/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() 136 const int stencilBits = getNumStencilBits(combinedFormat); in chooseDepthStencilFormat() local 221 int stencilBits = 0; in createFramebuffer() local
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D | gluRenderConfig.hpp | 89 int stencilBits; member
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/external/deqp/framework/common/ |
D | tcuRenderTarget.cpp | 39 …et (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSampl… in RenderTarget()
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/external/angle/src/libANGLE/renderer/ |
D | Format.h | 97 GLuint stencilBits; member 123 GLuint stencilBits) in GetChannelCount() 144 GLuint stencilBits, in Format()
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D | d3d_format.h | 45 GLuint stencilBits; member
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D | d3d_format.cpp | 45 GLuint stencilBits, in D3DFormat()
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/external/skia/tools/sk_app/ |
D | WindowContext.h | 44 int stencilBits() const { return fStencilBits; } in stencilBits() function
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/external/skia/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 62 GrGLFormat stencil_bits_to_format(int stencilBits) { in stencil_bits_to_format() 83 int stencilBits) { in MakeWrapped()
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/external/skqp/tools/sk_app/ |
D | WindowContext.h | 47 int stencilBits() const { return fStencilBits; } in stencilBits() function
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D | Window.cpp | 126 int Window::stencilBits() const { in stencilBits() function in sk_app::Window
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/external/skqp/src/gpu/ |
D | GrBackendSurface.cpp | 421 int stencilBits, in GrBackendRenderTarget() 473 int stencilBits, in GrBackendRenderTarget() 488 int stencilBits, in GrBackendRenderTarget()
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/external/deqp/modules/gles2/functional/ |
D | es2fStencilTests.cpp | 254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil() 278 int stencilBits = renderTarget.getStencilBits(); in iterate() local 398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es2fIntegerStateQueryTests.cpp | 303 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 471 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 642 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 983 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1024 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1221 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1255 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1289 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1320 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1761 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
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D | es2fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 450 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
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/external/deqp/modules/gles3/functional/ |
D | es3fStencilTests.cpp | 257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil() 281 int stencilBits = renderTarget.getStencilBits(); in iterate() local 401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
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D | es3fDepthStencilClearTests.cpp | 103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 453 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
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D | es3fIntegerStateQueryTests.cpp | 335 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 522 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 708 …teger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 898 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial() 1262 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1303 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1501 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1535 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1569 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local 1600 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local [all …]
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/external/angle/src/tests/gl_tests/ |
D | DepthStencilFormatsTest.cpp | 22 int stencilBits; member 296 GLint stencilBits = 0; in depthStencilReadbackCase() local 507 int stencilBits; in TEST_P() member 630 GLint stencilBits = 0; in TEST_P() local
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/external/skia/src/gpu/ |
D | GrBackendSurface.cpp | 866 int stencilBits, in GrBackendRenderTarget() 959 int stencilBits, in GrBackendRenderTarget() 974 int stencilBits, in GrBackendRenderTarget()
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/external/mesa3d/src/mesa/main/ |
D | context.c | 228 GLint stencilBits, in _mesa_create_visual() 270 GLint stencilBits, in _mesa_initialize_visual()
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/external/deqp/framework/platform/win32/ |
D | tcuWGL.hpp | 123 int stencilBits; member in tcu::wgl::PixelFormatInfo
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/external/skqp/src/gpu/gl/ |
D | GrGLRenderTarget.cpp | 72 int stencilBits) { in MakeWrapped()
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/external/angle/util/ |
D | EGLWindow.h | 43 int stencilBits; member
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/external/mesa3d/src/amd/addrlib/src/core/ |
D | addrlib.cpp | 532 UINT_32 stencilBits = 0; in Flt32ToDepthPixel() local
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 409 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat() 419 … drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int… in renderReference() 743 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE); in executeForContexts() local 950 …const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZ… in executeForContexts() local
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