Lines Matching defs:requiredFormats
165 const GLenum *requiredFormats, in GetFormatSupportBase()
222 constexpr GLenum requiredFormats[] = { in DeterminePackedDepthStencilSupport() local
232 constexpr GLenum requiredFormats[] = { in DetermineReadDepthSupport() local
242 constexpr GLenum requiredFormats[] = { in DetermineReadStencilSupport() local
252 constexpr GLenum requiredFormats[] = { in DetermineDepthBufferFloat2Support() local
263 constexpr GLenum requiredFormats[] = { in DetermineRGB8AndRGBA8TextureSupport() local
274 constexpr GLenum requiredFormats[] = { in DetermineBGRA8TextureSupport() local
284 constexpr GLenum requiredFormats[] = { in DetermineBGRAReadFormatSupport() local
299 constexpr GLenum requiredFormats[] = { in DetermineColorBufferHalfFloatSupport() local
309 constexpr GLenum requiredFormats[] = { in DetermineHalfFloatTextureSupport() local
320 constexpr GLenum requiredFormats[] = {GL_RGBA16F, GL_RGB16F}; in DetermineHalfFloatTextureFilteringSupport() local
338 constexpr GLenum requiredFormats[] = { in DetermineFloatTextureSupport() local
349 constexpr GLenum requiredFormats[] = { in DetermineFloatTextureFilteringSupport() local
375 constexpr GLenum requiredFormats[] = { in DetermineRGTextureSupport() local
407 constexpr GLenum requiredFormats[] = { in DetermineTextureFormat2101010Support() local
418 constexpr GLenum requiredFormats[] = { in DetermineDXT1TextureSupport() local
429 constexpr GLenum requiredFormats[] = { in DetermineDXT3TextureSupport() local
439 constexpr GLenum requiredFormats[] = { in DetermineDXT5TextureSupport() local
449 constexpr GLenum requiredFormats[] = { in DetermineS3TCsRGBTextureSupport() local
462 constexpr GLenum requiredFormats[] = { in DetermineASTCLDRTextureSupport() local
491 constexpr GLenum requiredFormats[] = { in DetermineASTCOESTExtureSupport() local
510 constexpr GLenum requiredFormats[] = { in DetermineETC1RGB8TextureSupport() local
520 constexpr GLenum requiredFormats[] = { in DetermineETC2RGB8TextureSupport() local
530 constexpr GLenum requiredFormats[] = { in DetermineETC2sRGB8TextureSupport() local
540 constexpr GLenum requiredFormats[] = { in DetermineETC2PunchthroughARGB8TextureSupport() local
550 constexpr GLenum requiredFormats[] = { in DetermineETC2PunchthroughAsRGB8AlphaTextureSupport() local
560 constexpr GLenum requiredFormats[] = { in DetermineETC2RGBA8TextureSupport() local
570 constexpr GLenum requiredFormats[] = { in DetermineETC2sRGB8Alpha8TextureSupport() local
580 constexpr GLenum requiredFormats[] = { in DetermineEACR11UnsignedTextureSupport() local
590 constexpr GLenum requiredFormats[] = { in DetermineEACR11SignedTextureSupport() local
600 constexpr GLenum requiredFormats[] = { in DetermineEACRG11UnsignedTextureSupport() local
610 constexpr GLenum requiredFormats[] = { in DetermineEACRG11SignedTextureSupport() local
652 constexpr GLenum requiredFormats[] = { in DetermineDepthTextureANGLESupport() local
671 constexpr GLenum requiredFormats[] = { in DetermineDepthTextureOESSupport() local
689 constexpr GLenum requiredFormats[] = { in DetermineDepth24OESSupport() local
699 constexpr GLenum requiredFormats[] = { in DetermineDepth32Support() local
709 constexpr GLenum requiredFormats[] = { in DetermineColorBufferFloatRGBSupport() local
719 constexpr GLenum requiredFormats[] = { in DetermineColorBufferFloatRGBASupport() local
749 constexpr GLenum requiredFormats[] = { in DetermineFloatBlendSupport() local
779 constexpr GLenum requiredFormats[] = { in DetermineRGTCTextureSupport() local
789 constexpr GLenum requiredFormats[] = { in DetermineBPTCTextureSupport() local
799 constexpr GLenum requiredFormats[] = { in DeterminePVRTCTextureSupport() local
809 constexpr GLenum requiredFormats[] = { in DeterminePVRTCsRGBTextureSupport() local
818 constexpr GLenum requiredFormats[] = {GL_COMPRESSED_R11_EAC, in DetermineCompressedTextureETCSupport() local
835 constexpr GLenum requiredFormats[] = { in DetermineStencilIndex8Support() local