• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef COMPILER_TRANSLATORASM_H_
16 #define COMPILER_TRANSLATORASM_H_
17 
18 #include "Compiler.h"
19 #include "OutputASM.h"
20 
21 namespace glsl
22 {
23 	class Shader;
24 }
25 
26 class TranslatorASM : public TCompiler
27 {
28 public:
29     TranslatorASM(glsl::Shader *shaderObject, GLenum type);
30 
31 protected:
32     virtual bool translate(TIntermNode* root);
33 
34 private:
35 	glsl::Shader *const shaderObject;
36 };
37 
38 #endif  // COMPILER_TRANSLATORASM_H_
39