/external/angle/src/tests/test_utils/ |
D | gl_raii.h | 175 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 182 const char *fragmentShader) in makeRaster() 190 const char *fragmentShader) in makeRaster() 197 const char *fragmentShader, in makeRasterWithTransformFeedback()
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/external/swiftshader/tests/VulkanBenchmarks/ |
D | TriangleBenchmarks.cpp | 73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local 130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local 188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
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/external/deqp/modules/glshared/ |
D | glsRandomShaderProgram.cpp | 70 …rProgramDeclaration& decl, const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration() 96 …enerateProgramDeclaration (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in generateProgramDeclaration() 131 …gram::RandomShaderProgram (const rsg::Shader& vertexShader, const rsg::Shader& fragmentShader, int… in RandomShaderProgram()
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/external/deqp/framework/randomshaders/ |
D | rsgTest.cpp | 51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
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D | rsgProgramGenerator.cpp | 44 Shader& fragmentShader) in generate()
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D | rsgUtils.cpp | 50 void computeUnifiedUniforms (const Shader& vertexShader, const Shader& fragmentShader, std::vector<… in computeUnifiedUniforms()
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/external/swiftshader/tests/VulkanUnitTests/ |
D | DrawTests.cpp | 61 const char *fragmentShader = R"(#version 310 es in TEST_F() local
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/external/swiftshader/src/Device/ |
D | SetupProcessor.cpp | 58 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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D | PixelProcessor.cpp | 85 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmVariableInitTests.cpp | 397 const string fragmentShader = in addShaderCodeOutput() local 543 const StringTemplate fragmentShader ( in addShaderCodeOutput() local
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D | vktSpvAsmVaryingNameTests.cpp | 117 const string fragmentShader = string( in createShaders() local
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/external/skqp/platform_tools/android/apps/skar_java/src/main/java/com/google/skar/examples/helloskar/rendering/ |
D | BackgroundRenderer.java | 108 int fragmentShader = in createOnGlThread() local
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/external/deqp/modules/egl/ |
D | teglGLES2SharingTests.cpp | 350 const char* fragmentShader = "" in renderResource() local 526 const char* fragmentShader = "" in renderResource() local 662 const char* fragmentShader = "" in createResource() local 815 const char* fragmentShader = "" in createResource() local 893 const char* fragmentShader = "" in renderResource() local
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D | teglSwapBuffersTests.cpp | 138 deUint32 fragmentShader = 0; in createGLES2Program() local
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/external/webrtc/sdk/android/api/org/webrtc/ |
D | GlShader.java | 43 final int fragmentShader = compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in GlShader() local
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/external/swiftshader/src/Vulkan/ |
D | VkPipeline.hpp | 116 std::shared_ptr<sw::SpirvShader> fragmentShader; member in vk::GraphicsPipeline
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/external/angle/src/tests/perf_tests/ |
D | LinkProgramPerfTest.cpp | 138 static const char *fragmentShader = in drawBenchmark() local
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/external/angle/src/libANGLE/ |
D | GLES1Renderer.cpp | 574 ShaderProgramID fragmentShader, in linkProgram() 635 ShaderProgramID fragmentShader; in initializeRendererProgram() local
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/external/deqp/framework/referencerenderer/ |
D | rrRenderer.hpp | 72 const FragmentShader* fragmentShader; member
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/external/deqp/external/openglcts/modules/common/ |
D | glcParallelShaderCompileTests.cpp | 254 deUint32 fragmentShader[8]; in iterate() local
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 485 const ShaderD3D *fragmentShader = nullptr; in generateShaderLinkHLSL() local 1262 const ShaderD3D *fragmentShader = metadata.getFragmentShader(); in getPixelShaderOutputKey() local
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cNumberParsingTests.cpp | 345 …t string& name, const TestParams& params, const string& vertexShader, const string& fragmentShader) in NumberParsingCase()
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/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemYCbCrConversionTests.cpp | 727 const char* const fragmentShader = in testShaders() local 755 const char* const fragmentShader = in testShaders() local 836 …const vk::Unique<vk::VkShaderModule> fragmentShader (createShaderModule(vk, device, ctx.getBinar… in renderYCbCrToColor() local
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassMultisampleTests.cpp | 1747 std::ostringstream fragmentShader; in init() local 1806 std::ostringstream fragmentShader; in init() local 1868 std::ostringstream fragmentShader; in init() local 1935 std::ostringstream fragmentShader; in init() local
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Program.h | 279 FragmentShader *fragmentShader; variable
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