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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // TODO(b/129481165): remove the #pragma below and fix conversion issues
18 #pragma clang diagnostic push
19 #pragma clang diagnostic ignored "-Wconversion"
20 
21 #undef LOG_TAG
22 #define LOG_TAG "BufferLayerConsumer"
23 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
24 //#define LOG_NDEBUG 0
25 
26 #include "BufferLayerConsumer.h"
27 #include "Layer.h"
28 #include "Scheduler/VsyncController.h"
29 
30 #include <inttypes.h>
31 
32 #include <cutils/compiler.h>
33 
34 #include <hardware/hardware.h>
35 
36 #include <math/mat4.h>
37 
38 #include <gui/BufferItem.h>
39 #include <gui/GLConsumer.h>
40 #include <gui/ISurfaceComposer.h>
41 #include <gui/SurfaceComposerClient.h>
42 #include <private/gui/ComposerService.h>
43 #include <renderengine/RenderEngine.h>
44 #include <utils/Log.h>
45 #include <utils/String8.h>
46 #include <utils/Trace.h>
47 
48 namespace android {
49 
50 // Macros for including the BufferLayerConsumer name in log messages
51 #define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
52 #define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
53 //#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
54 #define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
55 #define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
56 
57 static const mat4 mtxIdentity;
58 
BufferLayerConsumer(const sp<IGraphicBufferConsumer> & bq,renderengine::RenderEngine & engine,uint32_t tex,Layer * layer)59 BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
60                                          renderengine::RenderEngine& engine, uint32_t tex,
61                                          Layer* layer)
62       : ConsumerBase(bq, false),
63         mCurrentCrop(Rect::EMPTY_RECT),
64         mCurrentTransform(0),
65         mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
66         mCurrentFence(Fence::NO_FENCE),
67         mCurrentTimestamp(0),
68         mCurrentDataSpace(ui::Dataspace::UNKNOWN),
69         mCurrentFrameNumber(0),
70         mCurrentTransformToDisplayInverse(false),
71         mCurrentSurfaceDamage(),
72         mCurrentApi(0),
73         mDefaultWidth(1),
74         mDefaultHeight(1),
75         mFilteringEnabled(true),
76         mRE(engine),
77         mTexName(tex),
78         mLayer(layer),
79         mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
80     BLC_LOGV("BufferLayerConsumer");
81 
82     memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
83 
84     mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
85 }
86 
setDefaultBufferSize(uint32_t w,uint32_t h)87 status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
88     Mutex::Autolock lock(mMutex);
89     if (mAbandoned) {
90         BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
91         return NO_INIT;
92     }
93     mDefaultWidth = w;
94     mDefaultHeight = h;
95     return mConsumer->setDefaultBufferSize(w, h);
96 }
97 
setContentsChangedListener(const wp<ContentsChangedListener> & listener)98 void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
99     setFrameAvailableListener(listener);
100     Mutex::Autolock lock(mMutex);
101     mContentsChangedListener = listener;
102 }
103 
updateTexImage(BufferRejecter * rejecter,nsecs_t expectedPresentTime,bool * autoRefresh,bool * queuedBuffer,uint64_t maxFrameNumber)104 status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
105                                              bool* autoRefresh, bool* queuedBuffer,
106                                              uint64_t maxFrameNumber) {
107     ATRACE_CALL();
108     BLC_LOGV("updateTexImage");
109     Mutex::Autolock lock(mMutex);
110 
111     if (mAbandoned) {
112         BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
113         return NO_INIT;
114     }
115 
116     BufferItem item;
117 
118     // Acquire the next buffer.
119     // In asynchronous mode the list is guaranteed to be one buffer
120     // deep, while in synchronous mode we use the oldest buffer.
121     status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
122     if (err != NO_ERROR) {
123         if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
124             err = NO_ERROR;
125         } else if (err == BufferQueue::PRESENT_LATER) {
126             // return the error, without logging
127         } else {
128             BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
129         }
130         return err;
131     }
132 
133     if (autoRefresh) {
134         *autoRefresh = item.mAutoRefresh;
135     }
136 
137     if (queuedBuffer) {
138         *queuedBuffer = item.mQueuedBuffer;
139     }
140 
141     // We call the rejecter here, in case the caller has a reason to
142     // not accept this buffer.  This is used by SurfaceFlinger to
143     // reject buffers which have the wrong size
144     int slot = item.mSlot;
145     if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
146         releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
147         return BUFFER_REJECTED;
148     }
149 
150     // Release the previous buffer.
151     err = updateAndReleaseLocked(item, &mPendingRelease);
152     if (err != NO_ERROR) {
153         return err;
154     }
155     return err;
156 }
157 
setReleaseFence(const sp<Fence> & fence)158 void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
159     if (!fence->isValid()) {
160         return;
161     }
162 
163     auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
164     if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
165         return;
166     }
167 
168     auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
169                                             : mCurrentTextureBuffer->getBuffer();
170     auto err = addReleaseFence(slot, buffer, fence);
171     if (err != OK) {
172         BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
173     }
174 }
175 
releasePendingBuffer()176 bool BufferLayerConsumer::releasePendingBuffer() {
177     if (!mPendingRelease.isPending) {
178         BLC_LOGV("Pending buffer already released");
179         return false;
180     }
181     BLC_LOGV("Releasing pending buffer");
182     Mutex::Autolock lock(mMutex);
183     status_t result =
184             releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
185     if (result < NO_ERROR) {
186         BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
187     }
188     mPendingRelease = PendingRelease();
189     return true;
190 }
191 
getPrevFinalReleaseFence() const192 sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
193     Mutex::Autolock lock(mMutex);
194     return ConsumerBase::mPrevFinalReleaseFence;
195 }
196 
acquireBufferLocked(BufferItem * item,nsecs_t presentWhen,uint64_t maxFrameNumber)197 status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
198                                                   uint64_t maxFrameNumber) {
199     status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
200     if (err != NO_ERROR) {
201         return err;
202     }
203 
204     // If item->mGraphicBuffer is not null, this buffer has not been acquired
205     // before, so we need to clean up old references.
206     if (item->mGraphicBuffer != nullptr) {
207         std::lock_guard<std::mutex> lock(mImagesMutex);
208         if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
209             mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
210             mImages[item->mSlot] = std::make_shared<
211                     renderengine::ExternalTexture>(item->mGraphicBuffer, mRE,
212                                                    renderengine::ExternalTexture::Usage::READABLE);
213         }
214     }
215 
216     return NO_ERROR;
217 }
218 
updateAndReleaseLocked(const BufferItem & item,PendingRelease * pendingRelease)219 status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
220                                                      PendingRelease* pendingRelease) {
221     status_t err = NO_ERROR;
222 
223     int slot = item.mSlot;
224 
225     BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
226              (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
227                      ? mCurrentTextureBuffer->getBuffer()->handle
228                      : 0,
229              slot, mSlots[slot].mGraphicBuffer->handle);
230 
231     // Hang onto the pointer so that it isn't freed in the call to
232     // releaseBufferLocked() if we're in shared buffer mode and both buffers are
233     // the same.
234 
235     std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
236     {
237         std::lock_guard<std::mutex> lock(mImagesMutex);
238         nextTextureBuffer = mImages[slot];
239     }
240 
241     // release old buffer
242     if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
243         if (pendingRelease == nullptr) {
244             status_t status =
245                     releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
246             if (status < NO_ERROR) {
247                 BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
248                          status);
249                 err = status;
250                 // keep going, with error raised [?]
251             }
252         } else {
253             pendingRelease->currentTexture = mCurrentTexture;
254             pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
255             pendingRelease->isPending = true;
256         }
257     }
258 
259     // Update the BufferLayerConsumer state.
260     mCurrentTexture = slot;
261     mCurrentTextureBuffer = nextTextureBuffer;
262     mCurrentCrop = item.mCrop;
263     mCurrentTransform = item.mTransform;
264     mCurrentScalingMode = item.mScalingMode;
265     mCurrentTimestamp = item.mTimestamp;
266     mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
267     mCurrentHdrMetadata = item.mHdrMetadata;
268     mCurrentFence = item.mFence;
269     mCurrentFenceTime = item.mFenceTime;
270     mCurrentFrameNumber = item.mFrameNumber;
271     mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
272     mCurrentSurfaceDamage = item.mSurfaceDamage;
273     mCurrentApi = item.mApi;
274 
275     computeCurrentTransformMatrixLocked();
276 
277     return err;
278 }
279 
getTransformMatrix(float mtx[16])280 void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
281     Mutex::Autolock lock(mMutex);
282     memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
283 }
284 
setFilteringEnabled(bool enabled)285 void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
286     Mutex::Autolock lock(mMutex);
287     if (mAbandoned) {
288         BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
289         return;
290     }
291     bool needsRecompute = mFilteringEnabled != enabled;
292     mFilteringEnabled = enabled;
293 
294     if (needsRecompute && mCurrentTextureBuffer == nullptr) {
295         BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
296     }
297 
298     if (needsRecompute && mCurrentTextureBuffer != nullptr) {
299         computeCurrentTransformMatrixLocked();
300     }
301 }
302 
computeCurrentTransformMatrixLocked()303 void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
304     BLC_LOGV("computeCurrentTransformMatrixLocked");
305     if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
306         BLC_LOGD("computeCurrentTransformMatrixLocked: "
307                  "mCurrentTextureBuffer is nullptr");
308     }
309     GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
310                                        mCurrentTextureBuffer == nullptr
311                                                ? nullptr
312                                                : mCurrentTextureBuffer->getBuffer(),
313                                        getCurrentCropLocked(), mCurrentTransform,
314                                        mFilteringEnabled);
315 }
316 
getTimestamp()317 nsecs_t BufferLayerConsumer::getTimestamp() {
318     BLC_LOGV("getTimestamp");
319     Mutex::Autolock lock(mMutex);
320     return mCurrentTimestamp;
321 }
322 
getCurrentDataSpace()323 ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
324     BLC_LOGV("getCurrentDataSpace");
325     Mutex::Autolock lock(mMutex);
326     return mCurrentDataSpace;
327 }
328 
getCurrentHdrMetadata() const329 const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
330     BLC_LOGV("getCurrentHdrMetadata");
331     Mutex::Autolock lock(mMutex);
332     return mCurrentHdrMetadata;
333 }
334 
getFrameNumber()335 uint64_t BufferLayerConsumer::getFrameNumber() {
336     BLC_LOGV("getFrameNumber");
337     Mutex::Autolock lock(mMutex);
338     return mCurrentFrameNumber;
339 }
340 
getTransformToDisplayInverse() const341 bool BufferLayerConsumer::getTransformToDisplayInverse() const {
342     Mutex::Autolock lock(mMutex);
343     return mCurrentTransformToDisplayInverse;
344 }
345 
getSurfaceDamage() const346 const Region& BufferLayerConsumer::getSurfaceDamage() const {
347     return mCurrentSurfaceDamage;
348 }
349 
mergeSurfaceDamage(const Region & damage)350 void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
351     if (damage.bounds() == Rect::INVALID_RECT ||
352         mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
353         mCurrentSurfaceDamage = Region::INVALID_REGION;
354     } else {
355         mCurrentSurfaceDamage |= damage;
356     }
357 }
358 
getCurrentApi() const359 int BufferLayerConsumer::getCurrentApi() const {
360     Mutex::Autolock lock(mMutex);
361     return mCurrentApi;
362 }
363 
getCurrentBuffer(int * outSlot,sp<Fence> * outFence) const364 std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
365         int* outSlot, sp<Fence>* outFence) const {
366     Mutex::Autolock lock(mMutex);
367 
368     if (outSlot != nullptr) {
369         *outSlot = mCurrentTexture;
370     }
371 
372     if (outFence != nullptr) {
373         *outFence = mCurrentFence;
374     }
375 
376     return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
377 }
378 
getCurrentCrop() const379 Rect BufferLayerConsumer::getCurrentCrop() const {
380     Mutex::Autolock lock(mMutex);
381     return getCurrentCropLocked();
382 }
383 
getCurrentCropLocked() const384 Rect BufferLayerConsumer::getCurrentCropLocked() const {
385     uint32_t width = mDefaultWidth;
386     uint32_t height = mDefaultHeight;
387     // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
388     // to scale and crop correctly.
389     if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
390         width = mDefaultHeight;
391         height = mDefaultWidth;
392     }
393 
394     return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
395             ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
396             : mCurrentCrop;
397 }
398 
getCurrentTransform() const399 uint32_t BufferLayerConsumer::getCurrentTransform() const {
400     Mutex::Autolock lock(mMutex);
401     return mCurrentTransform;
402 }
403 
getCurrentScalingMode() const404 uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
405     Mutex::Autolock lock(mMutex);
406     return mCurrentScalingMode;
407 }
408 
getCurrentFence() const409 sp<Fence> BufferLayerConsumer::getCurrentFence() const {
410     Mutex::Autolock lock(mMutex);
411     return mCurrentFence;
412 }
413 
getCurrentFenceTime() const414 std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
415     Mutex::Autolock lock(mMutex);
416     return mCurrentFenceTime;
417 }
418 
freeBufferLocked(int slotIndex)419 void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
420     BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
421     std::lock_guard<std::mutex> lock(mImagesMutex);
422     if (slotIndex == mCurrentTexture) {
423         mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
424     }
425     mImages[slotIndex] = nullptr;
426     ConsumerBase::freeBufferLocked(slotIndex);
427 }
428 
onDisconnect()429 void BufferLayerConsumer::onDisconnect() {
430     Mutex::Autolock lock(mMutex);
431 
432     if (mAbandoned) {
433         // Nothing to do if we're already abandoned.
434         return;
435     }
436 
437     mLayer->onDisconnect();
438 }
439 
onSidebandStreamChanged()440 void BufferLayerConsumer::onSidebandStreamChanged() {
441     FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
442     {
443         Mutex::Autolock lock(mFrameAvailableMutex);
444         unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
445     }
446     sp<ContentsChangedListener> listener;
447     { // scope for the lock
448         Mutex::Autolock lock(mMutex);
449         ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
450         listener = mContentsChangedListener.promote();
451     }
452 
453     if (listener != nullptr) {
454         listener->onSidebandStreamChanged();
455     }
456 }
457 
onBufferAvailable(const BufferItem & item)458 void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
459     if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
460         std::lock_guard<std::mutex> lock(mImagesMutex);
461         const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
462         if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
463             oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
464             mImages[item.mSlot] = std::make_shared<
465                     renderengine::ExternalTexture>(item.mGraphicBuffer, mRE,
466                                                    renderengine::ExternalTexture::Usage::READABLE);
467         }
468     }
469 }
470 
addAndGetFrameTimestamps(const NewFrameEventsEntry * newTimestamps,FrameEventHistoryDelta * outDelta)471 void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
472                                                    FrameEventHistoryDelta* outDelta) {
473     Mutex::Autolock lock(mMutex);
474 
475     if (mAbandoned) {
476         // Nothing to do if we're already abandoned.
477         return;
478     }
479 
480     mLayer->addAndGetFrameTimestamps(newTimestamps, outDelta);
481 }
482 
abandonLocked()483 void BufferLayerConsumer::abandonLocked() {
484     BLC_LOGV("abandonLocked");
485     mCurrentTextureBuffer = nullptr;
486     for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
487         std::lock_guard<std::mutex> lock(mImagesMutex);
488         mImages[i] = nullptr;
489     }
490     ConsumerBase::abandonLocked();
491 }
492 
setConsumerUsageBits(uint64_t usage)493 status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
494     return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
495 }
496 
dumpLocked(String8 & result,const char * prefix) const497 void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
498     result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
499                         "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
500                         prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
501                         mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
502                         mCurrentTransform);
503 
504     ConsumerBase::dumpLocked(result, prefix);
505 }
506 }; // namespace android
507 
508 // TODO(b/129481165): remove the #pragma below and fix conversion issues
509 #pragma clang diagnostic pop // ignored "-Wconversion"
510