Home
last modified time | relevance | path

Searched defs:shaderString (Results 1 – 25 of 53) sorted by relevance

123

/external/angle/src/tests/compiler_tests/
DShaderValidation_test.cpp127 const std::string &shaderString = in TEST_F() local
145 const std::string &shaderString = in TEST_F() local
163 const std::string &shaderString = in TEST_F() local
181 const std::string &shaderString = in TEST_F() local
199 const std::string &shaderString = in TEST_F() local
217 const std::string &shaderString = in TEST_F() local
237 const std::string &shaderString = in TEST_F() local
256 const std::string &shaderString = in TEST_F() local
277 const std::string &shaderString = in TEST_F() local
292 const std::string &shaderString = in TEST_F() local
[all …]
DRemoveUnreferencedVariables_test.cpp27 const std::string &shaderString = in TEST_F() local
41 const std::string &shaderString = in TEST_F() local
57 const std::string &shaderString = in TEST_F() local
72 const std::string &shaderString = in TEST_F() local
92 const std::string &shaderString = in TEST_F() local
113 const std::string &shaderString = in TEST_F() local
131 const std::string &shaderString = in TEST_F() local
150 const std::string &shaderString = in TEST_F() local
171 const std::string &shaderString = in TEST_F() local
194 const std::string &shaderString = in TEST_F() local
[all …]
DDebugShaderPrecision_test.cpp64 const std::string &shaderString = in TEST_F() local
128 const std::string &shaderString = in TEST_F() local
182 const std::string &shaderString = in TEST_F() local
206 const std::string &shaderString = in TEST_F() local
220 const std::string &shaderString = in TEST_F() local
232 const std::string &shaderString = in TEST_F() local
245 const std::string &shaderString = in TEST_F() local
273 const std::string &shaderString = in TEST_F() local
289 const std::string &shaderString = in TEST_F() local
315 const std::string &shaderString = in TEST_F() local
[all …]
DQualificationOrder_test.cpp42 const std::string &shaderString = in TEST_F() local
58 const std::string &shaderString = in TEST_F() local
74 const std::string &shaderString = in TEST_F() local
89 const std::string &shaderString = in TEST_F() local
105 const std::string &shaderString = in TEST_F() local
124 const std::string &shaderString = in TEST_F() local
142 const std::string &shaderString = in TEST_F() local
160 const std::string &shaderString = in TEST_F() local
178 const std::string &shaderString = in TEST_F() local
196 const std::string &shaderString = in TEST_F() local
[all …]
DMSLOutput_test.cpp34 const std::string &shaderString = in TEST_F() local
49 const std::string &shaderString = in TEST_F() local
64 const std::string &shaderString = in TEST_F() local
80 const std::string &shaderString = in TEST_F() local
98 const std::string &shaderString = in TEST_F() local
120 const std::string &shaderString = in TEST_F() local
138 const std::string &shaderString = in TEST_F() local
155 const std::string &shaderString = in TEST_F() local
171 const std::string &shaderString = in TEST_F() local
186 const std::string &shaderString = in TEST_F() local
[all …]
DTypeTracking_test.cpp36 void compile(const std::string &shaderString) in compile()
77 const std::string &shaderString = in TEST_F() local
95 const std::string &shaderString = in TEST_F() local
109 const std::string &shaderString = in TEST_F() local
123 const std::string &shaderString = in TEST_F() local
141 const std::string &shaderString = in TEST_F() local
168 const std::string &shaderString = in TEST_F() local
185 const std::string &shaderString = in TEST_F() local
202 const std::string &shaderString = in TEST_F() local
225 const std::string &shaderString = in TEST_F() local
[all …]
DGeometryShader_test.cpp127 const std::string &shaderString = in TEST_F() local
143 const std::string &shaderString = in TEST_F() local
159 const std::string &shaderString = in TEST_F() local
175 const std::string &shaderString = in TEST_F() local
194 const std::string &shaderString = in TEST_F() local
261 const std::string &shaderString = in TEST_F() local
279 const std::string &shaderString = in TEST_F() local
298 const std::string &shaderString = in TEST_F() local
316 const std::string &shaderString = in TEST_F() local
336 const std::string &shaderString = in TEST_F() local
[all …]
DHLSLOutput_test.cpp34 const std::string &shaderString = in TEST_F() local
50 const std::string &shaderString = in TEST_F() local
81 const std::string &shaderString = in TEST_F() local
93 const std::string &shaderString = in TEST_F() local
108 const std::string &shaderString = in TEST_F() local
124 const std::string &shaderString = in TEST_F() local
142 const std::string &shaderString = in TEST_F() local
164 const std::string &shaderString = in TEST_F() local
183 const std::string &shaderString = in TEST_F() local
207 const std::string &shaderString = in TEST_F() local
[all …]
DOVR_multiview_test.cpp194 const std::string &shaderString = in TEST_F() local
212 const std::string &shaderString = in TEST_F() local
231 const std::string &shaderString = in TEST_F() local
249 const std::string &shaderString = in TEST_F() local
267 const std::string &shaderString = in TEST_F() local
297 const std::string &shaderString = in TEST_F() local
315 const std::string &shaderString = in TEST_F() local
333 const std::string &shaderString = in TEST_F() local
352 const std::string &shaderString = in TEST_F() local
374 const std::string &shaderString = in TEST_F() local
[all …]
DOVR_multiview2_test.cpp196 const std::string &shaderString = in TEST_F() local
215 const std::string &shaderString = in TEST_F() local
233 const std::string &shaderString = in TEST_F() local
251 const std::string &shaderString = in TEST_F() local
281 const std::string &shaderString = in TEST_F() local
299 const std::string &shaderString = in TEST_F() local
317 const std::string &shaderString = in TEST_F() local
336 const std::string &shaderString = in TEST_F() local
358 const std::string &shaderString = in TEST_F() local
381 const std::string &shaderString = in TEST_F() local
[all …]
DPrunePureLiteralStatements_test.cpp29 const std::string shaderString = in TEST_F() local
45 const std::string shaderString = in TEST_F() local
61 const std::string shaderString = in TEST_F() local
75 const std::string shaderString = in TEST_F() local
89 const std::string shaderString = in TEST_F() local
109 const std::string shaderString = in TEST_F() local
132 const std::string shaderString = in TEST_F() local
155 const std::string shaderString = in TEST_F() local
DOES_texture_cube_map_array_test.cpp46 const std::string &shaderString = in TEST_F() local
64 const std::string &shaderString = in TEST_F() local
82 const std::string &shaderString = in TEST_F() local
100 const std::string &shaderString = in TEST_F() local
118 const std::string &shaderString = in TEST_F() local
137 const std::string &shaderString = in TEST_F() local
156 const std::string &shaderString = in TEST_F() local
175 const std::string &shaderString = in TEST_F() local
193 const std::string &shaderString = in TEST_F() local
DCollectVariables_test.cpp57 void validateDepthRangeShader(const std::string &shaderString) in validateDepthRangeShader()
104 void validateOutputVariableForShader(const std::string &shaderString, in validateOutputVariableForShader()
123 void compile(const std::string &shaderString, ShCompileOptions compileOptions) in compile()
129 void compile(const std::string &shaderString) { compile(shaderString, 0u); } in compile()
242 const std::string &shaderString = in TEST_F() local
268 const std::string &shaderString = in TEST_F() local
294 const std::string &shaderString = in TEST_F() local
319 const std::string &shaderString = in TEST_F() local
356 const std::string &shaderString = in TEST_F() local
394 const std::string &shaderString = in TEST_F() local
[all …]
DPack_Unpack_test.cpp29 const std::string &shaderString = in TEST_F() local
46 const std::string &shaderString = in TEST_F() local
63 const std::string &shaderString = in TEST_F() local
80 const std::string &shaderString = in TEST_F() local
97 const std::string &shaderString = in TEST_F() local
114 const std::string &shaderString = in TEST_F() local
DARB_texture_rectangle_test.cpp37 const std::string &shaderString = in TEST_F() local
56 const std::string &shaderString = in TEST_F() local
78 const std::string &shaderString = in TEST_F() local
95 const std::string &shaderString = in TEST_F() local
143 const std::string &shaderString = in TEST_F() local
162 const std::string &shaderString = in TEST_F() local
178 const std::string &shaderString = in TEST_F() local
DConstantFolding_test.cpp27 const std::string &shaderString = in TEST_F() local
43 const std::string &shaderString = in TEST_F() local
59 const std::string &shaderString = in TEST_F() local
75 const std::string &shaderString = in TEST_F() local
92 const std::string &shaderString = in TEST_F() local
108 const std::string &shaderString = in TEST_F() local
137 const std::string &shaderString = in TEST_F() local
160 const std::string &shaderString = in TEST_F() local
187 const std::string &shaderString = in TEST_F() local
220 const std::string &shaderString = in TEST_F() local
[all …]
DAppendixALimitations_test.cpp32 const std::string &shaderString = in TEST_F() local
55 const std::string &shaderString = in TEST_F() local
79 const std::string &shaderString = in TEST_F() local
103 const std::string &shaderString = in TEST_F() local
122 const std::string &shaderString = in TEST_F() local
DPruneUnusedFunctions_test.cpp26 void compile(const std::string &shaderString) in compile()
36 const std::string &shaderString = in TEST_F() local
53 const std::string &shaderString = in TEST_F() local
67 const std::string &shaderString = in TEST_F() local
DRecordConstantPrecision_test.cpp27 const std::string &shaderString = in TEST_F() local
45 const std::string &shaderString = in TEST_F() local
63 const std::string &shaderString = in TEST_F() local
82 const std::string &shaderString = in TEST_F() local
DSamplerVideoWEBGL_test.cpp36 const std::string &shaderString = in TEST_F() local
55 const std::string &shaderString = in TEST_F() local
74 const std::string &shaderString = in TEST_F() local
92 const std::string &shaderString = in TEST_F() local
DScalarizeVecAndMatConstructorArgs_test.cpp33 const std::string shaderString = in TEST_F() local
54 const std::string shaderString = in TEST_F() local
77 const std::string shaderString = in TEST_F() local
100 const std::string shaderString = in TEST_F() local
DQualificationOrderESSL31_test.cpp37 const std::string &shaderString = in TEST_F() local
61 const std::string &shaderString = in TEST_F() local
86 const std::string &shaderString = in TEST_F() local
110 const std::string &shaderString = in TEST_F() local
138 const std::string &shaderString = in TEST_F() local
DEmulateGLDrawID_test.cpp28 void CheckCompileFailure(const std::string &shaderString, const char *expectedError = nullptr) in CheckCompileFailure()
58 const std::string shaderString = in TEST_F() local
83 const std::string &shaderString = in TEST_F() local
154 const std::string &shaderString = in TEST_F() local
DEmulateGLBaseVertexBaseInstance_test.cpp28 void CheckCompileFailure(const std::string &shaderString, const char *expectedError = nullptr) in CheckCompileFailure()
59 const std::string shaderString = in TEST_F() local
82 const std::string &shaderString = in TEST_F() local
196 const std::string &shaderString = in TEST_F() local
DWorkGroupSize_test.cpp36 bool compile(const std::string &shaderString) in compile()
53 const std::string &shaderString = in TEST_F() local
70 const std::string &shaderString = in TEST_F() local
87 const std::string &shaderString = in TEST_F() local

123