Searched refs:AccessCodeString (Results 1 – 4 of 4) sorted by relevance
75 this->calcHullCoverage(&AccessCodeString(f), fKLM_fWind.fsIn(), fGrad_fCorner.fsIn(), in onEmitFragmentCode()
69 this->calcHullCoverage(&AccessCodeString(f), fCoord_fGrad.fsIn(), in onEmitFragmentCode()
125 this->calcHullCoverage(&AccessCodeString(f), fKLM_fEdge.fsIn(), fGradMatrix.fsIn(), in onEmitFragmentCode()
201 inline static SkString& AccessCodeString(GrGLSLShaderBuilder* s) { return s->code(); } in AccessCodeString() function