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Searched defs:getBackendRenderTarget (Results 1 – 12 of 12) sorted by relevance

/external/skqp/src/gpu/mtl/
DGrMtlRenderTarget.mm51 GrBackendRenderTarget GrMtlRenderTarget::getBackendRenderTarget() const { function
/external/skia/src/gpu/dawn/
DGrDawnRenderTarget.cpp54 GrBackendRenderTarget GrDawnRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrDawnRenderTarget
/external/skia/src/gpu/mtl/
DGrMtlRenderTarget.mm121 GrBackendRenderTarget GrMtlRenderTarget::getBackendRenderTarget() const { function
/external/skqp/src/gpu/gl/
DGrGLRenderTarget.cpp88 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrGLRenderTarget
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.cpp176 GrBackendRenderTarget GrD3DRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrD3DRenderTarget
/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp102 GrBackendRenderTarget GrGLRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrGLRenderTarget
/external/skia/src/gpu/mock/
DGrMockTexture.h123 GrBackendRenderTarget getBackendRenderTarget() const override { in getBackendRenderTarget() function
/external/skqp/src/gpu/mock/
DGrMockTexture.h132 GrBackendRenderTarget getBackendRenderTarget() const override { in getBackendRenderTarget() function
/external/skqp/src/gpu/vk/
DGrVkRenderTarget.cpp377 GrBackendRenderTarget GrVkRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrVkRenderTarget
/external/skia/src/gpu/vk/
DGrVkRenderTarget.cpp443 GrBackendRenderTarget GrVkRenderTarget::getBackendRenderTarget() const { in getBackendRenderTarget() function in GrVkRenderTarget
/external/skqp/src/image/
DSkSurface.cpp238 GrBackendRenderTarget SkSurface::getBackendRenderTarget(BackendHandleAccess access) { in getBackendRenderTarget() function in SkSurface
/external/skia/src/image/
DSkSurface.cpp315 GrBackendRenderTarget SkSurface::getBackendRenderTarget(BackendHandleAccess access) { in getBackendRenderTarget() function in SkSurface