/external/angle/src/tests/compiler_tests/ |
D | ShaderValidation_test.cpp | 127 const std::string &shaderString = in TEST_F() local 145 const std::string &shaderString = in TEST_F() local 163 const std::string &shaderString = in TEST_F() local 181 const std::string &shaderString = in TEST_F() local 199 const std::string &shaderString = in TEST_F() local 217 const std::string &shaderString = in TEST_F() local 237 const std::string &shaderString = in TEST_F() local 256 const std::string &shaderString = in TEST_F() local 277 const std::string &shaderString = in TEST_F() local 292 const std::string &shaderString = in TEST_F() local [all …]
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D | RemoveUnreferencedVariables_test.cpp | 27 const std::string &shaderString = in TEST_F() local 41 const std::string &shaderString = in TEST_F() local 57 const std::string &shaderString = in TEST_F() local 72 const std::string &shaderString = in TEST_F() local 92 const std::string &shaderString = in TEST_F() local 113 const std::string &shaderString = in TEST_F() local 131 const std::string &shaderString = in TEST_F() local 150 const std::string &shaderString = in TEST_F() local 171 const std::string &shaderString = in TEST_F() local 194 const std::string &shaderString = in TEST_F() local [all …]
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D | DebugShaderPrecision_test.cpp | 64 const std::string &shaderString = in TEST_F() local 128 const std::string &shaderString = in TEST_F() local 182 const std::string &shaderString = in TEST_F() local 206 const std::string &shaderString = in TEST_F() local 220 const std::string &shaderString = in TEST_F() local 232 const std::string &shaderString = in TEST_F() local 245 const std::string &shaderString = in TEST_F() local 273 const std::string &shaderString = in TEST_F() local 289 const std::string &shaderString = in TEST_F() local 315 const std::string &shaderString = in TEST_F() local [all …]
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D | QualificationOrder_test.cpp | 42 const std::string &shaderString = in TEST_F() local 58 const std::string &shaderString = in TEST_F() local 74 const std::string &shaderString = in TEST_F() local 89 const std::string &shaderString = in TEST_F() local 105 const std::string &shaderString = in TEST_F() local 124 const std::string &shaderString = in TEST_F() local 142 const std::string &shaderString = in TEST_F() local 160 const std::string &shaderString = in TEST_F() local 178 const std::string &shaderString = in TEST_F() local 196 const std::string &shaderString = in TEST_F() local [all …]
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D | MSLOutput_test.cpp | 34 const std::string &shaderString = in TEST_F() local 49 const std::string &shaderString = in TEST_F() local 64 const std::string &shaderString = in TEST_F() local 80 const std::string &shaderString = in TEST_F() local 98 const std::string &shaderString = in TEST_F() local 120 const std::string &shaderString = in TEST_F() local 138 const std::string &shaderString = in TEST_F() local 155 const std::string &shaderString = in TEST_F() local 171 const std::string &shaderString = in TEST_F() local 186 const std::string &shaderString = in TEST_F() local [all …]
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D | TypeTracking_test.cpp | 36 void compile(const std::string &shaderString) in compile() 77 const std::string &shaderString = in TEST_F() local 95 const std::string &shaderString = in TEST_F() local 109 const std::string &shaderString = in TEST_F() local 123 const std::string &shaderString = in TEST_F() local 141 const std::string &shaderString = in TEST_F() local 168 const std::string &shaderString = in TEST_F() local 185 const std::string &shaderString = in TEST_F() local 202 const std::string &shaderString = in TEST_F() local 225 const std::string &shaderString = in TEST_F() local [all …]
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D | GeometryShader_test.cpp | 127 const std::string &shaderString = in TEST_F() local 143 const std::string &shaderString = in TEST_F() local 159 const std::string &shaderString = in TEST_F() local 175 const std::string &shaderString = in TEST_F() local 194 const std::string &shaderString = in TEST_F() local 261 const std::string &shaderString = in TEST_F() local 279 const std::string &shaderString = in TEST_F() local 298 const std::string &shaderString = in TEST_F() local 316 const std::string &shaderString = in TEST_F() local 336 const std::string &shaderString = in TEST_F() local [all …]
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D | HLSLOutput_test.cpp | 34 const std::string &shaderString = in TEST_F() local 50 const std::string &shaderString = in TEST_F() local 81 const std::string &shaderString = in TEST_F() local 93 const std::string &shaderString = in TEST_F() local 108 const std::string &shaderString = in TEST_F() local 124 const std::string &shaderString = in TEST_F() local 142 const std::string &shaderString = in TEST_F() local 164 const std::string &shaderString = in TEST_F() local 183 const std::string &shaderString = in TEST_F() local 207 const std::string &shaderString = in TEST_F() local [all …]
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D | OVR_multiview_test.cpp | 194 const std::string &shaderString = in TEST_F() local 212 const std::string &shaderString = in TEST_F() local 231 const std::string &shaderString = in TEST_F() local 249 const std::string &shaderString = in TEST_F() local 267 const std::string &shaderString = in TEST_F() local 297 const std::string &shaderString = in TEST_F() local 315 const std::string &shaderString = in TEST_F() local 333 const std::string &shaderString = in TEST_F() local 352 const std::string &shaderString = in TEST_F() local 374 const std::string &shaderString = in TEST_F() local [all …]
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D | OVR_multiview2_test.cpp | 196 const std::string &shaderString = in TEST_F() local 215 const std::string &shaderString = in TEST_F() local 233 const std::string &shaderString = in TEST_F() local 251 const std::string &shaderString = in TEST_F() local 281 const std::string &shaderString = in TEST_F() local 299 const std::string &shaderString = in TEST_F() local 317 const std::string &shaderString = in TEST_F() local 336 const std::string &shaderString = in TEST_F() local 358 const std::string &shaderString = in TEST_F() local 381 const std::string &shaderString = in TEST_F() local [all …]
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D | PrunePureLiteralStatements_test.cpp | 29 const std::string shaderString = in TEST_F() local 45 const std::string shaderString = in TEST_F() local 61 const std::string shaderString = in TEST_F() local 75 const std::string shaderString = in TEST_F() local 89 const std::string shaderString = in TEST_F() local 109 const std::string shaderString = in TEST_F() local 132 const std::string shaderString = in TEST_F() local 155 const std::string shaderString = in TEST_F() local
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D | OES_texture_cube_map_array_test.cpp | 46 const std::string &shaderString = in TEST_F() local 64 const std::string &shaderString = in TEST_F() local 82 const std::string &shaderString = in TEST_F() local 100 const std::string &shaderString = in TEST_F() local 118 const std::string &shaderString = in TEST_F() local 137 const std::string &shaderString = in TEST_F() local 156 const std::string &shaderString = in TEST_F() local 175 const std::string &shaderString = in TEST_F() local 193 const std::string &shaderString = in TEST_F() local
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D | CollectVariables_test.cpp | 57 void validateDepthRangeShader(const std::string &shaderString) in validateDepthRangeShader() 104 void validateOutputVariableForShader(const std::string &shaderString, in validateOutputVariableForShader() 123 void compile(const std::string &shaderString, ShCompileOptions compileOptions) in compile() 129 void compile(const std::string &shaderString) { compile(shaderString, 0u); } in compile() 242 const std::string &shaderString = in TEST_F() local 268 const std::string &shaderString = in TEST_F() local 294 const std::string &shaderString = in TEST_F() local 319 const std::string &shaderString = in TEST_F() local 356 const std::string &shaderString = in TEST_F() local 394 const std::string &shaderString = in TEST_F() local [all …]
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D | Pack_Unpack_test.cpp | 29 const std::string &shaderString = in TEST_F() local 46 const std::string &shaderString = in TEST_F() local 63 const std::string &shaderString = in TEST_F() local 80 const std::string &shaderString = in TEST_F() local 97 const std::string &shaderString = in TEST_F() local 114 const std::string &shaderString = in TEST_F() local
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D | ARB_texture_rectangle_test.cpp | 37 const std::string &shaderString = in TEST_F() local 56 const std::string &shaderString = in TEST_F() local 78 const std::string &shaderString = in TEST_F() local 95 const std::string &shaderString = in TEST_F() local 143 const std::string &shaderString = in TEST_F() local 162 const std::string &shaderString = in TEST_F() local 178 const std::string &shaderString = in TEST_F() local
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D | ConstantFolding_test.cpp | 27 const std::string &shaderString = in TEST_F() local 43 const std::string &shaderString = in TEST_F() local 59 const std::string &shaderString = in TEST_F() local 75 const std::string &shaderString = in TEST_F() local 92 const std::string &shaderString = in TEST_F() local 108 const std::string &shaderString = in TEST_F() local 137 const std::string &shaderString = in TEST_F() local 160 const std::string &shaderString = in TEST_F() local 187 const std::string &shaderString = in TEST_F() local 220 const std::string &shaderString = in TEST_F() local [all …]
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D | AppendixALimitations_test.cpp | 32 const std::string &shaderString = in TEST_F() local 55 const std::string &shaderString = in TEST_F() local 79 const std::string &shaderString = in TEST_F() local 103 const std::string &shaderString = in TEST_F() local 122 const std::string &shaderString = in TEST_F() local
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D | PruneUnusedFunctions_test.cpp | 26 void compile(const std::string &shaderString) in compile() 36 const std::string &shaderString = in TEST_F() local 53 const std::string &shaderString = in TEST_F() local 67 const std::string &shaderString = in TEST_F() local
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D | RecordConstantPrecision_test.cpp | 27 const std::string &shaderString = in TEST_F() local 45 const std::string &shaderString = in TEST_F() local 63 const std::string &shaderString = in TEST_F() local 82 const std::string &shaderString = in TEST_F() local
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D | SamplerVideoWEBGL_test.cpp | 36 const std::string &shaderString = in TEST_F() local 55 const std::string &shaderString = in TEST_F() local 74 const std::string &shaderString = in TEST_F() local 92 const std::string &shaderString = in TEST_F() local
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D | ScalarizeVecAndMatConstructorArgs_test.cpp | 33 const std::string shaderString = in TEST_F() local 54 const std::string shaderString = in TEST_F() local 77 const std::string shaderString = in TEST_F() local 100 const std::string shaderString = in TEST_F() local
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D | QualificationOrderESSL31_test.cpp | 37 const std::string &shaderString = in TEST_F() local 61 const std::string &shaderString = in TEST_F() local 86 const std::string &shaderString = in TEST_F() local 110 const std::string &shaderString = in TEST_F() local 138 const std::string &shaderString = in TEST_F() local
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D | EmulateGLDrawID_test.cpp | 28 void CheckCompileFailure(const std::string &shaderString, const char *expectedError = nullptr) in CheckCompileFailure() 58 const std::string shaderString = in TEST_F() local 83 const std::string &shaderString = in TEST_F() local 154 const std::string &shaderString = in TEST_F() local
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D | EmulateGLBaseVertexBaseInstance_test.cpp | 28 void CheckCompileFailure(const std::string &shaderString, const char *expectedError = nullptr) in CheckCompileFailure() 59 const std::string shaderString = in TEST_F() local 82 const std::string &shaderString = in TEST_F() local 196 const std::string &shaderString = in TEST_F() local
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D | WorkGroupSize_test.cpp | 36 bool compile(const std::string &shaderString) in compile() 53 const std::string &shaderString = in TEST_F() local 70 const std::string &shaderString = in TEST_F() local 87 const std::string &shaderString = in TEST_F() local
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