| /external/skia/src/gpu/tessellate/ |
| D | GrPathInnerTriangulateOp.cpp | 46 const GrUserStencilSettings* stencil) { in pushFanStencilProgram() 53 const GrUserStencilSettings* stencil) { in pushFanFillProgram() 150 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local 194 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local
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| /external/skqp/src/gpu/ |
| D | GrRenderTarget.cpp | 22 GrStencilAttachment* stencil) in GrRenderTarget() 75 void GrRenderTargetPriv::attachStencilAttachment(sk_sp<GrStencilAttachment> stencil) { in attachStencilAttachment()
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| /external/skia/src/gpu/ |
| D | GrRenderTarget.cpp | 22 GrAttachment* stencil) in GrRenderTarget() 48 void GrRenderTarget::attachStencilAttachment(sk_sp<GrAttachment> stencil, bool useMSAASurface) { in attachStencilAttachment()
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| D | GrProgramInfo.cpp | 13 GrStencilSettings stencil; in nonGLStencilSettings() local
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| /external/mesa3d/src/gallium/drivers/i915/ |
| D | i915_clear.c | 45 double depth, unsigned stencil, in i915_clear_emit() 222 double depth, unsigned stencil) in i915_clear_blitter() 251 double depth, unsigned stencil) in i915_clear_render()
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| /external/mesa3d/src/mesa/swrast/ |
| D | s_stencil.c | 129 GLuint n, GLubyte stencil[], const GLubyte mask[], in apply_stencil_op() 212 GLubyte stencil[], GLubyte mask[], GLint stride) in do_stencil_test() 295 GLubyte stencil[]) in get_s8_values() 329 const GLubyte stencil[]) in put_s8_values() 455 GLint n, GLint x, GLint y, GLubyte stencil[]) in _swrast_read_stencil_span() 495 const GLubyte stencil[] ) in _swrast_write_stencil_span()
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| /external/skqp/src/gpu/gl/ |
| D | GrGLRenderTarget.cpp | 26 GrGLStencilAttachment* stencil) in GrGLRenderTarget() 93 if (GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment()) { in getBackendRenderTarget() local 115 GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in completeStencilAttachment() local
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| /external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
| D | nv30_clear.c | 44 pack_zeta(enum pipe_format format, double depth, unsigned stencil) in pack_zeta() 54 const union pipe_color_union *color, double depth, unsigned stencil) in nv30_clear() 163 unsigned buffers, double depth, unsigned stencil, in nv30_clear_depth_stencil()
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| /external/mesa3d/src/gallium/drivers/svga/ |
| D | svga_pipe_clear.c | 73 double depth, unsigned stencil) in clear_buffers_with_quad() 127 unsigned stencil) in try_clear() 237 double depth, unsigned stencil) in svga_clear() 296 uint8_t stencil; in svga_clear_texture() local
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| /external/skia/src/gpu/vk/ |
| D | GrVkRenderTarget.cpp | 230 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment() 328 GrVkAttachment* stencil = in createFramebuffer() local 358 const GrAttachment* stencil = this->getStencilAttachment(); in getAttachmentsDescriptor() local 455 const GrAttachment* stencil = this->getStencilAttachment(); in stencilImageResource() local 466 const GrAttachment* stencil = this->getStencilAttachment(); in stencilAttachmentView() local
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| /external/angle/src/libANGLE/renderer/gl/ |
| D | ClearMultiviewGL.cpp | 40 GLint stencil) in clearMultiviewFBO() 56 GLint stencil) in clearLayeredFBO() 86 GLint stencil) in genericClear()
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| /external/skia/src/gpu/gl/ |
| D | GrGLRenderTarget.cpp | 28 GrGLAttachment* stencil) in GrGLRenderTarget() 108 if (GrAttachment* stencil = this->getStencilAttachment(useMultisampleFBO)) { in getBackendRenderTarget() local 127 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment()
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| /external/skqp/src/gpu/ops/ |
| D | GrDrawPathOp.cpp | 57 GrPathRendering::FillType fillType, GrStencilSettings* stencil) { in init_stencil_pass_settings() 83 GrStencilSettings stencil; in onExecute() local
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| D | GrFillRectOp.cpp | 77 GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil, in FillRectOp() 413 const GrUserStencilSettings* stencil) { in Make() 425 const GrUserStencilSettings* stencil) { in MakeWithLocalMatrix() 437 const GrUserStencilSettings* stencil) { in MakeWithLocalRect() 458 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr in GR_DRAW_OP_TEST_DEFINE() local
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| D | GrStencilPathOp.cpp | 35 GrStencilSettings stencil(GrPathRendering::GetStencilPassSettings(fFillType), in onExecute() local
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| /external/mesa3d/src/gallium/drivers/llvmpipe/ |
| D | lp_clear.c | 53 unsigned stencil) in llvmpipe_clear()
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| /external/skqp/src/gpu/vk/ |
| D | GrVkRenderTarget.cpp | 272 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in getAttachmentsDescriptor() local 385 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilImageResource() local 396 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilAttachmentView() local
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| D | GrVkPipelineStateBuilder.cpp | 26 const GrStencilSettings& stencil, in CreatePipelineState() 230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize() 397 const GrStencilSettings& stencil, in Build()
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| /external/mesa3d/src/mesa/main/ |
| D | clear.c | 691 GLfloat depth, GLint stencil, bool no_error) in clear_bufferfi() 769 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi_no_error() 778 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi() 792 GLint drawbuffer, GLfloat depth, GLint stencil) in _mesa_ClearNamedFramebufferfi()
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| /external/mesa3d/src/gallium/drivers/softpipe/ |
| D | sp_clear.c | 53 double depth, unsigned stencil) in softpipe_clear()
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| /external/skia/src/gpu/d3d/ |
| D | GrD3DRenderTarget.cpp | 186 if (auto stencil = this->getStencilAttachment()) { in stencilDxgiFormat() local 198 if (const GrAttachment* stencil = this->getStencilAttachment()) { in genKey() local
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| D | GrD3DRenderTarget.h | 110 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment()
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| /external/mesa3d/src/gallium/drivers/radeonsi/ |
| D | si_clear.c | 548 const union pipe_color_union *color, double depth, unsigned stencil) in si_clear() 705 unsigned clear_flags, double depth, unsigned stencil, in si_clear_depth_stencil() 737 uint8_t stencil = 0; in si_clear_texture() local
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| /external/mesa3d/src/gallium/drivers/swr/ |
| D | swr_clear.cpp | 33 unsigned stencil) in swr_clear()
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| /external/skia/src/gpu/ops/ |
| D | GrFillRectOp.cpp | 81 DrawQuad* quad, const GrUserStencilSettings* stencil, Helper::InputFlags inputFlags) in FillRectOp() 463 const GrUserStencilSettings* stencil, in Make() 473 const GrUserStencilSettings* stencil) { in MakeNonAARect() 564 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr in GR_DRAW_OP_TEST_DEFINE() local
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