Searched refs:AddCompressedFormat (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | formatutils.cpp | 863 void AddCompressedFormat(InternalFormatInfoMap *map, in AddCompressedFormat() function 1060 …AddCompressedFormat(&map, GL_COMPRESSED_R11_EAC, 4, 4, 1, 64, 1, false, Re… in BuildInternalFormatInfoMap() 1061 …AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_R11_EAC, 4, 4, 1, 64, 1, false, Re… in BuildInternalFormatInfoMap() 1062 …AddCompressedFormat(&map, GL_COMPRESSED_RG11_EAC, 4, 4, 1, 128, 2, false, Re… in BuildInternalFormatInfoMap() 1063 …AddCompressedFormat(&map, GL_COMPRESSED_SIGNED_RG11_EAC, 4, 4, 1, 128, 2, false, Re… in BuildInternalFormatInfoMap() 1064 …AddCompressedFormat(&map, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 64, 3, false, Re… in BuildInternalFormatInfoMap() 1065 …AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_ETC2, 4, 4, 1, 64, 3, true, Re… in BuildInternalFormatInfoMap() 1066 …AddCompressedFormat(&map, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 1, 64, 3, false, Re… in BuildInternalFormatInfoMap() 1067 …AddCompressedFormat(&map, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, 4, 4, 1, 64, 3, true, Re… in BuildInternalFormatInfoMap() 1068 …AddCompressedFormat(&map, GL_COMPRESSED_RGBA8_ETC2_EAC, 4, 4, 1, 128, 4, false, Re… in BuildInternalFormatInfoMap() [all …]
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