1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef COMPILER_TRANSLATORASM_H_ 16 #define COMPILER_TRANSLATORASM_H_ 17 18 #include "Compiler.h" 19 #include "OutputASM.h" 20 21 namespace glsl 22 { 23 class Shader; 24 } 25 26 class TranslatorASM : public TCompiler 27 { 28 public: 29 TranslatorASM(glsl::Shader *shaderObject, GLenum type); 30 31 protected: 32 virtual bool translate(TIntermNode* root); 33 34 private: 35 glsl::Shader *const shaderObject; 36 }; 37 38 #endif // COMPILER_TRANSLATORASM_H_ 39