Home
last modified time | relevance | path

Searched defs:drawLayers (Results 1 – 11 of 11) sorted by relevance

/frameworks/native/services/surfaceflinger/
DRenderArea.h39 virtual void render(std::function<void()> drawLayers) { drawLayers(); } in render()
DLayerRenderArea.cpp90 void LayerRenderArea::render(std::function<void()> drawLayers) { in render()
/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h47 virtual status_t drawLayers(const DisplaySettings& /*display*/, in drawLayers() function
DSkiaGLRenderEngine.cpp716 status_t SkiaGLRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::skia::SkiaGLRenderEngine
/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DCachedSetTest.cpp345 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
397 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
451 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
653 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
713 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
862 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp172 TEST_F(RenderEngineThreadedTest, drawLayers) { in TEST_F() argument
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp307 status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp198 TEST_F(RenderEngineThreadedTest, drawLayers) { in TEST_F() argument
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp378 status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1021 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp1081 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::gl::GLESRenderEngine