Lines Matching refs:enableBreak
47 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); in VertexProgram()
1000 enable &= enableBreak; in enableMask()
1075 enableBreak = enableBreak & ~enableStack[Min(enableIndex, Int(MAX_SHADER_ENABLE_STACK_SIZE))]; in BREAK()
1113 enableBreak = enableBreak & ~condition; in BREAK()
1280 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); in ENDLOOP()
1294 enableBreak = Int4(0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF); in ENDREP()
1492 Int4 restoreBreak = enableBreak; in WHILE()
1503 if(shader->containsBreakInstruction()) condition &= enableBreak; in WHILE()
1510 enableBreak = restoreBreak; in WHILE()
1525 Int4 restoreBreak = enableBreak; in SWITCH()
1530 enableBreak = restoreBreak; in SWITCH()