Lines Matching refs:glGpu
14 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
15 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
19 if (this->glGpu()->glCaps().skipErrorChecks()) { \
20 GR_GL_CALL(this->glGpu()->glInterface(), call); \
23 this->glGpu()->clearErrorsAndCheckForOOM(); \
24 GR_GL_CALL_NOERRCHECK(this->glGpu()->glInterface(), call); \
25 return this->glGpu()->getErrorAndCheckForOOM(); \
130 inline GrGLGpu* GrGLBuffer::glGpu() const { in glGpu() function in GrGLBuffer
136 return this->glGpu()->glCaps(); in glCaps()
179 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
194 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
216 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
248 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUnmap()
253 this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed? in onUnmap()
273 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUpdateData()