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1 //
2 // Copyright 2016 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // DeviceVk.cpp:
7 //    Implements the class methods for DeviceVk.
8 //
9 
10 #include "libANGLE/renderer/vulkan/DeviceVk.h"
11 
12 #include "common/debug.h"
13 
14 namespace rx
15 {
16 
DeviceVk()17 DeviceVk::DeviceVk() : DeviceImpl() {}
18 
~DeviceVk()19 DeviceVk::~DeviceVk() {}
20 
initialize()21 egl::Error DeviceVk::initialize()
22 {
23     UNIMPLEMENTED();
24     return egl::NoError();
25 }
26 
getAttribute(const egl::Display * display,EGLint attribute,void ** outValue)27 egl::Error DeviceVk::getAttribute(const egl::Display *display, EGLint attribute, void **outValue)
28 {
29     UNIMPLEMENTED();
30     return egl::EglBadAccess();
31 }
32 
getType()33 EGLint DeviceVk::getType()
34 {
35     UNIMPLEMENTED();
36     return EGLint();
37 }
38 
generateExtensions(egl::DeviceExtensions * outExtensions) const39 void DeviceVk::generateExtensions(egl::DeviceExtensions *outExtensions) const
40 {
41     UNIMPLEMENTED();
42 }
43 
44 }  // namespace rx
45