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Searched defs:genTextures (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/renderengine/skia/
DSkiaRenderEngine.h43 virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{}; in genTextures() function
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp239 void genTextures() { in genTextures() function
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp57 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp179 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp53 TEST_F(RenderEngineThreadedTest, genTextures) { in TEST_F() argument
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp148 void RenderEngineThreaded::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp601 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp662 void GLESRenderEngine::genTextures(size_t count, uint32_t* names) { in genTextures() function in android::renderengine::gl::GLESRenderEngine
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp752 auto genTextures = [this] { in getNewTexture() local