#include <STL.h>
|
| floodFillTextureImage (const ::ssize_t x_, const ::ssize_t y_, const Image &texture_, const bool invert_=false) |
|
| floodFillTextureImage (const Geometry &point_, const Image &texture_, const bool invert_=false) |
|
| floodFillTextureImage (const ::ssize_t x_, const ::ssize_t y_, const Image &texture_, const Color &borderColor_, const bool invert_=false) |
|
| floodFillTextureImage (const Geometry &point_, const Image &texture_, const Color &borderColor_, const bool invert_=false) |
|
void | operator() (Image &image_) const |
|
Definition at line 508 of file STL.h.
◆ floodFillTextureImage() [1/4]
Magick::floodFillTextureImage::floodFillTextureImage |
( |
const ::ssize_t |
x_, |
|
|
const ::ssize_t |
y_, |
|
|
const Image & |
texture_, |
|
|
const bool |
invert_ = false |
|
) |
| |
◆ floodFillTextureImage() [2/4]
Magick::floodFillTextureImage::floodFillTextureImage |
( |
const Geometry & |
point_, |
|
|
const Image & |
texture_, |
|
|
const bool |
invert_ = false |
|
) |
| |
◆ floodFillTextureImage() [3/4]
Magick::floodFillTextureImage::floodFillTextureImage |
( |
const ::ssize_t |
x_, |
|
|
const ::ssize_t |
y_, |
|
|
const Image & |
texture_, |
|
|
const Color & |
borderColor_, |
|
|
const bool |
invert_ = false |
|
) |
| |
◆ floodFillTextureImage() [4/4]
Magick::floodFillTextureImage::floodFillTextureImage |
( |
const Geometry & |
point_, |
|
|
const Image & |
texture_, |
|
|
const Color & |
borderColor_, |
|
|
const bool |
invert_ = false |
|
) |
| |
◆ operator()()
void Magick::floodFillTextureImage::operator() |
( |
Magick::Image & |
image_ | ) |
const |
The documentation for this class was generated from the following files: