Searched defs:textureAttachmentSupport (Results 1 – 3 of 3) sorted by relevance
54 bool textureAttachmentSupport = typeFormatPair.second.textureAttachmentSupport( in TEST_P() local
611 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddRGBAFormat()651 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddLUMAFormat()688 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddDepthStencilFormat()724 InternalFormat::SupportCheckFunction textureAttachmentSupport, in AddCompressedFormat()
228 SupportCheckFunction textureAttachmentSupport; // glFramebufferTexture2D member