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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-ibilinear-chw/scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <xnnpack/ibilinear.h>
13 
14 
xnn_f32_ibilinear_chw_ukernel__scalar_p4(size_t output_pixels,size_t channels,const float ** restrict input,size_t input_offset,const float * restrict weights,float * restrict output,size_t input_increment)15 void xnn_f32_ibilinear_chw_ukernel__scalar_p4(
16     size_t output_pixels,
17     size_t channels,
18     const float**restrict input,
19     size_t input_offset,
20     const float*restrict weights,
21     float*restrict output,
22     size_t input_increment)
23 {
24   assert(output_pixels != 0);
25   assert(channels != 0);
26   assert(input_increment % sizeof(float) == 0);
27 
28   size_t c = channels;
29   do {
30     const float** i = input;
31     const float* w = weights;
32 
33     size_t p = output_pixels;
34     for (; p >= 4; p -= 4) {
35       const float* itl0 = (const float*) ((uintptr_t) i[0] + input_offset);
36       const float* ibl0 = (const float*) ((uintptr_t) i[1] + input_offset);
37       const float* itl1 = (const float*) ((uintptr_t) i[2] + input_offset);
38       const float* ibl1 = (const float*) ((uintptr_t) i[3] + input_offset);
39       const float* itl2 = (const float*) ((uintptr_t) i[4] + input_offset);
40       const float* ibl2 = (const float*) ((uintptr_t) i[5] + input_offset);
41       const float* itl3 = (const float*) ((uintptr_t) i[6] + input_offset);
42       const float* ibl3 = (const float*) ((uintptr_t) i[7] + input_offset);
43       i += 4 * 2;
44 
45       const float valphah0 = w[0];
46       const float valphav0 = w[1];
47       const float valphah1 = w[2];
48       const float valphav1 = w[3];
49       const float valphah2 = w[4];
50       const float valphav2 = w[5];
51       const float valphah3 = w[6];
52       const float valphav3 = w[7];
53       w += 4 * 2;
54 
55       const float vtl0 = itl0[0];
56       const float vtr0 = itl0[1];
57       const float vbl0 = ibl0[0];
58       const float vbr0 = ibl0[1];
59       const float vtl1 = itl1[0];
60       const float vtr1 = itl1[1];
61       const float vbl1 = ibl1[0];
62       const float vbr1 = ibl1[1];
63       const float vtl2 = itl2[0];
64       const float vtr2 = itl2[1];
65       const float vbl2 = ibl2[0];
66       const float vbr2 = ibl2[1];
67       const float vtl3 = itl3[0];
68       const float vtr3 = itl3[1];
69       const float vbl3 = ibl3[0];
70       const float vbr3 = ibl3[1];
71 
72       const float vtd0 = vtr0 - vtl0;
73       const float vbd0 = vbr0 - vbl0;
74       const float vtd1 = vtr1 - vtl1;
75       const float vbd1 = vbr1 - vbl1;
76       const float vtd2 = vtr2 - vtl2;
77       const float vbd2 = vbr2 - vbl2;
78       const float vtd3 = vtr3 - vtl3;
79       const float vbd3 = vbr3 - vbl3;
80 
81       const float vt0 = vtl0 + vtd0 * valphah0;
82       const float vb0 = vbl0 + vbd0 * valphah0;
83       const float vt1 = vtl1 + vtd1 * valphah1;
84       const float vb1 = vbl1 + vbd1 * valphah1;
85       const float vt2 = vtl2 + vtd2 * valphah2;
86       const float vb2 = vbl2 + vbd2 * valphah2;
87       const float vt3 = vtl3 + vtd3 * valphah3;
88       const float vb3 = vbl3 + vbd3 * valphah3;
89 
90       const float vd0 = vb0 - vt0;
91       const float vd1 = vb1 - vt1;
92       const float vd2 = vb2 - vt2;
93       const float vd3 = vb3 - vt3;
94 
95       const float vo0 = vt0 + vd0 * valphav0;
96       const float vo1 = vt1 + vd1 * valphav1;
97       const float vo2 = vt2 + vd2 * valphav2;
98       const float vo3 = vt3 + vd3 * valphav3;
99 
100       output[0] = vo0;
101       output[1] = vo1;
102       output[2] = vo2;
103       output[3] = vo3;
104       output += 4;
105     }
106 
107     for (; p >= 1; p -= 1) {
108       const float* itl = (const float*) ((uintptr_t) i[0] + input_offset);
109       const float* ibl = (const float*) ((uintptr_t) i[1] + input_offset);
110       i += 2;
111 
112       const float valphah = w[0];
113       const float valphav = w[1];
114       w += 2;
115 
116       const float vtl = itl[0];
117       const float vtr = itl[1];
118       const float vbl = ibl[0];
119       const float vbr = ibl[1];
120 
121       const float vtd = vtr - vtl;
122       const float vbd = vbr - vbl;
123 
124       const float vt = vtl + vtd * valphah;
125       const float vb = vbl + vbd * valphah;
126 
127       const float vd = vb - vt;
128 
129       const float vo = vt + vd * valphav;
130 
131       *output++ = vo;
132     }
133 
134     input_offset += input_increment;
135 
136     c--;
137   } while (c != 0);
138 }
139