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1 //
2 // Copyright 2021 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // load_texture_border_functions_table:
7 //   Contains load texture border functions table depending on internal format and ANGLE format.
8 //
9 
10 #ifndef LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_
11 #define LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_
12 
13 #include "libANGLE/renderer/Format.h"
14 
15 namespace angle
16 {
17 rx::LoadTextureBorderFunctionMap GetLoadTextureBorderFunctionsMap(GLenum internalFormat,
18                                                                   FormatID angleFormat);
19 }  // namespace angle
20 
21 #endif  // LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_
22