1 // 2 // Copyright 2021 The ANGLE Project Authors. All rights reserved. 3 // Use of this source code is governed by a BSD-style license that can be 4 // found in the LICENSE file. 5 // 6 // load_texture_border_functions_table: 7 // Contains load texture border functions table depending on internal format and ANGLE format. 8 // 9 10 #ifndef LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_ 11 #define LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_ 12 13 #include "libANGLE/renderer/Format.h" 14 15 namespace angle 16 { 17 rx::LoadTextureBorderFunctionMap GetLoadTextureBorderFunctionsMap(GLenum internalFormat, 18 FormatID angleFormat); 19 } // namespace angle 20 21 #endif // LIBANGLE_RENDERER_LOADTEXTUREBORDERFUNCTIONSTABLE_H_ 22