Lines Matching refs:finishedContext
556 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
557 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
581 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
582 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
612 GrGpuFinishedContext finishedContext) { in createBackendTexture() argument
615 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createBackendTexture()
657 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
658 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
671 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
672 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
698 GrGpuFinishedContext finishedContext) { in updateBackendTexture() argument
699 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateBackendTexture()
760 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
762 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture()
796 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
801 finishedContext); in createCompressedBackendTexture()
812 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
814 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in createCompressedBackendTexture()
837 GrGpuFinishedContext finishedContext) { in createCompressedBackendTexture() argument
841 isProtected, finishedProc, finishedContext); in createCompressedBackendTexture()
847 GrGpuFinishedContext finishedContext) { in updateCompressedBackendTexture() argument
848 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateCompressedBackendTexture()
879 GrGpuFinishedContext finishedContext) { in updateCompressedBackendTexture() argument
880 auto finishedCallback = GrRefCntedCallback::Make(finishedProc, finishedContext); in updateCompressedBackendTexture()
902 GrGpuFinishedContext finishedContext) { in setBackendTextureState() argument
903 auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); in setBackendTextureState()
917 GrGpuFinishedContext finishedContext) { in setBackendRenderTargetState() argument
918 auto callback = GrRefCntedCallback::Make(finishedProc, finishedContext); in setBackendRenderTargetState()