Lines Matching refs:m_spec
80 ShaderSpec m_spec; member in deqp::gles3::Functional::ShaderPackingFunctionCase
93 m_spec.version = glu::GLSL_VERSION_300_ES; in ShaderPackingFunctionCase()
105 m_executor = createExecutor(m_context.getRenderContext(), m_shaderType, m_spec); in init()
127 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackSnorm2x16Case()
128 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackSnorm2x16Case()
130 m_spec.source = "out0 = packSnorm2x16(in0);"; in PackSnorm2x16Case()
230 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
231 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackSnorm2x16Case()
233 m_spec.source = "out0 = unpackSnorm2x16(in0);"; in UnpackSnorm2x16Case()
318 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, precision))); in PackUnorm2x16Case()
319 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackUnorm2x16Case()
321 m_spec.source = "out0 = packUnorm2x16(in0);"; in PackUnorm2x16Case()
421 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
422 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in UnpackUnorm2x16Case()
424 m_spec.source = "out0 = unpackUnorm2x16(in0);"; in UnpackUnorm2x16Case()
508 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
509 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in PackHalf2x16Case()
511 m_spec.source = "out0 = packHalf2x16(in0);"; in PackHalf2x16Case()
614 m_spec.inputs.push_back(Symbol("in0", glu::VarType(glu::TYPE_UINT, glu::PRECISION_HIGHP))); in UnpackHalf2x16Case()
615 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case()
617 m_spec.source = "out0 = unpackHalf2x16(in0);"; in UnpackHalf2x16Case()