• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureProxy_DEFINED
9 #define GrTextureProxy_DEFINED
10 
11 #include "src/gpu/GrSamplerState.h"
12 #include "src/gpu/GrSurfaceProxy.h"
13 
14 class GrCaps;
15 class GrDeferredProxyUploader;
16 class GrProxyProvider;
17 class GrResourceProvider;
18 class GrTextureProxyPriv;
19 
20 // This class delays the acquisition of textures until they are actually required
21 class GrTextureProxy : virtual public GrSurfaceProxy {
22 public:
asTextureProxy()23     GrTextureProxy* asTextureProxy() override { return this; }
asTextureProxy()24     const GrTextureProxy* asTextureProxy() const override { return this; }
25 
26     // Actually instantiate the backing texture, if necessary
27     bool instantiate(GrResourceProvider*) override;
28 
29     // If we are instantiated and have a target, return the mip state of that target. Otherwise
30     // returns the proxy's mip state from creation time. This is useful for lazy proxies which may
31     // claim to not need mips at creation time, but the instantiation happens to give us a mipped
32     // target. In that case we should use that for our benefit to avoid possible copies/mip
33     // generation later.
34     GrMipmapped mipmapped() const;
35 
mipmapsAreDirty()36     bool mipmapsAreDirty() const {
37         SkASSERT((GrMipmapped::kNo == fMipmapped) ==
38                  (GrMipmapStatus::kNotAllocated == fMipmapStatus));
39         return GrMipmapped::kYes == fMipmapped && GrMipmapStatus::kValid != fMipmapStatus;
40     }
markMipmapsDirty()41     void markMipmapsDirty() {
42         SkASSERT(GrMipmapped::kYes == fMipmapped);
43         fMipmapStatus = GrMipmapStatus::kDirty;
44     }
markMipmapsClean()45     void markMipmapsClean() {
46         SkASSERT(GrMipmapped::kYes == fMipmapped);
47         fMipmapStatus = GrMipmapStatus::kValid;
48     }
49 
50     // Returns the GrMipmapped value of the proxy from creation time regardless of whether it has
51     // been instantiated or not.
proxyMipmapped()52     GrMipmapped proxyMipmapped() const { return fMipmapped; }
53 
textureType()54     GrTextureType textureType() const { return this->backendFormat().textureType(); }
55 
56     /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */
hasRestrictedSampling()57     bool hasRestrictedSampling() const {
58         return GrTextureTypeHasRestrictedSampling(this->textureType());
59     }
60 
61     // Returns true if the passed in proxies can be used as dynamic state together when flushing
62     // draws to the gpu. This accepts GrSurfaceProxy since the information needed is defined on
63     // that type, but this function exists in GrTextureProxy because it's only relevant when the
64     // proxies are being used as textures.
65     static bool ProxiesAreCompatibleAsDynamicState(const GrSurfaceProxy* first,
66                                                    const GrSurfaceProxy* second);
67 
68     /**
69      * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
70      */
getUniqueKey()71     const GrUniqueKey& getUniqueKey() const override {
72 #ifdef SK_DEBUG
73         if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey &&
74             fCreatingProvider == GrDDLProvider::kNo) {
75             GrSurface* surface = this->peekSurface();
76             SkASSERT(surface);
77 
78             SkASSERT(surface->getUniqueKey().isValid());
79             // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
80             // it. This just means that a future user of the resource will be filling it with unique
81             // data. However, if the proxy has a unique key its attached resource should also
82             // have that key.
83             SkASSERT(fUniqueKey == surface->getUniqueKey());
84         }
85 #endif
86 
87         return fUniqueKey;
88     }
89 
90     /**
91      * Internal-only helper class used for manipulations of the resource by the cache.
92      */
93     class CacheAccess;
94     inline CacheAccess cacheAccess();
95     inline const CacheAccess cacheAccess() const;  // NOLINT(readability-const-return-type)
96 
97     // Provides access to special purpose functions.
98     GrTextureProxyPriv texPriv();
99     const GrTextureProxyPriv texPriv() const;  // NOLINT(readability-const-return-type)
100 
101     SkDEBUGCODE(GrDDLProvider creatingProvider() const { return fCreatingProvider; })
102 
103 protected:
104     // DDL TODO: rm the GrSurfaceProxy friending
105     friend class GrSurfaceProxy;   // for ctors
106     friend class GrProxyProvider;  // for ctors
107     friend class GrTextureProxyPriv;
108     friend class GrSurfaceProxyPriv;  // ability to change key sync state after lazy instantiation.
109 
110     // Deferred version - no data.
111     GrTextureProxy(const GrBackendFormat&,
112                    SkISize,
113                    GrMipmapped,
114                    GrMipmapStatus,
115                    SkBackingFit,
116                    SkBudgeted,
117                    GrProtected,
118                    GrInternalSurfaceFlags,
119                    UseAllocator,
120                    GrDDLProvider creatingProvider);
121 
122     // Lazy-callback version
123     // There are two main use cases for lazily-instantiated proxies:
124     //   basic knowledge - width, height, config, origin are known
125     //   minimal knowledge - only config is known.
126     //
127     // The basic knowledge version is used for DDL where we know the type of proxy we are going to
128     // use, but we don't have access to the GPU yet to instantiate it.
129     //
130     // The minimal knowledge version is used for CCPR where we are generating an atlas but we do not
131     // know the final size until flush time.
132     GrTextureProxy(LazyInstantiateCallback&&,
133                    const GrBackendFormat&,
134                    SkISize,
135                    GrMipmapped,
136                    GrMipmapStatus,
137                    SkBackingFit,
138                    SkBudgeted,
139                    GrProtected,
140                    GrInternalSurfaceFlags,
141                    UseAllocator,
142                    GrDDLProvider creatingProvider);
143 
144     // Wrapped version
145     GrTextureProxy(sk_sp<GrSurface>, UseAllocator, GrDDLProvider creatingProvider);
146 
147     ~GrTextureProxy() override;
148 
149     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
150 
151     // By default uniqueKeys are propagated from a textureProxy to its backing GrTexture.
152     // Setting syncTargetKey to false disables this behavior and only keeps the unique key
153     // on the proxy.
setTargetKeySync(bool sync)154     void setTargetKeySync(bool sync) { fSyncTargetKey = sync; }
155 
156 private:
157     // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings
158     // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes
159     // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for
160     // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this'
161     // in the constructors, and always looks for the full 16 byte alignment, even if the fields in
162     // that particular class don't require it. Changing the size of this object can move the start
163     // address of other types, leading to this problem.
164 
165     GrMipmapped      fMipmapped;
166 
167     // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the
168     // backing GrTexture's mipmap status. In particular, this status is used to determine when
169     // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks.
170     GrMipmapStatus   fMipmapStatus;
171     // TEMPORARY: We are in the process of moving GrMipmapStatus from the texture to the proxy.
172     // We track the fInitialMipmapStatus here so we can assert that the proxy did indeed expect
173     // the correct mipmap status immediately after instantiation.
174     //
175     // NOTE: fMipmapStatus may no longer be equal to fInitialMipmapStatus by the time the texture
176     // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built.
177     SkDEBUGCODE(const GrMipmapStatus fInitialMipmapStatus;)
178 
179     bool             fSyncTargetKey = true;  // Should target's unique key be sync'ed with ours.
180 
181     // For GrTextureProxies created in a DDL recording thread it is possible for the uniqueKey
182     // to be cleared on the backing GrTexture while the uniqueKey remains on the proxy.
183     // A fCreatingProvider of DDLProvider::kYes loosens up asserts that the key of an instantiated
184     // uniquely-keyed textureProxy is also always set on the backing GrTexture.
185     GrDDLProvider    fCreatingProvider = GrDDLProvider::kNo;
186 
187     GrUniqueKey      fUniqueKey;
188     GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid
189 
190     LazySurfaceDesc callbackDesc() const override;
191 
192     // Only used for proxies whose contents are being prepared on a worker thread. This object
193     // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that
194     // point, the proxy is instantiated, and this data is used to perform an ASAP upload.
195     std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader;
196 
197     size_t onUninstantiatedGpuMemorySize() const override;
198 
199     // Methods made available via GrTextureProxy::CacheAccess
200     void setUniqueKey(GrProxyProvider*, const GrUniqueKey&);
201     void clearUniqueKey();
202 
203     SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
204 
205     using INHERITED = GrSurfaceProxy;
206 };
207 
208 #endif
209