Searched defs:createShader (Results 1 – 13 of 13) sorted by relevance
88 HRESULT createShader(const DWORD *function, IDirect3DVertexShader9 **shader) in createShader() function93 HRESULT createShader(const DWORD *function, IDirect3DPixelShader9 **shader) in createShader() function
52 ShaderImpl *Context9::createShader(const gl::ShaderState &data) in createShader() function in rx::Context9
28 ShaderImpl *createShader(const gl::ShaderState &data) override { return nullptr; } in createShader() function
102 GLuint GLSnapshotState::createShader(GLuint shader, GLenum shaderType) { in createShader() function in GLSnapshot::GLSnapshotState
34 GLuint createShader(GLint shaderType, const char* shaderText) { in createShader() function
169 static GLuint createShader(GLenum type, std::initializer_list<const char*> source) { in createShader() function
172 ShaderProgramID ShaderProgramManager::createShader(rx::GLImplFactory *factory, in createShader() function in gl::ShaderProgramManager
701 GLuint Context::createShader(ShaderType type) in createShader() function in gl::Context
335 ShaderImpl *ContextNULL::createShader(const gl::ShaderState &data) in createShader() function in rx::ContextNULL
143 ShaderImpl *Context11::createShader(const gl::ShaderState &data) in createShader() function in rx::Context11
55 ShaderImpl *ContextGL::createShader(const gl::ShaderState &data) in createShader() function in rx::ContextGL
159 PFNGLCREATESHADERPROC createShader = nullptr; variable
3001 ShaderImpl *ContextVk::createShader(const gl::ShaderState &state) in createShader() function in rx::ContextVk