Searched defs:objData (Results 1 – 7 of 7) sorted by relevance
393 auto objData = in getTextureData() local459 auto objData = ctx->shareGroup()->getObjectData( in glBindAttribLocation() local513 auto objData = ctx->shareGroup()->getObjectData( in sHasAttachmentWithFormat() local815 auto objData = ctx->shareGroup()->getObjectData( in glCompileShader() local1385 auto objData = ctx->shareGroup()->getObjectData( in glDeleteShader() local1430 auto objData = ctx->shareGroup()->getObjectData( in glDetachShader() local1861 auto objData = ctx->shareGroup()->getObjectData( in glGetActiveAttrib() local1884 auto objData = ctx->shareGroup()->getObjectData( in glGetActiveUniform() local1908 auto objData = ctx->shareGroup()->getObjectData( in glGetAttachedShaders() local1926 auto objData = ctx->shareGroup()->getObjectData( in glGetAttribLocation() local[all …]
254 auto objData = ctx->shareGroup()->getObjectData( in glGetUniformuiv() local
733 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in drawTexOES() local849 auto objData = mCtx->shareGroup()->getObjectData(NamedObjectType::TEXTURE, tex); in preDrawTextureUnitEmulation() local
349 auto objData = in getTextureData() local375 auto objData = ctx->shareGroup()->getObjectData( in glIsBuffer() local2264 auto objData = in glEGLImageTargetRenderbufferStorageOES() local2434 auto objData = ctx->shareGroup()->getObjectData(NamedObjectType::RENDERBUFFER, rb); in glRenderbufferStorageOES() local2460 auto objData = ctx->shareGroup()->getObjectData( in glGetRenderbufferParameterivOES() local
1691 auto objData = shareGroup()->getObjectData( in drawTexOES() local
77 for (const auto& objData : m_objectDataMap) { in postLoad() local
1383 auto objData = sg->getObjectData( in eglCreateImageKHR() local