Lines Matching full:point
5 #include "ui/gfx/geometry/point.h"
23 Point::Point(DWORD point) { in Point() function in gfx::Point
24 POINTS points = MAKEPOINTS(point); in Point()
29 Point::Point(const POINT& point) : x_(point.x), y_(point.y) { in Point() function in gfx::Point
32 Point& Point::operator=(const POINT& point) { in operator =() argument
33 x_ = point.x; in operator =()
34 y_ = point.y; in operator =()
38 Point::Point(const CGPoint& point) : x_(point.x), y_(point.y) {
43 POINT Point::ToPOINT() const { in ToPOINT()
44 POINT p; in ToPOINT()
50 CGPoint Point::ToCGPoint() const { in ToCGPoint()
55 void Point::SetToMin(const Point& other) { in SetToMin()
60 void Point::SetToMax(const Point& other) { in SetToMax()
65 std::string Point::ToString() const { in ToString()
69 Point ScaleToCeiledPoint(const Point& point, float x_scale, float y_scale) { in ScaleToCeiledPoint() argument
71 return point; in ScaleToCeiledPoint()
72 return ToCeiledPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); in ScaleToCeiledPoint()
75 Point ScaleToCeiledPoint(const Point& point, float scale) { in ScaleToCeiledPoint() argument
77 return point; in ScaleToCeiledPoint()
78 return ToCeiledPoint(ScalePoint(gfx::PointF(point), scale, scale)); in ScaleToCeiledPoint()
81 Point ScaleToFlooredPoint(const Point& point, float x_scale, float y_scale) { in ScaleToFlooredPoint() argument
83 return point; in ScaleToFlooredPoint()
84 return ToFlooredPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); in ScaleToFlooredPoint()
87 Point ScaleToFlooredPoint(const Point& point, float scale) { in ScaleToFlooredPoint() argument
89 return point; in ScaleToFlooredPoint()
90 return ToFlooredPoint(ScalePoint(gfx::PointF(point), scale, scale)); in ScaleToFlooredPoint()
93 Point ScaleToRoundedPoint(const Point& point, float x_scale, float y_scale) { in ScaleToRoundedPoint() argument
95 return point; in ScaleToRoundedPoint()
96 return ToRoundedPoint(ScalePoint(gfx::PointF(point), x_scale, y_scale)); in ScaleToRoundedPoint()
99 Point ScaleToRoundedPoint(const Point& point, float scale) { in ScaleToRoundedPoint() argument
101 return point; in ScaleToRoundedPoint()
102 return ToRoundedPoint(ScalePoint(gfx::PointF(point), scale, scale)); in ScaleToRoundedPoint()