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Searched defs:stencil (Results 1 – 25 of 267) sorted by relevance

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/external/skia/src/gpu/tessellate/
DGrPathInnerTriangulateOp.cpp46 const GrUserStencilSettings* stencil) { in pushFanStencilProgram()
53 const GrUserStencilSettings* stencil) { in pushFanFillProgram()
150 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local
194 auto* stencil = (fPath.getFillType() == SkPathFillType::kWinding) in prePreparePrograms() local
/external/skqp/src/gpu/
DGrRenderTarget.cpp22 GrStencilAttachment* stencil) in GrRenderTarget()
75 void GrRenderTargetPriv::attachStencilAttachment(sk_sp<GrStencilAttachment> stencil) { in attachStencilAttachment()
/external/skia/src/gpu/
DGrRenderTarget.cpp22 GrAttachment* stencil) in GrRenderTarget()
48 void GrRenderTarget::attachStencilAttachment(sk_sp<GrAttachment> stencil, bool useMSAASurface) { in attachStencilAttachment()
DGrProgramInfo.cpp13 GrStencilSettings stencil; in nonGLStencilSettings() local
/external/mesa3d/src/gallium/drivers/i915/
Di915_clear.c45 double depth, unsigned stencil, in i915_clear_emit()
222 double depth, unsigned stencil) in i915_clear_blitter()
251 double depth, unsigned stencil) in i915_clear_render()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c129 GLuint n, GLubyte stencil[], const GLubyte mask[], in apply_stencil_op()
212 GLubyte stencil[], GLubyte mask[], GLint stride) in do_stencil_test()
295 GLubyte stencil[]) in get_s8_values()
329 const GLubyte stencil[]) in put_s8_values()
455 GLint n, GLint x, GLint y, GLubyte stencil[]) in _swrast_read_stencil_span()
495 const GLubyte stencil[] ) in _swrast_write_stencil_span()
/external/skqp/src/gpu/gl/
DGrGLRenderTarget.cpp26 GrGLStencilAttachment* stencil) in GrGLRenderTarget()
93 if (GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment()) { in getBackendRenderTarget() local
115 GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in completeStencilAttachment() local
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_clear.c44 pack_zeta(enum pipe_format format, double depth, unsigned stencil) in pack_zeta()
54 const union pipe_color_union *color, double depth, unsigned stencil) in nv30_clear()
163 unsigned buffers, double depth, unsigned stencil, in nv30_clear_depth_stencil()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_clear.c73 double depth, unsigned stencil) in clear_buffers_with_quad()
127 unsigned stencil) in try_clear()
237 double depth, unsigned stencil) in svga_clear()
296 uint8_t stencil; in svga_clear_texture() local
/external/skia/src/gpu/vk/
DGrVkRenderTarget.cpp230 bool GrVkRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) { in completeStencilAttachment()
328 GrVkAttachment* stencil = in createFramebuffer() local
358 const GrAttachment* stencil = this->getStencilAttachment(); in getAttachmentsDescriptor() local
455 const GrAttachment* stencil = this->getStencilAttachment(); in stencilImageResource() local
466 const GrAttachment* stencil = this->getStencilAttachment(); in stencilAttachmentView() local
/external/angle/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp40 GLint stencil) in clearMultiviewFBO()
56 GLint stencil) in clearLayeredFBO()
86 GLint stencil) in genericClear()
/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp28 GrGLAttachment* stencil) in GrGLRenderTarget()
108 if (GrAttachment* stencil = this->getStencilAttachment(useMultisampleFBO)) { in getBackendRenderTarget() local
127 bool GrGLRenderTarget::completeStencilAttachment(GrAttachment* stencil, bool useMultisampleFBO) { in completeStencilAttachment()
/external/skqp/src/gpu/ops/
DGrDrawPathOp.cpp57 GrPathRendering::FillType fillType, GrStencilSettings* stencil) { in init_stencil_pass_settings()
83 GrStencilSettings stencil; in onExecute() local
DGrFillRectOp.cpp77 GrQuadAAFlags edgeFlags, const GrUserStencilSettings* stencil, in FillRectOp()
413 const GrUserStencilSettings* stencil) { in Make()
425 const GrUserStencilSettings* stencil) { in MakeWithLocalMatrix()
437 const GrUserStencilSettings* stencil) { in MakeWithLocalRect()
458 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr in GR_DRAW_OP_TEST_DEFINE() local
DGrStencilPathOp.cpp35 GrStencilSettings stencil(GrPathRendering::GetStencilPassSettings(fFillType), in onExecute() local
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_clear.c53 unsigned stencil) in llvmpipe_clear()
/external/skqp/src/gpu/vk/
DGrVkRenderTarget.cpp272 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in getAttachmentsDescriptor() local
385 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilImageResource() local
396 const GrStencilAttachment* stencil = this->renderTargetPriv().getStencilAttachment(); in stencilAttachmentView() local
DGrVkPipelineStateBuilder.cpp26 const GrStencilSettings& stencil, in CreatePipelineState()
230 GrVkPipelineState* GrVkPipelineStateBuilder::finalize(const GrStencilSettings& stencil, in finalize()
397 const GrStencilSettings& stencil, in Build()
/external/mesa3d/src/mesa/main/
Dclear.c691 GLfloat depth, GLint stencil, bool no_error) in clear_bufferfi()
769 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi_no_error()
778 GLfloat depth, GLint stencil) in _mesa_ClearBufferfi()
792 GLint drawbuffer, GLfloat depth, GLint stencil) in _mesa_ClearNamedFramebufferfi()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_clear.c53 double depth, unsigned stencil) in softpipe_clear()
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.cpp186 if (auto stencil = this->getStencilAttachment()) { in stencilDxgiFormat() local
198 if (const GrAttachment* stencil = this->getStencilAttachment()) { in genKey() local
DGrD3DRenderTarget.h110 bool completeStencilAttachment(GrAttachment* stencil, bool useMSAASurface) override { in completeStencilAttachment()
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_clear.c548 const union pipe_color_union *color, double depth, unsigned stencil) in si_clear()
705 unsigned clear_flags, double depth, unsigned stencil, in si_clear_depth_stencil()
737 uint8_t stencil = 0; in si_clear_texture() local
/external/mesa3d/src/gallium/drivers/swr/
Dswr_clear.cpp33 unsigned stencil) in swr_clear()
/external/skia/src/gpu/ops/
DGrFillRectOp.cpp81 DrawQuad* quad, const GrUserStencilSettings* stencil, Helper::InputFlags inputFlags) in FillRectOp()
463 const GrUserStencilSettings* stencil, in Make()
473 const GrUserStencilSettings* stencil) { in MakeNonAARect()
564 const GrUserStencilSettings* stencil = random->nextBool() ? nullptr in GR_DRAW_OP_TEST_DEFINE() local

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