Searched +full:- +full:dandroid_abi (Results 1 – 25 of 27) sorted by relevance
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/external/tensorflow/tensorflow/lite/g3doc/guide/ |
D | build_cmake.md | 6 The following instructions have been tested on Ubuntu 16.04.3 64-bit PC (AMD64) 20 sudo apt-get install cmake 56 provide `-DCMAKE_BUILD_TYPE=Debug` option. 59 cmake ../tensorflow_src/tensorflow/lite -DCMAKE_BUILD_TYPE=Debug 62 #### Cross-compilation for Android 66 `-DDCMAKE_TOOLCHAIN_FILE` flag. You also need to set target ABI with 67 `-DANDROID_ABI` flag. 70 cmake -DCMAKE_TOOLCHAIN_FILE=<NDK path>/build/cmake/android.toolchain.cmake \ 71 -DANDROID_ABI=arm64-v8a ../tensorflow_src/tensorflow/lite 83 cmake ../tensorflow_src/tensorflow/lite -DTFLITE_ENABLE_GPU=ON [all …]
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/external/cpuinfo/scripts/ |
D | android-arm64-build.sh | 3 set -e 5 if [ -z "$ANDROID_NDK" ] 11 if [ ! -d "$ANDROID_NDK" ] 17 mkdir -p build/android/arm64-v8a 21 # CMake-level configuration 22 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 23 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 24 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 27 if [ -x "$(command -v ninja)" ] 29 CMAKE_ARGS+=("-GNinja") [all …]
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D | android-armv7-build.sh | 3 set -e 5 if [ -z "$ANDROID_NDK" ] 11 if [ ! -d "$ANDROID_NDK" ] 17 mkdir -p build/android/armeabi-v7a 21 # CMake-level configuration 22 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 23 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 24 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 27 if [ -x "$(command -v ninja)" ] 29 CMAKE_ARGS+=("-GNinja") [all …]
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D | android-x86-build.sh | 3 set -e 5 if [ -z "$ANDROID_NDK" ] 11 if [ ! -d "$ANDROID_NDK" ] 17 mkdir -p build/android/x86 21 # CMake-level configuration 22 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 23 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 24 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 27 if [ -x "$(command -v ninja)" ] 29 CMAKE_ARGS+=("-GNinja") [all …]
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/external/libgav1/libgav1/cmake/toolchains/ |
D | android.cmake | 7 # http://www.apache.org/licenses/LICENSE-2.0 23 set(ANDROID_PLATFORM android-21) 28 # -DANDROID_ABI={armeabi-v7a,armeabi-v7a with NEON,arm64-v8a,x86,x86_64} 30 set(ANDROID_ABI arm64-v8a) 33 # Force arm mode for 32-bit targets (instead of the default thumb) to improve
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/external/grpc-grpc/src/csharp/experimental/ |
D | build_native_ext_for_android.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 18 set -ex 22 mkdir -p build 30 # e.g. ANDROID_NDK_PATH=${ANDROID_SDK_PATH}/ndk-bundle 36 # ANDROID_ABI in ('arm64-v8a', 'armeabi-v7a') 37 # e.g. ANDROID_ABI=armeabi-v7a 39 # android-19 corresponds to Kitkat 4.4 41 -DCMAKE_TOOLCHAIN_FILE="${ANDROID_NDK_PATH}/build/cmake/android.toolchain.cmake" \ 42 -DCMAKE_ANDROID_NDK="${ANDROID_NDK_PATH}" \ 43 -DCMAKE_ANDROID_STL_TYPE=c++_static \ [all …]
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/external/XNNPACK/scripts/ |
D | build-android-armv7.sh | 8 # This source code is licensed under the BSD-style license found in the 11 set -e 13 if [ -z "$ANDROID_NDK" ] 19 if [ ! -d "$ANDROID_NDK" ] 25 mkdir -p build/android/armeabi-v7a 29 # CMake-level configuration 30 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 31 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 32 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 35 if [ -x "$(command -v ninja)" ] [all …]
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D | build-android-arm64.sh | 8 # This source code is licensed under the BSD-style license found in the 11 set -e 13 if [ -z "$ANDROID_NDK" ] 19 if [ ! -d "$ANDROID_NDK" ] 25 mkdir -p build/android/arm64-v8a 29 # CMake-level configuration 30 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 31 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 32 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 35 if [ -x "$(command -v ninja)" ] [all …]
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D | build-android-x86.sh | 8 # This source code is licensed under the BSD-style license found in the 11 set -e 13 if [ -z "$ANDROID_NDK" ] 19 if [ ! -d "$ANDROID_NDK" ] 25 mkdir -p build/android/x86 29 # CMake-level configuration 30 CMAKE_ARGS+=("-DCMAKE_TOOLCHAIN_FILE=$ANDROID_NDK/build/cmake/android.toolchain.cmake") 31 CMAKE_ARGS+=("-DCMAKE_BUILD_TYPE=Release") 32 CMAKE_ARGS+=("-DCMAKE_POSITION_INDEPENDENT_CODE=ON") 35 if [ -x "$(command -v ninja)" ] [all …]
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/external/oboe/ |
D | build_all_android.sh | 7 # http://www.apache.org/licenses/LICENSE-2.0 19 # e.g. /Library/Android/sdk/ndk-bundle 23 if [ -z "$ANDROID_NDK" ]; then 31 CMAKE_ARGS="-H. \ 32 -DBUILD_SHARED_LIBS=true \ 33 -DCMAKE_BUILD_TYPE=Release \ 34 -DANDROID_TOOLCHAIN=clang \ 35 -DANDROID_STL=c++_shared \ 36 -DCMAKE_TOOLCHAIN_FILE=${ANDROID_NDK}/build/cmake/android.toolchain.cmake \ 37 -DCMAKE_INSTALL_PREFIX=." [all …]
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/external/libjpeg-turbo/ |
D | BUILDING.md | 1 Building libjpeg-turbo 6 ------------------ 11 - [CMake](http://www.cmake.org) v2.8.12 or later 13 - [NASM](http://www.nasm.us) or [YASM](http://yasm.tortall.net) 14 (if building x86 or x86-64 SIMD extensions) 19 - NOTE: Currently, if it is desirable to hide the SIMD function symbols in 21 libjpeg-turbo, then NASM 2.14 or later or YASM must be used when 22 building libjpeg-turbo. 36 ARCH=`uname -m` 37 rpmbuild --rebuild nasm-{version}.src.rpm [all …]
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/external/deqp-deps/amber/kokoro/android/ |
D | build.sh | 7 # http://www.apache.org/licenses/LICENSE-2.0 15 set -e # Fail on error 16 set -x # Display commands as run 22 export ANDROID_NDK="$BUILD_ROOT/android-ndk-r20" 24 ANDROID_PLATFORM="android-14" 25 ANDROID_ABI="armeabi-v7a with NEON" 30 echo y | sudo apt-get purge --auto-remove cmake 33 wget http://www.cmake.org/files/v3.10/cmake-3.10.2.tar.gz 34 tar -xvzf cmake-3.10.2.tar.gz 35 pushd cmake-3.10.2/ [all …]
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/external/deqp-deps/amber/tools/ |
D | build-amber-sample.sh | 9 # https://www.apache.org/licenses/LICENSE-2.0 17 set -x 24 BUILD_DIR=$(readlink -f $1) 26 mkdir -p $BUILD_DIR 41 if [[ $(command -v javac) == "" ]]; then 51 ANDROID_SOURCE_DIR=$(dirname $(readlink -f $0))/../android_sample 54 ANDROID_PLATFORM=android-28 56 ABI=arm64-v8a 59 AAPT=$ANDROID_SDK_HOME/build-tools/$ANDROID_BUILD_TOOL_VERSION/aapt 61 AAPT_PACK="$AAPT package -f -I [all …]
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/external/oboe/samples/RhythmGame/test/ |
D | run_tests.sh | 7 # http://www.apache.org/licenses/LICENSE-2.0 19 # - CMake on PATH 20 # - ANDROID_NDK environment variable is set to your Android NDK location 21 # e.g. /Library/Android/sdk/ndk-bundle 22 # - Android device or emulator attached and accessible via adb 32 # If you want to perform a clean build just delete the 'build' folder and re-run this script 45 if [ -z "$ANDROID_NDK" ]; then 50 if [ ! $(type -P ${CMAKE}) ]; then 51 …on your path. You can install it using Android Studio using Tools->Android->SDK Manager->SDK Tools… 56 ABI=$(adb shell getprop ro.product.cpu.abi | tr -d '\n\r') [all …]
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/external/angle/third_party/vulkan-deps/glslang/src/ |
D | .travis.yml | 6 - linux 7 - osx 15 …- secure: aGFrgzyKp+84hKrGkxVWg8cHV61uqrKEHT38gfSQK6+WS4GfLOyH83p7WnsEBb7AMhzU7LMNFdvOFr6+NaMpVnqR… 17 - GLSLANG_BUILD_TYPE=Release 18 - GLSLANG_BUILD_TYPE=Debug 21 - clang 22 - gcc 28 - os: osx 32 - env: BUILD_NDK=ON 39 - master [all …]
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D | README.md | 5 …roup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals), 13 **SPIRV Folder, 1-May, 2020.** Glslang, when installed through CMake, 20 …get spirv.hpp, I recommend they get that from [SPIRV-Headers](https://github.com/KhronosGroup/SPIR… 22 [![Build Status](https://travis-ci.org/KhronosGroup/glslang.svg?branch=master)](https://travis-ci.o… 29 ### Reference Validator and GLSL/ESSL -> AST Front End 31 An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL… 35 ### HLSL -> AST Front End 37 An HLSL front-end for translation of an approximation of HLSL to glslang's AST form. 40 … which receives a much larger investment and attempts to have definitive/reference-level semantics. 44 ### AST -> SPIR-V Back End [all …]
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/external/deqp-deps/glslang/ |
D | .travis.yml | 6 - linux 7 - osx 15 …- secure: aGFrgzyKp+84hKrGkxVWg8cHV61uqrKEHT38gfSQK6+WS4GfLOyH83p7WnsEBb7AMhzU7LMNFdvOFr6+NaMpVnqR… 17 - GLSLANG_BUILD_TYPE=Release 18 - GLSLANG_BUILD_TYPE=Debug 21 - clang 22 - gcc 28 - os: osx 32 - env: BUILD_NDK=ON 39 - master [all …]
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D | README.md | 5 …roup/glslang/blob/9eef54b2513ca6b40b47b07d24f453848b65c0df/README.md#planned-deprecationsremovals), 13 **SPIRV Folder, 1-May, 2020.** Glslang, when installed through CMake, 20 …get spirv.hpp, I recommend they get that from [SPIRV-Headers](https://github.com/KhronosGroup/SPIR… 22 [![Build Status](https://travis-ci.org/KhronosGroup/glslang.svg?branch=master)](https://travis-ci.o… 29 ### Reference Validator and GLSL/ESSL -> AST Front End 31 An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL… 35 ### HLSL -> AST Front End 37 An HLSL front-end for translation of an approximation of HLSL to glslang's AST form. 40 … which receives a much larger investment and attempts to have definitive/reference-level semantics. 44 ### AST -> SPIR-V Back End [all …]
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/external/angle/doc/ |
D | DebuggingTips.md | 3 There are many ways to debug ANGLE using generic or platform-dependent tools. Here is a list of tips 23 `ldconfig -p | grep libGL`. 35 ninja -C out/Debug 37 apitrace trace -o mytrace ./out/Debug/hello_triangle 64 diff --git a/build/config/compiler/compiler.gni b/build/config/compiler/compiler.gni 66 --- a/build/config/compiler/compiler.gni 68 @@ -86,7 +86,8 @@ declare_args() { 72 - forbid_non_component_debug_builds = build_with_chromium 79 diff --git a/scripts/gdbclient.py b/scripts/gdbclient.py 81 --- a/scripts/gdbclient.py [all …]
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/external/swiftshader/third_party/marl/kokoro/ubuntu/ |
D | docker.sh | 9 # https://www.apache.org/licenses/LICENSE-2.0 17 set -e # Fail on any error. 19 function show_cmds { set -x; } 32 git submodule update --init 35 using gcc-9 # Always update gcc so we get a newer standard library. 38 using cmake-3.17.2 41 BUILD_DIR=/tmp/marl-build 45 COMMON_CMAKE_FLAGS+=" -DCMAKE_BUILD_TYPE=${BUILD_TYPE}" 46 COMMON_CMAKE_FLAGS+=" -DMARL_BUILD_EXAMPLES=1" 47 COMMON_CMAKE_FLAGS+=" -DMARL_BUILD_TESTS=1" [all …]
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/external/oboe/tests/ |
D | run_tests.sh | 9 # http://www.apache.org/licenses/LICENSE-2.0 21 # - CMake on PATH. This is usually found in $ANDROID_HOME/cmake/<version>/bin. 22 # - ANDROID_NDK environment variable is set to your Android NDK location 24 # - Android device or emulator attached and accessible via adb 27 # - Run this script 28 # - Check the test results on your target device 31 # - Builds a test binary for the target architecture 32 # - Copies the test binary into the UnitTestRunner app 33 # - Builds, installs and runs the app on the target device 37 # If you want to perform a clean build just delete the 'build' folder and re-run this script. You w… [all …]
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/external/deqp-deps/SPIRV-Tools/kokoro/scripts/linux/ |
D | build-docker.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 19 set -e 21 set -x 26 using clang-10.0.0 28 using gcc-9 36 if [[ ! -d "$dir" ]]; then 43 if [[ -d "$dir" ]]; then 44 rm -fr "$dir" 49 clone_if_missing https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers --depth=1 51 pushd external/googletest; git reset --hard 1fb1bb23bb8418dc73a5a9a82bbed31dc610fec7; popd [all …]
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/external/angle/third_party/vulkan-deps/spirv-tools/src/kokoro/scripts/linux/ |
D | build-docker.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 19 set -e 21 set -x 26 using clang-10.0.0 28 using gcc-9 36 if [[ ! -d "$dir" ]]; then 43 if [[ -d "$dir" ]]; then 44 rm -fr "$dir" 49 clone_if_missing https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers --depth=1 51 pushd external/googletest; git reset --hard 1fb1bb23bb8418dc73a5a9a82bbed31dc610fec7; popd [all …]
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/scripts/linux/ |
D | build-docker.sh | 8 # http://www.apache.org/licenses/LICENSE-2.0 19 set -e 21 set -x 26 using clang-10.0.0 28 using gcc-9 36 if [[ ! -d "$dir" ]]; then 43 if [[ -d "$dir" ]]; then 44 rm -fr "$dir" 49 clone_if_missing https://github.com/KhronosGroup/SPIRV-Headers external/spirv-headers --depth=1 51 pushd external/googletest; git reset --hard 1fb1bb23bb8418dc73a5a9a82bbed31dc610fec7; popd [all …]
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/external/boringssl/src/ |
D | BUILDING.md | 6 BoringSSL into another project with a pre-existing build system, see 24 * Building with [Ninja](https://ninja-build.org/) instead of Make is 35 Recent versions of GCC (4.8+) and Clang should work on non-Windows 52 cmake -GNinja .. 66 Note that the default build flags in the top-level `CMakeLists.txt` are for 67 debugging—optimisation isn't enabled. Pass `-DCMAKE_BUILD_TYPE=Release` to 70 If you want to cross-compile then there is an example toolchain file for 32-bit 74 cmake -DCMAKE_TOOLCHAIN_FILE=../util/32-bit-toolchain.cmake -GNinja .. 76 If you want to build as a shared library, pass `-DBUILD_SHARED_LIBS=1`. On 81 In order to serve environments where code-size is important as well as those [all …]
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