Home
last modified time | relevance | path

Searched defs:getFrameNumber (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/core/java/android/hardware/camera2/
DCaptureFailure.java117 public long getFrameNumber() { in getFrameNumber() method in CaptureFailure
DCaptureResult.java412 public long getFrameNumber() { in getFrameNumber() method in CaptureResult
/frameworks/base/core/java/android/hardware/camera2/impl/
DCaptureResultExtras.java135 public long getFrameNumber() { in getFrameNumber() method in CaptureResultExtras
/frameworks/native/libs/nativedisplay/surfacetexture/
DSurfaceTexture.cpp401 uint64_t SurfaceTexture::getFrameNumber() { in getFrameNumber() function in android::SurfaceTexture
/frameworks/native/services/surfaceflinger/
DBufferLayerConsumer.cpp335 uint64_t BufferLayerConsumer::getFrameNumber() { in getFrameNumber() function in android::BufferLayerConsumer
DBufferQueueLayer.cpp164 uint64_t BufferQueueLayer::getFrameNumber(nsecs_t expectedPresentTime) const { in getFrameNumber() function in android::BufferQueueLayer
DBufferStateLayer.cpp669 uint64_t BufferStateLayer::getFrameNumber(nsecs_t /*expectedPresentTime*/) const { in getFrameNumber() function in android::BufferStateLayer
/frameworks/native/libs/gui/
DGLConsumer.cpp800 uint64_t GLConsumer::getFrameNumber() { in getFrameNumber() function in android::GLConsumer
/frameworks/base/libs/hwui/renderthread/
DCanvasContext.cpp856 int64_t CanvasContext::getFrameNumber() { in getFrameNumber() function in android::uirenderer::renderthread::CanvasContext
/frameworks/base/services/core/java/com/android/server/wm/
DWindowState.java5759 long getFrameNumber() { in getFrameNumber() method in WindowState