Lines Matching refs:windows
50 std::vector<sp<InputWindowHandle>> windows; in TEST() local
51 windows.push_back(new FakeWindowHandle("Focusable", focusableWindowToken, true /* focusable */, in TEST()
53 windows.push_back(new FakeWindowHandle("Invisible", invisibleWindowToken, true /* focusable */, in TEST()
55 windows.push_back(new FakeWindowHandle("unfocusable", unfocusableWindowToken, in TEST()
64 focusResolver.setFocusedWindow(request, windows); in TEST()
70 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
77 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
85 std::vector<sp<InputWindowHandle>> windows; in TEST() local
86 windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */, in TEST()
88 windows.push_back(new FakeWindowHandle("Mirror1", focusableWindowToken, true /* focusable */, in TEST()
91 windows.push_back(new FakeWindowHandle("Mirror2Visible", invisibleWindowToken, in TEST()
93 windows.push_back(new FakeWindowHandle("Mirror2Invisible", invisibleWindowToken, in TEST()
96 windows.push_back(new FakeWindowHandle("Mirror3Focusable", unfocusableWindowToken, in TEST()
98 windows.push_back(new FakeWindowHandle("Mirror3Unfocusable", unfocusableWindowToken, in TEST()
107 focusResolver.setFocusedWindow(request, windows); in TEST()
112 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
117 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
123 std::vector<sp<InputWindowHandle>> windows; in TEST() local
126 windows.push_back(window); in TEST()
134 focusResolver.setFocusedWindow(request, windows); in TEST()
139 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
145 std::vector<sp<InputWindowHandle>> windows; in TEST() local
150 windows.push_back(invisibleWindow); in TEST()
158 focusResolver.setFocusedWindow(request, windows); in TEST()
163 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
169 std::vector<sp<InputWindowHandle>> windows; in TEST() local
173 windows.push_back(window); in TEST()
181 focusResolver.setFocusedWindow(request, windows); in TEST()
186 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
191 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
196 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
204 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
210 std::vector<sp<InputWindowHandle>> windows; in TEST() local
215 windows.push_back(hostWindow); in TEST()
220 windows.push_back(embeddedWindow); in TEST()
227 focusResolver.setFocusedWindow(request, windows); in TEST()
232 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
236 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
242 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
248 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
254 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
261 std::vector<sp<InputWindowHandle>> windows; in TEST() local
265 windows.push_back(window); in TEST()
272 focusResolver.setFocusedWindow(request, windows); in TEST()
278 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()
288 changes = focusResolver.setInputWindows(request.displayId, windows); in TEST()