/external/skia/src/gpu/ |
D | GrUniformDataManager.h | 70 SkTArray<Uniform, true> fUniforms; variable
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D | GrSPIRVUniformHandler.h | 65 UniformInfoArray fUniforms; variable
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/external/skia/src/gpu/effects/ |
D | GrSkSLFP.h | 53 sk_sp<SkData> fUniforms; variable
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/external/skia/modules/particles/include/ |
D | SkParticleBinding.h | 47 skvm::Uniforms* fUniforms; variable
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D | SkParticleEffect.h | 233 SkTArray<float, true> fUniforms; variable
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/external/skqp/src/gpu/gl/ |
D | GrGLUniformHandler.h | 66 UniformInfoArray fUniforms; variable
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D | GrGLProgramDataManager.h | 109 SkTArray<Uniform, true> fUniforms; variable
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 79 SkTArray<Uniform, true> fUniforms; variable
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D | GrMtlUniformHandler.h | 89 UniformInfoArray fUniforms; variable
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.h | 83 SkTArray<Uniform, true> fUniforms; variable
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D | GrVkUniformHandler.h | 104 UniformInfoArray fUniforms; variable
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/external/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 79 UniformInfoArray fUniforms; variable
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D | GrGLProgramDataManager.h | 92 SkTArray<Uniform, true> fUniforms; variable
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/external/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.h | 70 std::vector<Uniform> fUniforms; member
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/external/skia/gm/ |
D | particles.cpp | 87 std::vector<UniformValue> fUniforms; member in ParticlesGM
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/external/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 95 UniformInfoArray fUniforms; variable
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/external/skia/include/effects/ |
D | SkRuntimeEffect.h | 241 std::vector<Uniform> fUniforms; variable 361 sk_sp<SkData> fUniforms; variable
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/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 159 UniformInfoArray fUniforms; variable
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/external/skia/src/core/ |
D | SkRuntimeEffect.cpp | 663 sk_sp<SkData> fUniforms; member in SkRuntimeColorFilter 827 sk_sp<SkData> fUniforms; member in SkRTShader
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D | SkVMBlitter.cpp | 577 skvm::Uniforms fUniforms; // Most data is copied directly into fUniforms, member in __anon64704ec60111::Blitter
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