1 /* 2 * Copyright (c) 2019 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef API_TEST_NETWORK_EMULATION_MANAGER_H_ 12 #define API_TEST_NETWORK_EMULATION_MANAGER_H_ 13 14 #include <memory> 15 #include <vector> 16 17 #include "api/test/network_emulation/network_emulation_interfaces.h" 18 #include "api/test/simulated_network.h" 19 #include "api/test/time_controller.h" 20 #include "api/units/timestamp.h" 21 #include "rtc_base/network.h" 22 #include "rtc_base/network_constants.h" 23 #include "rtc_base/thread.h" 24 25 namespace webrtc { 26 27 // This API is still in development and can be changed without prior notice. 28 29 // These classes are forward declared here, because they used as handles, to 30 // make it possible for client code to operate with these abstractions and build 31 // required network configuration. With forward declaration here implementation 32 // is more readable, than with interfaces approach and cause user needn't any 33 // API methods on these abstractions it is acceptable here. 34 35 // EmulatedNetworkNode is an abstraction for some network in the real world, 36 // like 3G network between peers, or Wi-Fi for one peer and LTE for another. 37 // Multiple networks can be joined into chain emulating a network path from 38 // one peer to another. 39 class EmulatedNetworkNode; 40 41 // EmulatedRoute is handle for single route from one network interface on one 42 // peer device to another network interface on another peer device. 43 class EmulatedRoute; 44 45 struct EmulatedEndpointConfig { 46 enum class IpAddressFamily { kIpv4, kIpv6 }; 47 48 IpAddressFamily generated_ip_family = IpAddressFamily::kIpv4; 49 // If specified will be used as IP address for endpoint node. Must be unique 50 // among all created nodes. 51 absl::optional<rtc::IPAddress> ip; 52 // Should endpoint be enabled or not, when it will be created. 53 // Enabled endpoints will be available for webrtc to send packets. 54 bool start_as_enabled = true; 55 // Network type which will be used to represent endpoint to WebRTC. 56 rtc::AdapterType type = rtc::AdapterType::ADAPTER_TYPE_UNKNOWN; 57 }; 58 59 60 // Provide interface to obtain all required objects to inject network emulation 61 // layer into PeerConnection. Also contains information about network interfaces 62 // accessible by PeerConnection. 63 class EmulatedNetworkManagerInterface { 64 public: 65 virtual ~EmulatedNetworkManagerInterface() = default; 66 67 virtual rtc::Thread* network_thread() = 0; 68 virtual rtc::NetworkManager* network_manager() = 0; 69 70 // Returns summarized network stats for endpoints for this manager. 71 virtual void GetStats( 72 std::function<void(EmulatedNetworkStats)> stats_callback) const = 0; 73 }; 74 75 enum class TimeMode { kRealTime, kSimulated }; 76 77 // Provides an API for creating and configuring emulated network layer. 78 // All objects returned by this API are owned by NetworkEmulationManager itself 79 // and will be deleted when manager will be deleted. 80 class NetworkEmulationManager { 81 public: 82 // Helper struct to simplify creation of simulated network behaviors. Contains 83 // non-owning pointers as the underlying instances are owned by the manager. 84 struct SimulatedNetworkNode { 85 SimulatedNetworkInterface* simulation; 86 EmulatedNetworkNode* node; 87 88 class Builder { 89 public: BuilderSimulatedNetworkNode90 explicit Builder(NetworkEmulationManager* net) : net_(net) {} BuilderSimulatedNetworkNode91 Builder() : net_(nullptr) {} 92 Builder(const Builder&) = default; 93 // Sets the config state, note that this will replace any previously set 94 // values. 95 Builder& config(BuiltInNetworkBehaviorConfig config); 96 Builder& delay_ms(int queue_delay_ms); 97 Builder& capacity_kbps(int link_capacity_kbps); 98 Builder& capacity_Mbps(int link_capacity_Mbps); 99 Builder& loss(double loss_rate); 100 Builder& packet_queue_length(int max_queue_length_in_packets); 101 SimulatedNetworkNode Build() const; 102 SimulatedNetworkNode Build(NetworkEmulationManager* net) const; 103 104 private: 105 NetworkEmulationManager* const net_; 106 BuiltInNetworkBehaviorConfig config_; 107 }; 108 }; 109 virtual ~NetworkEmulationManager() = default; 110 111 virtual TimeController* time_controller() = 0; 112 113 // Creates an emulated network node, which represents single network in 114 // the emulated network layer. 115 virtual EmulatedNetworkNode* CreateEmulatedNode( 116 BuiltInNetworkBehaviorConfig config) = 0; 117 virtual EmulatedNetworkNode* CreateEmulatedNode( 118 std::unique_ptr<NetworkBehaviorInterface> network_behavior) = 0; 119 120 virtual SimulatedNetworkNode::Builder NodeBuilder() = 0; 121 122 // Creates an emulated endpoint, which represents single network interface on 123 // the peer's device. 124 virtual EmulatedEndpoint* CreateEndpoint(EmulatedEndpointConfig config) = 0; 125 // Enable emulated endpoint to make it available for webrtc. 126 // Caller mustn't enable currently enabled endpoint. 127 virtual void EnableEndpoint(EmulatedEndpoint* endpoint) = 0; 128 // Disable emulated endpoint to make it unavailable for webrtc. 129 // Caller mustn't disable currently disabled endpoint. 130 virtual void DisableEndpoint(EmulatedEndpoint* endpoint) = 0; 131 132 // Creates a route between endpoints going through specified network nodes. 133 // This route is single direction only and describe how traffic that was 134 // sent by network interface |from| have to be delivered to the network 135 // interface |to|. Return object can be used to remove created route. The 136 // route must contains at least one network node inside it. 137 // 138 // Assume that E{0-9} are endpoints and N{0-9} are network nodes, then 139 // creation of the route have to follow these rules: 140 // 1. A route consists of a source endpoint, an ordered list of one or 141 // more network nodes, and a destination endpoint. 142 // 2. If (E1, ..., E2) is a route, then E1 != E2. 143 // In other words, the source and the destination may not be the same. 144 // 3. Given two simultaneously existing routes (E1, ..., E2) and 145 // (E3, ..., E4), either E1 != E3 or E2 != E4. 146 // In other words, there may be at most one route from any given source 147 // endpoint to any given destination endpoint. 148 // 4. Given two simultaneously existing routes (E1, ..., N1, ..., E2) 149 // and (E3, ..., N2, ..., E4), either N1 != N2 or E2 != E4. 150 // In other words, a network node may not belong to two routes that lead 151 // to the same destination endpoint. 152 virtual EmulatedRoute* CreateRoute( 153 EmulatedEndpoint* from, 154 const std::vector<EmulatedNetworkNode*>& via_nodes, 155 EmulatedEndpoint* to) = 0; 156 157 // Creates a route over the given |via_nodes| creating the required endpoints 158 // in the process. The returned EmulatedRoute pointer can be used in other 159 // calls as a transport route for message or cross traffic. 160 virtual EmulatedRoute* CreateRoute( 161 const std::vector<EmulatedNetworkNode*>& via_nodes) = 0; 162 163 // Removes route previously created by CreateRoute(...). 164 // Caller mustn't call this function with route, that have been already 165 // removed earlier. 166 virtual void ClearRoute(EmulatedRoute* route) = 0; 167 168 // Creates a simulated TCP connection using |send_route| for traffic and 169 // |ret_route| for feedback. This can be used to emulate HTTP cross traffic 170 // and to implement realistic reliable signaling over lossy networks. 171 // TODO(srte): Handle clearing of the routes involved. 172 virtual TcpMessageRoute* CreateTcpRoute(EmulatedRoute* send_route, 173 EmulatedRoute* ret_route) = 0; 174 175 // Creates EmulatedNetworkManagerInterface which can be used then to inject 176 // network emulation layer into PeerConnection. |endpoints| - are available 177 // network interfaces for PeerConnection. If endpoint is enabled, it will be 178 // immediately available for PeerConnection, otherwise user will be able to 179 // enable endpoint later to make it available for PeerConnection. 180 virtual EmulatedNetworkManagerInterface* 181 CreateEmulatedNetworkManagerInterface( 182 const std::vector<EmulatedEndpoint*>& endpoints) = 0; 183 }; 184 185 } // namespace webrtc 186 187 #endif // API_TEST_NETWORK_EMULATION_MANAGER_H_ 188