow_queryInterceptor mQueryInterceptor = nullptr; 485 void* mQueryInterceptorData = nullptr; 486 487 // must be used from the lock/unlock thread 488 sp<GraphicBuffer> mLockedBuffer; 489 sp<GraphicBuffer> mPostedBuffer; 490 bool mConnectedToCpu; 491 492 // When a CPU producer is attached, this reflects the region that the 493 // producer wished to update as well as whether the Surface was able to copy 494 // the previous buffer back to allow a partial update. 495 // 496 // When a non-CPU producer is attached, this reflects the surface damage 497 // (the change since the previous frame) passed in by the producer. 498 Region mDirtyRegion; 499 500 // mBufferAge tracks the age of the contents of the most recently dequeued 501 // buffer as the number of frames that have elapsed since it was last queued 502 uint64_t mBufferAge; 503 504 // Stores the current generation number. See setGenerationNumber and 505 // IGraphicBufferProducer::setGenerationNumber for more information. 506 uint32_t mGenerationNumber; 507 508 // Caches the values that have been passed to the producer. 509 bool mSharedBufferMode; 510 bool mAutoRefresh; 511 bool mAutoPrerotation; 512 513 // If in shared buffer mode and auto refresh is enabled, store the shared 514 // buffer slot and return it for all calls to queue/dequeue without going 515 // over Binder. 516 int mSharedBufferSlot; 517 518 // This is true if the shared buffer has already been queued/canceled. It's 519 // used to prevent a mismatch between the number of queue/dequeue calls. 520 bool mSharedBufferHasBeenQueued; 521 522 // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries 523 nsecs_t mLastDequeueDuration = 0; 524 nsecs_t mLastQueueDuration = 0; 525 526 // Stores the time right before we call IGBP::dequeueBuffer 527 nsecs_t mLastDequeueStartTime = 0; 528 529 Condition mQueueBufferCondition; 530 531 uint64_t mNextFrameNumber = 1; 532 uint64_t mLastFrameNumber = 0; 533 534 // Mutable because ANativeWindow::query needs this class const. 535 mutable bool mQueriedSupportedTimestamps; 536 mutable bool mFrameTimestampsSupportsPresent; 537 538 // A cached copy of the FrameEventHistory maintained by the consumer. 539 bool mEnableFrameTimestamps = false; 540 std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory; 541 542 bool mReportRemovedBuffers = false; 543 std::vector<sp<GraphicBuffer>> mRemovedBuffers; 544 int mMaxBufferCount; 545 546 sp<IProducerListener> mListenerProxy; 547 548 // Get and flush the buffers of given slots, if the buffer in the slot 549 // is currently dequeued then it won't be flushed and won't be returned 550 // in outBuffers. 551 status_t getAndFlushBuffersFromSlots(const std::vector<int32_t>& slots, 552 std::vector<sp<GraphicBuffer>>* outBuffers); 553 554 // Buffers that are successfully dequeued/attached and handed to clients 555 std::unordered_set<int> mDequeuedSlots; 556 }; 557 558 } // namespace android 559 560 #endif // ANDROID_GUI_SURFACE_H 561