Lines Matching refs:serializer
45 …eJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) { in WriteJson() argument
49 foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); } in WriteJson()
52 this.WriteJson(writer, value as AnyUnion, serializer); in WriteJson()
55 …teJson(Newtonsoft.Json.JsonWriter writer, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { in WriteJson() argument
57 serializer.Serialize(writer, _o.Value); in WriteJson()
59 … reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) { in ReadJson() argument
64 _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); in ReadJson()
69 return this.ReadJson(reader, existingValue as AnyUnion, serializer); in ReadJson()
72 …adJson(Newtonsoft.Json.JsonReader reader, AnyUnion _o, Newtonsoft.Json.JsonSerializer serializer) { in ReadJson() argument
76 case Any.Monster: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; in ReadJson()
77 …case Any.TestSimpleTableWithEnum: _o.Value = serializer.Deserialize<MyGame.Example.TestSimpleTable… in ReadJson()
78 …case Any.MyGame_Example2_Monster: _o.Value = serializer.Deserialize<MyGame.Example2.MonsterT>(read… in ReadJson()