Home
last modified time | relevance | path

Searched defs:loop (Results 1 – 25 of 41) sorted by relevance

12

/frameworks/native/services/inputflinger/
DInputThread.cpp26 explicit InputThreadImpl(std::function<void()> loop) in InputThreadImpl()
42 InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake) in InputThread()
/frameworks/base/services/core/jni/
Dcom_android_server_storage_AppFuseBridge.cpp95 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_delete() local
102 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_start_loop() local
111 fuse::FuseBridgeLoop* const loop = reinterpret_cast<fuse::FuseBridgeLoop*>(java_loop); in com_android_server_storage_AppFuseBridge_add_bridge() local
/frameworks/av/media/libnbaio/
DLibsndfileSource.cpp26 LibsndfileSource::LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop) : in LibsndfileSource()
/frameworks/native/cmds/surfacereplayer/replayer/
DMain.cpp61 bool loop = false; in main() local
/frameworks/base/media/jni/soundpool/
DSoundPool.cpp76 bool checkLoop(int32_t *loop) in checkLoop()
117 int32_t priority, int32_t loop, float rate) in play()
212 void SoundPool::setLoop(int32_t streamID, int32_t loop) in setLoop()
DStream.cpp140 void Stream::setLoop(int32_t streamID, int32_t loop) in setLoop()
156 float leftVolume, float rightVolume, int32_t priority, int32_t loop, float rate) in setPlay()
277 float leftVolume, float rightVolume, int32_t priority, int32_t loop, float rate, in play_l()
Dandroid_media_SoundPool.cpp72 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, in android_media_SoundPool_play()
157 int loop) in android_media_SoundPool_setLoop()
DStreamManager.cpp154 int32_t priority, int32_t loop, float rate) in queueForPlay()
/frameworks/native/services/surfaceflinger/tests/vsync/
Dvsync.cpp59 sp<Looper> loop = new Looper(false); in main() local
/frameworks/native/services/vibratorservice/
DVibratorCallbackScheduler.cpp72 void CallbackScheduler::loop() { in loop() function in android::vibrator::CallbackScheduler
/frameworks/wilhelm/tests/examples/
DslesTestSendToPresetReverb.cpp73 SLmillibel sendLevel, bool alwaysOn, bool useFd, bool loop) in TestSendToPresetReverb()
343 bool loop = false; in main() local
/frameworks/base/graphics/java/android/graphics/drawable/
DRippleAnimationSession.java181 RenderNodeAnimator loop = new RenderNodeAnimator(props.getNoisePhase(), in enterHardware() local
188 private void startAnimation(Animator expand, Animator loop) { in startAnimation()
213 ValueAnimator loop = ValueAnimator.ofFloat(mStartTime, mStartTime + MAX_NOISE_PHASE); in enterSoftware() local
/frameworks/av/media/libaudioprocessing/tests/fuzzer/
Dlibaudioprocessing_record_buffer_converter_fuzzer.cpp165 for (int loop = 0; loop < numLoops; ++loop) { in LLVMFuzzerTestOneInput() local
/frameworks/native/services/sensorservice/tests/
Dsensorservicetest.cpp116 sp<Looper> loop = new Looper(false); in main() local
/frameworks/base/media/jni/soundpool/tests/
Dsoundpool_stress.cpp116 int loop, int repeat, int playSec) in testStreams()
223 int loop = 0; // disable looping in main() local
/frameworks/base/media/java/android/media/
DSoundPool.java313 int priority, int loop, float rate) { in play()
465 public native final void setLoop(int streamID, int loop); in setLoop()
517 int priority, int loop, float rate); in _play()
/frameworks/native/services/surfaceflinger/Scheduler/
DOneShotTimer.cpp79 void OneShotTimer::loop() { in loop() function in android::scheduler::OneShotTimer
/frameworks/wilhelm/src/android/
Dandroid_GenericPlayer.cpp180 void GenericPlayer::loop(bool loop) { in loop() argument
Dandroid_GenericMediaPlayer.cpp432 int32_t loop = 0; in onLoop() local
/frameworks/native/cmds/dumpstate/
DDumpPool.cpp178 void DumpPool::loop() { in loop() function in android::os::dumpstate::DumpPool
/frameworks/av/media/libstagefright/foundation/
DALooper.cpp196 bool ALooper::loop() { in loop() function in android::ALooper
/frameworks/native/services/surfaceflinger/
DSurfaceTracing.cpp206 void SurfaceTracing::AsyncRunner::loop() { in loop() function in android::SurfaceTracing::AsyncRunner
/frameworks/base/tests/AccessoryDisplay/common/src/com/android/accessorydisplay/common/
DTransport.java290 private void loop() { in loop() method in Transport.ReaderThread
/frameworks/base/core/java/android/os/
DLooper.java260 public static void loop() { in loop() method in Looper
/frameworks/wilhelm/tests/sandbox/
Dreverb.c225 bool loop = false; in main() local

12