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Searched defs:stencilBits (Results 1 – 25 of 54) sorted by relevance

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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits()
136 const int stencilBits = getNumStencilBits(combinedFormat); in chooseDepthStencilFormat() local
221 int stencilBits = 0; in createFramebuffer() local
DgluRenderConfig.hpp89 int stencilBits; member
/external/deqp/framework/common/
DtcuRenderTarget.cpp39 …et (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSampl… in RenderTarget()
/external/angle/src/libANGLE/renderer/
DFormat.h97 GLuint stencilBits; member
123 GLuint stencilBits) in GetChannelCount()
144 GLuint stencilBits, in Format()
Dd3d_format.h45 GLuint stencilBits; member
Dd3d_format.cpp45 GLuint stencilBits, in D3DFormat()
/external/skia/tools/sk_app/
DWindowContext.h44 int stencilBits() const { return fStencilBits; } in stencilBits() function
/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp62 GrGLFormat stencil_bits_to_format(int stencilBits) { in stencil_bits_to_format()
83 int stencilBits) { in MakeWrapped()
/external/skqp/tools/sk_app/
DWindowContext.h47 int stencilBits() const { return fStencilBits; } in stencilBits() function
DWindow.cpp126 int Window::stencilBits() const { in stencilBits() function in sk_app::Window
/external/skqp/src/gpu/
DGrBackendSurface.cpp421 int stencilBits, in GrBackendRenderTarget()
473 int stencilBits, in GrBackendRenderTarget()
488 int stencilBits, in GrBackendRenderTarget()
/external/deqp/modules/gles2/functional/
Des2fStencilTests.cpp254 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil()
278 int stencilBits = renderTarget.getStencilBits(); in iterate() local
398 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
Des2fIntegerStateQueryTests.cpp303 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
471 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
642 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
983 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1024 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1221 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1255 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1289 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1320 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1761 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
Des2fDepthStencilClearTests.cpp103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat()
450 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
/external/deqp/modules/gles3/functional/
Des3fStencilTests.cpp257 void StencilCase::visualizeStencil (sglr::Context& context, int stencilBits, int stencilStep) in visualizeStencil()
281 int stencilBits = renderTarget.getStencilBits(); in iterate() local
401 void genOps (vector<StencilOp>& dst, int stencilBits, int depthBits, int targetStencil) in genOps()
Des3fDepthStencilClearTests.cpp103 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat()
453 int stencilBits = renderTarget.getStencilBits(); in renderReference() local
Des3fIntegerStateQueryTests.cpp335 …BooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
522 …IntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
708 …teger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
898 …etFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits) in verifyStencilMaskInitial()
1262 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1303 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1501 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1535 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1569 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
1600 const int stencilBits = m_context.getRenderTarget().getStencilBits(); in test() local
[all …]
/external/angle/src/tests/gl_tests/
DDepthStencilFormatsTest.cpp22 int stencilBits; member
296 GLint stencilBits = 0; in depthStencilReadbackCase() local
507 int stencilBits; in TEST_P() member
630 GLint stencilBits = 0; in TEST_P() local
/external/skia/src/gpu/
DGrBackendSurface.cpp866 int stencilBits, in GrBackendRenderTarget()
959 int stencilBits, in GrBackendRenderTarget()
974 int stencilBits, in GrBackendRenderTarget()
/external/mesa3d/src/mesa/main/
Dcontext.c228 GLint stencilBits, in _mesa_create_visual()
270 GLint stencilBits, in _mesa_initialize_visual()
/external/deqp/framework/platform/win32/
DtcuWGL.hpp123 int stencilBits; member in tcu::wgl::PixelFormatInfo
/external/skqp/src/gpu/gl/
DGrGLRenderTarget.cpp72 int stencilBits) { in MakeWrapped()
/external/angle/util/
DEGLWindow.h43 int stencilBits; member
/external/mesa3d/src/amd/addrlib/src/core/
Daddrlib.cpp532 UINT_32 stencilBits = 0; in Flt32ToDepthPixel() local
/external/deqp/modules/egl/
DteglRenderTests.cpp409 tcu::TextureFormat getStencilFormat (int stencilBits) in getStencilFormat()
419 … drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int… in renderReference()
743 const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZE); in executeForContexts() local
950 …const int stencilBits = eglu::getConfigAttribInt(egl, display, config.config, EGL_STENCIL_SIZ… in executeForContexts() local

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