Home
last modified time | relevance | path

Searched defs:GrGLSLUniformHandler (Results 1 – 11 of 11) sorted by relevance

/external/skia/src/gpu/tessellate/
DGrStencilPathShader.cpp116 const GrGLSLUniformHandler&, in createGLSLInstance()
173 const GrGLSLUniformHandler&, in createGLSLInstance()
215 const GrGLSLUniformHandler&, in createGLSLInstance()
262 const GrGLSLUniformHandler&, in createGLSLInstance()
DGrFillPathShader.h13 class GrGLSLUniformHandler; variable
DGrStrokeTessellateShader.h18 class GrGLSLUniformHandler; variable
/external/skia/gm/
Dtessellation.cpp82 const GrGLSLUniformHandler&, in getTessControlShaderGLSL()
101 const GrGLSLUniformHandler&, in getTessEvaluationShaderGLSL()
190 const GrGLSLUniformHandler&, in getTessControlShaderGLSL()
213 const GrGLSLUniformHandler&, in getTessEvaluationShaderGLSL()
/external/skqp/src/gpu/glsl/
DGrGLSLUniformHandler.h93 explicit GrGLSLUniformHandler(GrGLSLProgramBuilder* program) : fProgramBuilder(program) {} in GrGLSLUniformHandler() function
DGrGLSLXferProcessor.h100 GrGLSLUniformHandler*, in emitBlendCodeForDstRead() argument
/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.h137 const GrGLSLUniformHandler&, in getTessControlShaderGLSL()
143 const GrGLSLUniformHandler&, in getTessEvaluationShaderGLSL()
DGrGLSLUniformHandler.h102 explicit GrGLSLUniformHandler(GrGLSLProgramBuilder* program) : fProgramBuilder(program) {} in GrGLSLUniformHandler() function
DGrGLSLXferProcessor.h106 GrGLSLUniformHandler*, in emitBlendCodeForDstRead() argument
/external/skqp/src/gpu/effects/
DGrTextureDomain.h19 class GrGLSLUniformHandler; variable
/external/skia/src/gpu/
DGrGeometryProcessor.h18 class GrGLSLUniformHandler; variable